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On 5/15/2024 at 1:58 AM, Adab said:

Sure, I am fully open to new ideas and I am totally fine about changing and reworking things, but I wonder whether it is really worth giving, for example, 200K Crystals and 1750 supplies for a video that is 1 minute and 30 seconds long and has 8 tricks (because then, for example, an editor can get 200K Crystals or 1750 supplies simply for editing a 1 minute and 30 seconds long video, as editors don't even have to participate in tricks), do you have any strong arguments regarding this?

Personally, I see no issue in giving club members the usual amount of supplies/crystals, even after their club posts a shorter video. With the exception of the club editor, all members (parkourists, spectators, leaders, designers, etc.) still have to put just as much work into one of these shorter videos as an original-length one. The parkourists still have to perform the same number of tricks. The spectators still have to successfully record all the tricks and any necessary cinematics. The leaders still have to administer the same number of sessions to get the tricks done and recorded. The designers still have to craft the same number of artworks for the final montage. Like I mentioned before though, the only exception/concern I see in this equation is related to the club editor(s). For example, maybe some people might criticize the editor(s) behind a shorter video because they feel said editor(s) put less work into crafting this final product compared to a longer video. To combat this backlash, maybe the editor(s) - and ONLY the editor(s) - should receive a proportionally-smaller amount of supplies/crystals compared to the usual amount after producing a video shorter than 2 minutes. For example, maybe they would receive 1300 supplies or 150K crystals. With this "penalty" of sorts on the table, the editor is given an opportunity to decide whether they value creative freedom or supplies/crystals more, while simultaneously a) not hurting anyone else in their club (by diminishing the number of supplies everyone else could have received), and b) appeasing outsiders' criticisms ("less effort" in their eyes is now correlatively met with less reward).

 

And actually, having presented this argument, now I feel this is a better solution than the one I covered in a response I gave to @Darlin. That solution could have caused internal turmoil in a club that decided to make a shorter video (as everyone would be penalized for that choice), whereas this solution avoids both that AND external turmoil related to unfairness.

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On 5/15/2024 at 12:45 PM, Lord said:

I don't really comment here since my posts are removed. But I think, the rewards should be consistent otherwise you will bring more complicated matters. Spectators also do not parkour sometimes.

I think more supplies should be given, than 1750, but 2000. This encourages clubs to make better videos as they have supplies with. If the CM disagrees, you suggest the removal of the Double Damage aspect as this is useless most of the time and is barely used. Increase it to 2250 of 1,2,4,5 (Unsure if DD is given still). This is a 

Crystals should be given as a bonus, maybe if a video reaches 1000 views. 100,000 crystals is awarded to the club to split amongst the parkourists or editors or spectators if he feels so. If 2000 views, 200,000 crystals is awarded to the club**. This should be for the month of the release, it will encourage clubs to share their videos instead of relying on the game to share the videos. This is how the videos of old parkour reached loads of views, because of self promotion. FnF grew to stardom, not from the Game resources at all, the way they outreached was very good.

Now you are encouraging clubs to produce better tricks, by giving more supplies. You can review this yourself, or set up a panel of 3 admins/former parkourists (i.e Spy, emrakul, Marekos). If you feel clubs aren't living up to the standard needed for the tricks, you can reduce the supplies on an annual basis to quarterly basis. OR even increase the # supplies if you feel they are beating your expectations of quality. This can be applied to the crystal element too a quarterly to annually review, with an increase per view and distribution amongst players.

**Not sure if you provide 100,000 crystals per player. I think that's the wrong approach of encouragement, as it would then make clubs want to publish more content quickly rather than appropriately. Supplies should always be the main benefactor for parkour, since to get users to do the harder and harder tricks, they need way more supplies. I remember being in TFP back in 2013-6 and at times I had 0 supplies, idly helping often as a support for extra push (railgun at the back to not take damage etc) a very primitive way to efficiently conserve supplies. This also promotes a healthy club environment, as now, the parkourists want to impress their leader with their activity to get higher crystal rewards or the editor, will want to do a crazy edit for more reward. This is my opinion though, you can change the values as you see appropriate.

I think content every 1.5 months is a great way to produce videos, or every 2 months, given that MoP is a 1 month deadline. For the TOP clubs (clubs with Phoenix, Glide, Aero) should be able to deliver that for their respective communities. And this should be followed by all of the TOP clubs especially, as if one doesn't follow it, why should another TOP club do that? They absolutely should be treated the same way in my opinion.

 

These are just my ideas, you can use them or not to help you achieve your goals in a fairer and more competitive space. OFC, bottom line is, MoP will encourage more users to parkour. And make them animated paints, not this shenanigans of a stale paint. Don't let organisers take the paint, let the real winners of the MOP take the paint so when other users see this unique paint, they want to become a real parkourist. 

Even more so, I would join the communities. Have 1 set of judges, the EN CM, the RU CM, and the respective Parkour Managers or former parkour winners of MOP who actually achieved #1-3 and are administrators. Because these guys have less bias and have good competency, there's an incredible bias in the competitions as well, and a few official clubs complained last year which was ashame. I agreed with them but did not comment on that.

Okay, I read this post of yours completely, and I get you, you have some good points. I will try to keep everything you said in my mind ?

I want to talk about a few things though:

I don't think Double Damage was given to any Parkour Club recently, may I know when it was given to Parkour Clubs? And I increased the amount of supplies given to Supported Parkour Clubs just less than 2 months ago so I can't increase it to 2000 or 2250 now (I asked our Community Manager for permission to increase the amount of supplies given to Supported Parkour Clubs that are in the Gold level of the Parkour Club Support Program to 2000 but he only permitted me to increase it to 1750), if Supported Parkour Clubs perform better than their current performance with what they are getting now, then maybe I will be able to again ask our Community Manager for permission to increase the amount of supplies given. Please don't forget that it is easier to parkour in Tanki now than in 2013-2016, so players may not need as many supplies as they needed in 2013-2016 to do any Parkour trick. Also, I think the way Crystals are given now to Supported Parkour Clubs is good, maybe we should give Tankoins as a bonus based on video views like you said instead

I can't set up any panel of anyone to review anything related to Parkour and it looks like no one wants to do that at the moment. And by the way, all "TOP clubs (clubs with Phoenix, Glide, Aero)" are already being treated the same way

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On 5/15/2024 at 4:35 PM, SwiftSmoky said:

I like this idea because it's an attempt to find a simple and direct measure of success (views after 1 month). I can imagine people disagreeing with this measure though, thinking that someone's videos are much better and deserve more views.

I measured the quality of videos by how I feel about the video, which was of course influenced by some factors that the current rules are trying to quantify (number of tricks, video length, etc.) and more (novelty, aesthetics, etc.). This is the most direct measure of success, the impression made on a trusted judge. I imagine that a group of trusted judges could do something similar these days too. Things like video duration and number of tricks were a recommendation from the judge (me), not a hard rule, clubs knew they could deviate from the recommendation when it makes sense.

btw this is the 1000th reply to this topic lol, do I get a prize? No?

I don't think it is currently possible to make a group of trusted judges for that, unfortunately...

Anyway, congratulations on posting the 1000th reply to this topic! ?

You are probably joking but, I am sorry, you don't get a prize for posting that ?

  • Haha 1

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On 5/17/2024 at 4:29 AM, Devoid said:

Personally, I see no issue in giving club members the usual amount of supplies/crystals, even after their club posts a shorter video. With the exception of the club editor, all members (parkourists, spectators, leaders, designers, etc.) still have to put just as much work into one of these shorter videos as an original-length one. The parkourists still have to perform the same number of tricks. The spectators still have to successfully record all the tricks and any necessary cinematics. The leaders still have to administer the same number of sessions to get the tricks done and recorded. The designers still have to craft the same number of artworks for the final montage. Like I mentioned before though, the only exception/concern I see in this equation is related to the club editor(s). For example, maybe some people might criticize the editor(s) behind a shorter video because they feel said editor(s) put less work into crafting this final product compared to a longer video. To combat this backlash, maybe the editor(s) - and ONLY the editor(s) - should receive a proportionally-smaller amount of supplies/crystals compared to the usual amount after producing a video shorter than 2 minutes. For example, maybe they would receive 1300 supplies or 150K crystals. With this "penalty" of sorts on the table, the editor is given an opportunity to decide whether they value creative freedom or supplies/crystals more, while simultaneously a) not hurting anyone else in their club (by diminishing the number of supplies everyone else could have received), and b) appeasing outsiders' criticisms ("less effort" in their eyes is now correlatively met with less reward).

 

And actually, having presented this argument, now I feel this is a better solution than the one I covered in a response I gave to @Darlin. That solution could have caused internal turmoil in a club that decided to make a shorter video (as everyone would be penalized for that choice), whereas this solution avoids both that AND external turmoil related to unfairness.

Alright, good arguments ?

But then there probably won't be anything that pushes or drives any Supported Parkour Club to publish long videos (videos that are not shorter than 2 minutes), and then we may see criticisms saying Supported Parkour Clubs only publish short videos (videos that are shorter than 2 minutes) nowadays (because, for example, not everyone likes to see short Parkour videos with less Parkour tricks and slow-paced video editing or short Parkour videos with more Parkour tricks and fast-paced video editing) ?‍♂️

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You know what would be a crazy idea? Doing parkour. But like doing parkour like esports. Imagine having a tankifund for a parkour contest that goes on for a month and each weekend team against team kinda like Top Class and eliminating teams as you go with Clubs as the team (which you could even maybe have people choose a club by purchasing a paint that represents the club they think would win). I feel Parkour videos and such get much more views than esports anyways including live streams where people only attend to get promo codes lol then dip but imagine if Parkour was Priority? oof would be pretty cool honestly especially would promote club's recruiting and get people even more invested than ever with such potentially crazy live streams.

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I really like this idea. Would love to see this happen. But let's be realistic: there's no way Tanki will do this. Unfortunately, they are giving esports more priority. Probably because every game does that.

But you're absolutely right about the extinction of esports, which everyone is watching so they get containers.

The fact is: as long as the company doesn't make money from it, they won't organize an event or competition.

Let's hope our PCM can communicate something interesting to the management and make something happen?

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Just wanted to discuss a complaint I have with the New Era rules.

Personally, I don’t understand the new system of giving out Onyx. Now, it’s given out to the “best” parkour club every 2 months. But it seems as though Phoenix and Aero are both given on the same principle, just with the extra requirement of having to be in a specific locale. Seems pointless to have both systems operate so similarly to me. Maybe I misread things or time will tell a different story than my personal perceptions, though.

I think there was benefit in the old system of giving out Onyx, where essentially every club’s members received it. Sure, it wasn’t as rare as Phoenix, Aero, or Glide, but it still caused people that were never involved with parkour to dip their toes into the sport because of their wanting to receive a special paint. FTH and FTL have both seen major increases in session activity (from what I’ve seen), which I think clearly showcases the benefits of that old system. Now with this new system though, sure, it might bring in new people’s interest to whatever club holds Onyx at a given moment, but unfortunately, I don’t think it will be as widespread across the entire community as the old system.

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On 4/4/2025 at 2:26 AM, I_Lauv_You said:

Do ya'll have favorite club? ?
Who is your S tier and why ?
KPM1yNJ.png

FTH, because why not?

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If the context is club history, then it's clearly TFP.

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On 4/4/2025 at 12:26 AM, I_Lauv_You said:

Do ya'll have favorite club? ?
Who is your S tier and why ?
KPM1yNJ.png

Why FJ is not in this list, if so I would have rated it Z+

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Just wanted to give my personal opinions on the new Parkour Rules 2025.

Firstly, I very much appreciate the rules being much more concise than they were just before this change. No joke, I had to refer back to those rules more times than my notes across an entire semester-long Business Law class - of all class types - in college/university to make sure I was accurate in my understandings. Of course, I am deeply saddened to see those "New Era" rules go because I was just reaching the halfway point in reading through them, and now they don't apply anymore!!! :sad:

Just a minor problem I have with these rules though: Signature Paints. I know, I know...pArKoUr Is NoT aBoUt ThE pAiNtS, argh!!! But it would be a major oversight to not believe that there are people out there that solely participate in a parkour club for a special paint. Personally, I understand why 3 / 5 clubs' paints were chosen - FTL getting Phoenix because they had it the longest out of the 3 active clubs that once had it, FTH getting Aero because they had it longer than ToD, and PTT getting Eagle because it was specifically made for them. What I do not understand is why the other clubs' (FA's and ToD's) paints were chosen. Sure, maybe there was not a clear choice for either club given their histories, but I can think of multiple reasons why their paints should be swapped. Firstly, ToD has actively incorporated Onyx into a few of their videos, while FA has not. Secondly, FA's color theme is navy and bright blue, which are the same colors seen within Glide. Admittedly, I am not a part of either club so I have no issue with either club getting either paint, but it just did not make any sense to me when I saw that.

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