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I guess the best come for actual combat, like out maneuvering bigger hulls, staying out of an enemy's line of fire, and for jumping off higher surfaces and landing upright etc.

I use Wasp and Thunder or Magnum most of the time for parkour fighting :P

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For normal combat I would say Hammer, but if you want to stay out of an enemy's line of fire probably Magnum or Thunder. Nice name by the way ;)

 

 

I use Wasp and Thunder or Magnum most of the time for parkour fighting :P

Thank you both  :D very much :)

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Tanki is a game, the parkour concept had only been inturduced by on of the first tanki players,  parkour had no importance untill 2015 but now we are crazy about pakrour, as in reall life parkour has been around for a long time ranging from movies, tv shows, youtube, social media and risk takers.

most of us weigh a lot which makes us hard to do flips and jump of side walls as of tanki the wieght of the hulls plays an important factor here.

flips is 0.10% of pakrour in late 2018 because everyone can do flpis, but tricks is what impresses us.

 

i want people to think that if they ever make pakrour videos, it shouldnt be about flips because they are simply to easy, instead do old tricks or make new ones up, so we can impress the audience.

 

Reall life parkour: Flips and conquering buildings

 

Tanki: New tricks and ways to get conquer buildings

 

 

As i said tanki pakrour isnt about flips, its about tricks and efenciey 

 

 

Ill be honest with you, im really bad at parkour and FJ and airbenders really hate me when it comes to pakrour but if you guys were to do reall life parkour, u would be scared. im a really fit person, one reason why i like parkour is because i like it in reall life too as well as tanki. TO swift smoky who inspired me in this corner in tanki

"We pakrourists all share, one common thing, its skills, uve started the parkour frenzy, the legacy will be continued by the future players of tanki Online, togather we are PROs forever we are bros 

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Topic merged.

 

All those new drones and alterations effect parkour. Some of the new drones and alterations are really useful for parkour. For the experienced parkourists definitely a new challenge to invent some cool things with it. 

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Topic merged.

 

All those new drones and alterations effect parkour. Some of the new drones and alterations are really useful for parkour. For the experienced parkourists definitely a new challenge to invent some cool things with it. 

you read my mind, Air will be using one because I got some ideas and yeah it did affect parkour 

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Why is Wasp m0 desirable for parkour? 

 

Are there any other turrets/hulls I need to keep m0?

 

Wasp m0 is desirable because of his weight, same counts for the other hulls.

So far as I know there are no useful turrets to keep m0... 

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Wasp m0 is desirable because of his weight, same counts for the other hulls.

So far as I know there are no useful turrets to keep m0... 

 

 

Why is Wasp m0 desirable for parkour? 

 

Are there any other turrets/hulls I need to keep m0?

I suggest Keep Wasp M0 if you are deciding to become a parkourist and then parkour with easy things first then move onto the stuff that you are bad at and just like @I.Legend.I said don't keep turrets M0 

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Why is Wasp m0 desirable for parkour? 

 

Are there any other turrets/hulls I need to keep m0?

M1 wasp is the most popular one, It is pretty light and still has a lot more speed then m0. The "best" turrets for parkour is maybe Thunder, Magnum, Railgun, Hammer, Rico and a few other. Basically all turrets with high impact to help the jumper fly or make yourself fly.

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m3 wasp is better than m0 and u have speed + armour and it doesnt matter what modification hull u have, its based on what modification ur turret is,

for ex: m3 hammer is good on m1,m2,m3 wasp but its bad on m4 wasp and samething here, if u have a m2 hammer then use m1 or m2 wasp, but if u have the highest modification, THEN USE M3 WASP, m0 wasp too slow and less armour

 

i suggtest m2 and m3 wasp for parkour

 
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Edited by Bigbrain235

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M1 wasp is the most popular one, It is pretty light and still has a lot more speed then m0. The "best" turrets for parkour is maybe Thunder, Magnum, Railgun, Hammer, Rico and a few other. Basically all turrets with high impact to help the jumper fly or make yourself fly.

 

Wasp m0 is desirable because of his weight, same counts for the other hulls.

So far as I know there are no useful turrets to keep m0... 

 

If I keep my wasp at m1, what MU should it be? 

Also, what other hulls should be kept at m0 or m1? I'd like to have my hornet at least m2 for xp/bp. 

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If I keep my wasp at m1, what MU should it be? 

Also, what other hulls should be kept at m0 or m1? I'd like to have my hornet at least m2 for xp/bp. 

If you keep it m1 it's the best to fully MU it. Why? In parkour mode counts the following: "The Weight micro-upgrades is set to the default value on every hull in Parkour mode." This is what the Wiki says. 

So you  actually have the protection of wasp m1 fully MU and the weight of m1 without MU. 

 

I hope this has some meaning for you.

Edited by I.Legend.I
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m3 wasp is better than m0 and u have speed + armour and it doesnt matter what modification hull u have, its based on what modification ur turret is,

for ex: m3 hammer is good on m1,m2,m3 wasp but its bad on m4 wasp and samething here, if u have a m2 hammer then use m1 or m2 wasp, but if u have the highest modification, THEN USE M3 WASP, m0 wasp too slow and less armour

 

i suggtest m2 and m3 wasp for parkour

 
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The modification of the hull does matter, For every modification the hull gets heavier which means it will fly shorter and some tricks will just be impossible, But as @I.Legend.I said the MU only adds speed power and protection and not wight in parkour maps.

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The modification of the hull does matter, For every modification the hull gets heavier which means it will fly shorter and some tricks will just be impossible, But as @I.Legend.I said the MU only adds speed power and protection and not wight in parkour maps.

So you can buy m3 wasp but should MU it or get m1 wasp and MU it?

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So you can buy m3 wasp but should MU it or get m1 wasp and MU it?

That really depends on the kind of tricks.

But for beginners is M1 completely MU the best.

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That really depends on the kind of tricks.

But for beginners is M1 completely MU the best.

Okay thanks for the advice, I can use it on my low account, but M1 completely MU won't turn into M2? its quite heavy.

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Unfortunately in all my years of Tanki I've had one extremely annoying problem, and that is mine lag. I've had it for so long and have never been able to use mines properly. What is meant to happen when you hit a mine is it's meant to lift up your tank as soon as you hit it but for me once I hit it there's like a 1 or 2 second delay then the mine goes off and it goes off in the middle of the tank so I don't go up. Is there anyway to fix mine lag?

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I am very Excited for 2019 PS. Is there any news about this topic /when?

There is no news about this yet. I believe that it will be held this year for sure  :ph34r:

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