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What about a portal gun? it opens a portal and allows you to leave or go to the fray.

no because when people are in the enemy base and getting attacked theyll just teleport to their base and get healed by isida or come with reinforcments and vice versa.

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A hull that self destructs equal to the health it has. If it has 50 health and It wants to self destruct then by the time it does so the user goes to an enemy and it blows up and they loose 50hp

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What about a rapid-fire railgun?

 

My idea is for a close range weapon. I have named this concept the 'Ray'. It is basically a railgun except that causes less damage but the beam of light can be kept out when you hold down space bar, like how you would with an Isida or Firebird or Freeze. In theory, it also causes a slight burn effect like the Firebird does, but not as strong. It looks like the Isida and has a different turret rotation speed thing. Instead of the turret rotating faster as upgrades progress, it is so fast at M0 that upgrades actually reduce the speed of the rotation.

 

post-419535-0-24709300-1386947639_thumb.jpg

Edited by Lexon001
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What about a rapid-fire railgun?

 

My idea is for a close range weapon. I have named this concept the 'Ray'. It is basically a railgun except that causes less damage but the beam of light can be kept out when you hold down space bar, like how you would with an Isida or Firebird or Freeze. In theory, it also causes a slight burn effect like the Firebird does, but not as strong. It looks like the Isida and has a different turret rotation speed thing. Instead of the turret rotating faster as upgrades progress, it is so fast at M0 that upgrades actually reduce the speed of the rotation.

 

attachicon.gifimage.jpg

not a bad idea...

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This idea is similar to the one on the New Turrets and Hulls post. I will call this hull Deploy. It would look normal, have more protection than Viking and less than Titan, and went about the same speed as Titan. Turning speed would probably be about the same as Dictator or Viking, and this hull would weigh more than Titan. It would maybe be about as powerful as Dictator. Anyway, it would deploy itself out into a bridge, so other tanks could drive across it into areas that you wouldn't normally reach with a standard hull. It would maybe look something like the picture. The bridge though would be on both sides, and it would be a little narrower than the one in this picture, so the turret could be placed in the center of the tank.

post-396336-0-88627900-1391373742_thumb.jpg

Edited by BanjoBoy

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  • Turret: Laser. Protection: Mirror. Description: Twin reload, Thunder damage

  • Functional Accessory: TOW missile. Description: Fires Tow Missile, No jamming, Rail reload, Rail damage 

Functional Accessory: Rocket launcher. Protection: Jammer. Description: Wire less missile, Can be jammed and will hit owner, Rail reload, Rail damage

Functional Accessory: Mini Tank Launcher. Protection:  _____ Description: Launches miniature duplicates, Smoky reload, half your the turret damage, half your  turret range, half your max health

Functional Accessory: Nuclear. Protection: Hazmat. Description: Will kill you within 30 sec, no cure, medium reload

Hull: Trike. Description: Three horned hull, Fast as Hornet, strong as Viking, Mine plow, has laser for mines

Turret: Artillery. Protection: _____. Description: Long range, Shaft reload, Shaft damage

Edited by r_LightningStrike120

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Rocket launcher is good image fire a rocket and going around the map as you controlling it to hit a tankman, i would say because of it ability a M3 will do damge of 95-110 its balance and it will take 6.5 seconds to reload AND with out controlling the missal, when fire it it will control ITSELF and hit any enemy BUT with that ability to control itself it most be balance an do a damge of (in am talking M3) 65-90 (when controlling itself the camra will NOT follow it). The next thing the rocket will have is the moveing speed, it will be 10% (at m3) faster than a M3 wasp BUT onlu have that 10%u speed when its in i like to call "Auto Mood" (when controlling it self), when YOU are controlling it will be 5% faster than an m3 wasp. Image a wasp m3 shoot you will railgun and when his reloading his runing away, you want to kill him BUT other tankman gonna kill you when you in "Controlling Mood" so you gire at him and his runing when the missal is going for him (unless it hit anther enemy) you have enough time to hit yourself form enemy who gonna kill you when your missal is in "Auto Mood". its awesome and it will be very great for TDM.

Jam it and it will hit you back.

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Necroposting is forbidden. All suggestions can be posted in the "Ideas and Suggestions" topic.

 

 

Closed.

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