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But they do not tell us why are the commands are enabled, and why they are not.

Some tests don't require M3/M3 mammy-twins with infinite drugs.

 

But sometimes the test is open with nothing new to test, and the commands are on, and sometimes not.

Nothing new that is visible ;)

 

Yele, there is always a new player who tests something on test server (example; an M3 hull)

It doesn't always have to open for specific updates (example; New Physics)

Yes, it does. It's for testing, not for having fun, and as it was said by a dev before, "test server is for the developers, not for players" - example, the new physics - players are there to test the physics of tanks, not the physics of M3 tanks only - that's why codes are disabled (if they are enabled, everyone will get M3 and won't touch and test other Ms)

 

If you want to test new features before they come in the game, go to test server

If you want drugs and M3s, play and earn them, or wait for time when codes are on

Edited by FederalBureauFBI

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  • Battle Administrator

Yele, there is always a new player who tests something on test server (example; an M3 hull)

It doesn't always have to open for specific updates (example; New Physics)

 

But sometimes the test is open with nothing new to test, and the commands are on, and sometimes not.

Take this an example

Player A joins test server 4 and finds that the commands are on,

After a week the test opens again, player B joins and finds that the commands are off, he leaves.

^This is unfair for player B and specific players.

Hope that Developers' answer convinces me in a way, because of this unfairness, they should always turn the commands on.

It is not correct, testserver is used specifically for the testing of the new updates.  When Developers need in codes,they turn on those commands. For example, they can test anti-cheat system and there is no need in codes  ecc.

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You can't get the invite code, only the Devs give it out to special players on rare occasions. That is also stated in the link I shared.

Wrong. The invite code is a testers name but then it will show up a window where you have to enter his Password. Which he will never tell you. Simply that's why people can't get on Test Server. The thing I don't know it how is there 100-200 Players in Test Server if it's only available for Testers. Are testers so much like this or do they really give Invite Codes to players? :huh:

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Wrong.

Well nope.

Months ago tester's name was working, however now you need to enter a special code, made of many random letters and characters, later comes the window for username and password of the tester.

 

how is there 100-200 Players in Test Server if it's only available for Testers. Are testers so much like this or do they really give Invite Codes to players? :huh:

There are Russian playtesters which have codes and can enter.

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I repeat once again - do not believe in  offer an invite, do not give your username and password, developers do not need your database (they have them)

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Yele -

 

I repeat once again - do not believe in  offer an invite, do not give your username and password, developers do not need your database (they have them)

Really? They have my password? How did they get it?


FBI -

 

(1) Some tests don't require M3/M3 mammy-twins with infinite drugs.
 

(2) Nothing new that is visible ;)
 

(3) Yes, it does. It's for testing, not for having fun, and as it was said by a dev before, "test server is for the developers, not for players" - example, the new physics - players are there to test the physics of tanks, not the physics of M3 tanks only - that's why codes are disabled (if they are enabled, everyone will get M3 and won't touch and test other Ms)
 
(4) If you want to test new features before they come in the game, go to test server
If you want drugs and M3s, play and earn them, or wait for time when codes are on

1 - Some tests are pointless with Wasp + smoky M0 too.
Also, some people have a registered account with M3's that join newbies battles and blow 'em up.

2 - We still are testing nothing at all.

3 - They won't be able to test other Ms when the commands are off too ~_~


As for 4 -
I can have fun and test at the same time ;)

See, you player and staff don't have a convincing answer, that's why it needs a developer's one
I think the one of the developer will not be convincing too, they'll have to take an action about the commands :rolleyes:



For all -

On the first testing of New Physics, they gave SOME players the invite codes, I used my friend's code to test the New Physics,
Before I use my friend's code, I asked Opex for a code and he didn't give me.
The ones who got the codes were few Generalissimos and clan members, that is what I call 'Unfair'

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Yele -

 

 

Really? They have my password? How did they get it?

 

Well, when you started Tanki and entered a password for your account, it automatically gets saved in the long list of Tanki members. The database, which I'm sure only a few people like Semyon have access to, lists all the accounts names, passwords, e-mail (if u put 1) and probably rank, I guess.  

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Well, when you started Tanki and entered a password for your account, it automatically gets saved in the long list of Tanki members. The database, which I'm sure only a few people like Semyon have access to, lists all the accounts names, passwords, e-mail (if u put 1) and probably rank, I guess.

 

Daarn, so they could enter my account at any time?

I thought only the Support team have them :/

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Daarn, so they could enter my account at any time?

I thought only the Support team have them :/

I'm pretty sure, my friend and I own a server (not in Tanki) and we have access to everyone's account. We could start trolling and change everyone's passwords... but we're good people and we don't do that. We'll just lose our server population.  :P I think that's what Tanki does as well. 

Edited by ChuckNorris2090

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Why they will go to your account? lol have no means to use

 

Well, when you started Tanki and entered a password for your account, it automatically gets saved in the long list of Tanki members. The database, which I'm sure only a few people like Semyon have access to, lists all the accounts names, passwords, e-mail (if u put 1) and probably rank, I guess.  

exactly

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Sometimes, if the main chat is disconnected, just enter a battle and type the commands. If they are off, it's most likely because the Devs don't want people drugging, but they will provide either a few upgraded items or some crystals to buy these items. In the latter case you'll probably find your rank to be Gen., even if you just joined.

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Anyway, PM a dev,not a mod, because mods don't always know things about devs.

Mods and players can answer you with what they know, if you're not satisfied, do what i said, PM a dev and ask him/her.

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Daarn, so they could enter my account at any time?

I thought only the Support team have them :/

Most probably,passwords in database will be either encrypted or stored using hashing techniques to make them non-readable for human beings.So,do not worry.

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Well nope.

Months ago tester's name was working, however now you need to enter a special code, made of many random letters and characters, later comes the window for username and password of the tester.

 

There are Russian playtesters which have codes and can enter.

Well. I do think you are wrong too. When I checked this topic before I post that post I checked the Test Server there was a Window where the Invite Code required. I entered a name of a Tester, (You say now it don't work) well it worked. But I couldn't get in. Because as you may know, I don't know Opex-Rah's Password. So it works even now it does.

 

What do you mean with Russian "Play-Testers" do you mean that Russians get access though they are normal players, and English Community may not get access in? I don't really get it. Or did you mean that Developers give it to their friends and since they are Russian they give them to Russian People who are their Friends? Explain, please.

 

Thank you.

Edited by michael20028

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1 - Some tests are pointless with Wasp + smoky M0 too.

Says you again. Since when are you a dev to know which tests are pointless and which aren't? :rolleyes:

May you explain why would you need anything different from Smoky/Wasp M0 to test new anti-cheat system/friends system, etc.?

 

2 - We still are testing nothing at all.

It seems you don't get it - not every update can be seen by players. Many times tests are held just to see how specific changes in the code, patches, etc. behave when server is loaded with players. Such things aren't visible for players, that's why they think there's nothing new in the server.

 

3 - They won't be able to test other Ms when the commands are off too ~_~

Devs need to test M0s - they disable codes so everyone will have and use M0s, they know that with commands everyone will immediatly get M3.

Other times codes are off just because it's pointless to be on anyway - in cases when you log in and find yourself with 1 billion xp and full garage, as said some posts above.

 

As for 4 -
I can have fun and test at the same time ;)

That's great

 

See, you player and staff don't have a convincing answer

You just don't like the answer, that's all :(

 

I think the one of the developer will not be convincing too, they'll have to take an action about the commands :rolleyes:

Action which is turn them on even when it's not needed or when even it will ruin the whole testing plan?

 

 

When I checked this topic before I post that post I checked the Test Server there was a Window where the Invite Code required. I entered a name of a Tester, (You say now it don't work) well it worked. But I couldn't get in. Because as you may know, I don't know Opex-Rah's Password. So it works even now it does.

True, Opex. Not testers, if you like see this and try all the names one by one in the 'Invite code' window to see if it works.

 

What do you mean with Russian "Play-Testers"

A group of players invited for mass-testings, they work together with testers, report bugs, etc.

 

do you mean that Russians get access though they are normal players, and English Community may not get access in?

At the moment I'm not aware of what can happen with English playtesters, ask Opex about it. But from what I know playtesters must be able to communicate with testers and devs (in Russian most probably) - http://ru.tankiforum.com/index.php?showtopic=224681

 

 

Edited by FederalBureauFBI

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True, Opex. Not testers, if you like see this and try all the names one by one in the 'Invite code' window to see if it works.

 

A group of players invited for mass-testings, they work together with testers, report bugs, etc.

 

At the moment I'm not aware of what can happen with English playtesters, ask Opex about it. But from what I know playtesters must be able to communicate with testers and devs (in Russian most probably) - http://ru.tankiforum.com/index.php?showtopic=224681

 

 

 

 

 

Wait wait. I did. And only one of them worked which was, Alexss-s. Well. But Opex is already a Tester isn't he? If he is then why did you say. "Opex. Not Testers." Well. But I am understanding now. But for the Play-Testers. Some of them are listed there it can't be all of them. I mean in the Test Server I find 160+ Players online in both servers. So, it is one of the two. It's either there is more Play-Testers then the ones listed there. Or it's either that Testers give out some free Invite-Codes. ;)

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Says you again. Since when are you a dev to know which tests are pointless and which aren't? :rolleyes:

May you explain why would you need anything different from Smoky/Wasp M0 to test new anti-cheat system/friends system, etc.?

 

 

It seems you don't get it - not every update can be seen by players. Many times tests are held just to see how specific changes in the code, patches, etc. behave when server is loaded with players. Such things aren't visible for players, that's why they think there's nothing new in the server.

 

 

Devs need to test M0s - they disable codes so everyone will have and use M0s, they know that with commands everyone will immediatly get M3.

Other times codes are off just because it's pointless to be on anyway - in cases when you log in and find yourself with 1 billion xp and full garage, as said some posts above.

 

 

That's great

 

 

You just don't like the answer, that's all :(

 

 

Action which is turn them on even when it's not needed or when even it will ruin the whole testing plan?

 

 

 

True, Opex. Not testers, if you like see this and try all the names one by one in the 'Invite code' window to see if it works.

 

 

A group of players invited for mass-testings, they work together with testers, report bugs, etc.

 

 

At the moment I'm not aware of what can happen with English playtesters, ask Opex about it. But from what I know playtesters must be able to communicate with testers and devs (in Russian most probably) - http://ru.tankiforum.com/index.php?showtopic=224681

 

 

I'm not wrong, how could we test Micros on other Ms if commands are off?

Dev's do not open the test of anti-cheat players i believe, as i see lots of hackers there, mostly the fly ones

Or else the system would have caught them.

And the testing for Friends at its first testing had the commands ALWAYS on, New physics not.

 

I do understand,

But such things should be done by the testers, if it's not visible for players; why would they open the test? (Players inside the test do not care for the capacity of the server, or bugs or patches, they only come to have fun.

 

Without commands; you can test only 1 M

With commands; you can test 4 Ms

Also, what's the point of testing M0's? The ones that go to Test server usually are M1+ on real server

Not all players buy M3, some players create private battles to test the other Ms

 

Ok

 

No, I never disliked one of your answers, they are very accurate and convincing, but in this topic you convinced me a really little only, I still haven't got the point of disabling the commands...

 

How would it ruin the whole testing plan? Players can't rearrange the plan -_-, test server is in Developers' hands, they could disable the commands when they are testing, but why don't they enable them when players are testing as it doesn't affect anything?

Edited by SlLVER

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You guys are going to get nowhere arguing like this. Federal, you are making it more convincing but then. NFS, you are making him get nowhere with your answers. I'm confused now.

 

 

Edit: That was my 100th Post.

 

#ForumingSince2011. :)

Edited by michael20028

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You guys are going to get nowhere arguing like this. Federal, you are making it more convincing but then. NFS, you are making him get nowhere with your answers. I'm confused now.

 

 

Edit: That was my 100th Post.

 

#ForumingSince2011. :)

Congrats,

 

 

I do like the Testserver, but it ain't for parkor and it ain't for wasting drugs....

So Devs have the right to close it

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Congrats,

 

 

I do like the Testserver, but it ain't for parkor and it ain't for wasting drugs....

So Devs have the right to close it

I wasn't saying it was for fun nor did I say I want it opened. My question was how 160+ Players are Online in the Test Server, and how can all of them be Testers. And Federal answered 3/4 of the question I'm just waiting for the reply for my Post from him, so that my question is fully answered.

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