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Poor Federal. You are still thinking how to answer NFS. :D

FBI is never poor nor confused, he always answered my questions no matter what, some mods  don't know the answer and never answer, but FBI never gives up until he finds it....

Even through he hasn't been answering my PM's or FAQ'd topic for my question in a month! :ph34r:  :blink:

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I wasn't saying it was for fun nor did I say I want it opened. My question was how 160+ Players are Online in the Test Server, and how can all of them be Testers. And Federal answered 3/4 of the question I'm just waiting for the reply for my Post from him, so that my question is fully answered.

Testservers give to there friends the invite code, i got it once

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Wait wait. I did. And only one of them worked which was, Alexss-s.

Nice, however before all of them were working.

 

But Opex is already a Tester isn't he?

Answering this, he started as a tester, but now works as a game designer in the Tanki office

 

If he is then why did you say. "Opex. Not Testers."

Working from the TO office is different than working from home like all the testers - maybe Opex decided he doesn't want code, only name :ph34r:

 

It's either there is more Play-Testers then the ones listed there. Or it's either that Testers give out some free Invite-Codes. ;)

Some time ago Ru clans could enter the server to test the new physics, could be something like that again.

 

 

I'm not wrong, how could we test Micros on other Ms if commands are off?

If commands were off maybe it meant at that time you needed to test micros on the Ms available in your garage.

 

Dev's do not open the test of anti-cheat players i believe, as i see lots of hackers there, mostly the fly ones

Or else the system would have caught them.

I'm asking you again, are you a programmer, a developer? How do you know that testing anti-cheat system MUST mean deal exactly with flyhackers? They could've been testing a segment designed for speedhacks, or something like that - you can't be sure what exactly is being tested.

 

And the testing for Friends at its first testing had the commands ALWAYS on

I don't remember, so I can't answer, I just found this http://en.tankiforum.com/index.php?showtopic=175679&page=2&do=findComment&comment=3010190

 

New physics not.

http://en.tankiforum.com/index.php?showtopic=181301&do=findComment&comment=3161438

 

 

I do understand,
But such things should be done by the testers, if it's not visible for players; why would they open the test? (Players inside the test do not care for the capacity of the server, or bugs or patches, they only come to have fun.

No, it seems you don't understand.

Some updates behave differently in an empty server with 10 testers and in a server with 1000 players. That's what open tests are for. And developers do not care if players see what's being tested or not (if it's not a major thing), important for them is to see how the new feature works while server is loaded.

Yes I see, players came to have fun, but the thing is that's not what the test server is for and that's why commands are not always enabled

 

Without commands; you can test only 1 M
With commands; you can test 4 Ms

Nope, with commands it will still be only 1 - M3

 

Also, what's the point of testing M0's? The ones that go to Test server usually are M1+ on real server

5th time: test server's main purpose is not trying M3s because in real you don't have any M3s.

Point of testing M0s? M0 is still equipment, together with its stats and settings which have to be tested.

 

Not all players buy M3, some players create private battles to test the other Ms

PM that to Opex and let's wait for the answer

 

How would it ruin the whole testing plan? Players can't rearrange the plan -_-

Of course they can.

Plan: Test physics of M0 tanks

Reality: Commands on; players get M3s and infinite drugs; nobody touches M0; test fails

 

they could disable the commands when they are testing, but why don't they enable them when players are testing as it doesn't affect anything?

6th time: It does affect everything. If commands are on everyone gets best rank, gun and tank, while at that time testing 'weaker' stuff fails.

 

I still haven't got the point of disabling the commands...

7th time/short version

Not all open tests require M3/M3 Picasso mammytwins with infinite drugs having fun around 3-4 popular maps.

 

 

Edited by FederalBureauFBI

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Nice, however before all of them were working.

 

 

Answering this, he started as a tester, but now works as a game designer in the Tanki office

 

 

Working from the TO office is different than working from home like all the testers - maybe Opex decided he doesn't want code, only name :ph34r:

 

 

Some time ago Ru clans could enter the server to test the new physics, could be something like that again.

 

 

 

If commands were off maybe it meant at that time you needed to test micros on the Ms available in your garage.

 

 

I'm asking you again, are you a programmer, a developer? How do you know that testing anti-cheat system MUST mean deal exactly with flyhackers? They could've been testing a segment designed for speedhacks, or something like that - you can't be sure what exactly is being tested.

 

 

I don't remember, so I can't answer, I just found this http://en.tankiforum.com/index.php?showtopic=175679&page=2&do=findComment&comment=3010190

 

 

http://en.tankiforum.com/index.php?showtopic=181301&do=findComment&comment=3161438

 

 

 

No, it seems you don't understand.

Some updates behave differently in an empty server with 10 testers and in a server with 1000 players. That's what open tests are for. And developers do not care if players see what's being tested or not (if it's not a major thing), important for them is to see how the new feature works while server is loaded.

Yes I see, players came to have fun, but the thing is that's not what the test server is for and that's why commands are not always enabled

 

 

Nope, with commands it will still be only 1 - M3

 

 

5th time: test server's main purpose is not trying M3s because in real you don't have any M3s.

Point of testing M0s? M0 is still equipment, together with its stats and settings which have to be tested.

 

 

PM that to Opex and let's wait for the answer

 

 

Of course they can.

Plan: Test physics of M0 tanks

Reality: Commands on; players get M3s and infinite drugs; nobody touches M0; test fails

 

 

6th time: It does affect everything. If commands are on everyone gets best rank, gun and tank, while at that time testing 'weaker' stuff fails.

 

 

7th time/short version

Not all open tests require M3/M3 Picasso mammytwins with infinite drugs having fun around 3-4 popular maps.

 

 

But some people have an already existed account with M3s, it ain't fair.

 

I see one speed hacker every time I join the test, nothing happens to him.

 

Believe me, I was joining many times during these updates, and the commands turned on more on the one of Friends system.

 

Players wouldn't even notice that as it is not visible, the testers must do such thing.

 

Wrong again, there are 4 Ms, not all players buy M3

 

No, why would someone spend his time testing M0's while he has better equipment in the Real server?

They should either not open the testing of M0's at all or enable the commands,

Nobody goes to M0 testing.

 

Ok

 

As said by me, testing M0 is pointless, dev's are the one that should do that.

 

As said above ^

 

Then let the testing of bugs, patches for them, don't open it for players,

That's what the jobs of the Testers are, not the players.

 

 

I got an idea, why don't the Developers limit the amount of crystals/exp added and limit the upgrades (example; Open testing for New Physics of M2, they disable M3's and then Players test the M2's and down) and always enable the commands?

Or they could just turn off the drugs and some maps.

Edited by SlLVER

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But some people have an already existed account with M3s, it ain't fair.

 

I see one speed hacker every time I join the test, nothing happens to him.

 

Believe me, I was joining many times during these updates, and the commands turned on more on the one of Friends system.

 

Players wouldn't even notice that as it is not visible, the testers must do such thing.

 

Wrong again, there are 4 Ms, not all players buy M3

 

No, why would someone spend his time testing M0's while he has better equipment in the Real server?

They should either not open the testing of M0's at all or enable the commands,

Nobody goes to M0 testing.

 

Ok

 

As said by me, testing M0 is pointless, dev's are the one that should do that.

 

As said above ^

 

Then let the testing of bugs, patches for them, don't open it for players,

That's what the jobs of the Testers are, not the players.

 

 

I got an idea, why don't the Developers limit the amount of crystals/exp added and always enable the commands?

Or they could just turn off the drugs and some maps.

You said the exact same thing I was going to say. :D

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I see one speed hacker every time I join the test, nothing happens to him.

The speedhack thing was just an example. Example.

 

Players wouldn't even notice that as it is not visible, the testers must do such thing.

It does NOT matter if players see it or not. What matters is how this update behaves in a loaded server. There aren't 1000 testers to test that, that's why open tests are done.

 

Wrong again, there are 4 Ms, not all players buy M3

Again? Hmm

Anyway, when is the last time when (with commands on) in test you saw something different from this?

 

As said by me, testing M0 is pointless, dev's are the one that should do that.

I see your point, however as said by me 10 times now, when something needs to be tested in a loaded server, it can't be done by testers since they aren't 1000, that's where players' help is needed :)

 

Then let the testing of bugs, patches for them, don't open it for players

Players are needed so it can be seen how update reacts in loaded server.

 

That's what the jobs of the Testers are, not the players.

Noone really obliges you to go to the test server, it's your choice. However once you are in, you're there to help with the testing.

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  • Developer

Its getting nowhere.

 

Ok, things work like this. We got developing teams. These teams can start any test server the way they like or see fit. This is important because they know how and what should be working. Turned off test codes? Kicks? Bans? This is the way how test servers are working. Happens to be - every test server is made for US, not for YOU. If you got there somehow consider yourself lucky.

 

Developing team should not take in consideration whether you do or not be able to test some new stuff, this is not what they want to do. They want a stress test or semi-open test or whatever. And one more important thing that comes out of this: if you entered test server you are NOT a tester. This is not the way it works. As I said before you can consider yourself lucky but that's it.

 

Back to the original question about why codes sometimes are turned on and sometimes are turned off. The answer is because-we-like-it-that-way.

This is not about rights or fairness. Test server is a tool. Our tool. It works only the way we need.

 

 

 

And as I read in this topic some invited players are giving their codes to other players. Well, too bad. No more invite codes will be given under any shape or form from now on.

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Its getting nowhere.

 

Ok, things work like this. We got developing teams. These teams can start any test server the way they like or see fit. This is important because they know how and what should be working. Turned off test codes? Kicks? Bans? This is the way how test servers are working. Happens to be - every test server is made for US, not for YOU. If you got there somehow consider yourself lucky.

 

Developing team should not take in consideration whether you do or not be able to test some new stuff, this is not what they want to do. They want a stress test or semi-open test or whatever. And one more important thing that comes out of this: if you entered test server you are NOT a tester. This is not the way it works. As I said before you can consider yourself lucky but that's it.

 

Back to the original question about why codes sometimes are turned on and sometimes are turned off. The answer is because-we-like-it-that-way.

This is not about rights or fairness. Test server is a tool. Our tool. It works only the way we need.

 

 

 

And as I read in this topic some invited players are giving their codes to other players. Well, too bad. No more invite codes will be given under any shape or form from now on.

Nicely said.

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Sometimes I find it sad that some players complain about the test server. As the title suggests, its for testing. I know players like to be mad drugging generalissimos with an M3 garage, but when the server closes, its all gone. Maybe in 6 months time, by playing on the real servers, that M3 generalissimo could be you. And you can have that garage forever.

Edited by MusicJam19

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Ohh and come on; the real server packs progression.

I wouldn't have joined the game if I were able to upgrade anything, without doing fairly nothing.

 

You play for your upgrades, you look forward to upgrade them.

I don't know about you guys, but I like looking forward to something.

That feeling you get when you've upgraded a weapon, is absent in the test server.

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Its getting nowhere. Ok, things work like this. We got developing teams. These teams can start any test server the way they like or see fit. This is important because they know how and what should be working. Turned off test codes? Kicks? Bans? This is the way how test servers are working. Happens to be - every test server is made for US, not for YOU. If you got there somehow consider yourself lucky. Developing team should not take in consideration whether you do or not be able to test some new stuff, this is not what they want to do. They want a stress test or semi-open test or whatever. And one more important thing that comes out of this: if you entered test server you are NOT a tester. This is not the way it works. As I said before you can consider yourself lucky but that's it. Back to the original question about why codes sometimes are turned on and sometimes are turned off. The answer is because-we-like-it-that-way.This is not about rights or fairness. Test server is a tool. Our tool. It works only the way we need.   And as I read in this topic some invited players are giving their codes to other players. Well, too bad. No more invite codes will be given under any shape or form from now on.

Thank you dear; that is what I expected from you.

Now, dear Mr FBI, you see? They turn off and on the commands because they want to, not because some updates don't need them.

Nobody would go to server capacity testing if the commands are off.

And Hazel, you never seen some player getting an invite code from his friend? Too bad, every code was shared with 4+ players ;)

Nobody said that dev's enable + disable the commands because they want to, you guys said because some updates do not need them.

Thanks again.

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Nobody said that dev's enable + disable the commands because they want to, you guys said because some updates do not need them.

The Devs decide why and when to enable the commands, and there is no foretelling when that will happen.

Edited by Ilia.ArchangeI

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  • Developer

...They turn off and on the commands because they want to, not because some updates don't need them...

That is included in line "because-we-like-it-that-way". If update not need codes - server won't have codes. This is just common sense.

If you only trying to prove you right and moderators are wrong you are not doing right thing.

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That is included in line "because-we-like-it-that-way". If update not need codes - server won't have codes. This is just common sense.

If you only trying to prove you right and moderators are wrong you are not doing right thing.

Does it really include? :rolleyes:

Then the line is wrong

Give me 1 update that does not need commands

 

Server capacity? Nobody would join the server to test nothing but M0s

New Physics? No way

Micro? Like someone is going to test them without commands

Anti-Cheat? As said before, No players will go to test nothing but M0s

New interface/graphics? The commands are a must there.

Friends? It does not, but the commands were always enabled when the open testing for them were open

Bugs, simple change in a map/statistic? You shouldn't even open the test for players to test these, it is your job.

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