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Which is better, 3d max or blender? 

I'd say both are capable of doing what the other is doing, but 3d MAX has a much steeper learning curve I'd say.

 

Consider cinema4D as well.

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If you learn it, its actually quite good, I may eventually move to illustrator/photoshop but I don't know any plain outstanding reasons to stop using gimp. 

Ive used photoshop for professionally about 5 years. Before i also used Gimp at home, but for sure i can say now, that Gimp is not even close of the capacity of ps if you are trying to do pro works.

 

Here is my recommendations:

If you are photographer, i would recommend you for using lightroom.

 

If youre doing print works, use InDesign

 

If you wanna draw vectors, use Illustrator or InkScape

 

If you wanna do photo effects or draw, use photoshop.

 

If you are doing video editing, use Premiere, or Sony Vegas

 

If you are doing video effects, use After Effects

 

If you are 3D-modeling, use 3dsmax, Blender, Lightwave, Modo, C4D, or some of these: http://en.wikipedia.org/wiki/List_of_3D_modeling_software

 

If you are doing textures i would recommend Mari.

 

If you wanna start webpage, use Wordpress as CMS.

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hmm i wonder when blender will be easy to use XD

No way man, so hard. I just download it and i can't find the rotate button. All i see are numbers

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No way man, so hard. I just download it and i can't find the rotate button. All i see are numbers

 

hmm i wonder when blender will be easy to use XD

If it were easy, wouldn't everyone be using it?

 

The rotate button is a middle mouse :D If u wanna start using it, u should watch some basic tutorial, like this one: http://cgcookie.com/blender/cgc-courses/blender-basics-introduction-for-beginners/

The first step is the hardest one, but when u understand the basics, you can do anything u want.

Ummm, No. Even after learning the basics, your changes of making a decent artwork are about %0.0001. Watch some tutorials. Do the tutorials. In a couple of months, you should be able to attempt making a cup

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Even after learning the basics, your changes of making a decent artwork are about %0.0001. Watch some tutorials. Do the tutorials. In a couple of months, you should be able to attempt making a cup

:lol:

Well you have a point, but you are exaggerating a little. The learning curve on Bender is very steep, but the program itself isn't so difficult. I'd say a week or two with a couple tutorials per day and anyone could make a proportional tank which looks like a tank.

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If it were easy, wouldn't everyone be using it?

 

Ummm, No. Even after learning the basics, your changes of making a decent artwork are about %0.0001. Watch some tutorials. Do the tutorials. In a couple of months, you should be able to attempt making a cup

When i started using Blender, in about a 2 weeks i was able to do this deer and i was actually so lazy for learning, so you could do a lot better.

 

peura.jpg

 

Now after few years from thet deer, i can easily in few hours model stuff like these, and better if needed:

 

https://dl.dropboxusercontent.com/u/5904620/y/Pasilat%C3%B6it%C3%A4/carstuff.jpg

 

https://dl.dropboxusercontent.com/u/5904620/html-testit/Portfolio/images/portfolio/3d-mallinnus/robottimallinnus/robotti1/lentorovotti18.jpg

Edited by r_kikkare0
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When i started using Blender, in about a 2 weeks i was able to do this deer and i was actually so lazy for learning, so you could do a lot better.

 

 

That is the problem, you only know how to model (just the basics). Not how to render, add textures which are the main components of a picture.

 

 

:lol:

Well you have a point, but you are exaggerating a little. The learning curve on Bender is very steep, but the program itself isn't so difficult. I'd say a week or two with a couple tutorials per day and anyone could make a proportional tank which looks like a tank.

Yeah sure, if you consider a 2 boxes ontop of each other with a cylinder through the top a tank.

But it is the same thing, making the model is the easy part, adding textures, rendering, and etc is far harder

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But it is the same thing, making the model is the easy part, adding textures, rendering, and etc is far harder

Of course, but you said after two months you could make a cup? No, because you could make a very basic cup in a matter of days, and that was my point.

 

No one said anything about texturing or rendering back then. Besides you can easily texture in photoshop, and come to think of it, it often gets much better results.

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That is the problem, you only know how to model (just the basics). Not how to render, add textures which are the main components of a picture.

 

 

Yeah sure, if you consider a 2 boxes ontop of each other with a cylinder through the top a tank.

But it is the same thing, making the model is the easy part, adding textures, rendering, and etc is far harder

Basic materials can be done very fastly. You just change the colors in the picture. Then if you dare, you can add some textures in photoshop. I could be done that with that deer.  And if you want to be more professional in 3d-field, you can also learn UV-editing for the real textures. And rendering, it happens in blender just by pressing F12. Maybe the first things you learn. Positioning camera is the same, you can put the camera anywhere you want to as easily you poistion your objects. Lighting is the harder part. If you learn this basic light setup, you can actually create almost anything you want to 729px-3_point_lighting.svg.png

 

What i am trying to tell, its that its not so hard that you might thing. Its just a new way of thinking. Youve learned a lot of harder things at your school. The real question is that "how much you want to learn new stuff?" You can start a new wordl in blender and thing "oh there is a buttons that i dont know. Too hard" and then destroy the world by closing blender. Or you can learn what the buttons mean and develope your world. You can also download some free models from here: http://tf3dm.com/3d-model/abrams-tank-17774.html or other sites like that and put then to your world.

Edited by r_kikkare0
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^This is the problems isnt it? You seem that I am a beginner in blender, who is frustrated at how complex blender is, when it couldn't be further than the truth 

As for the lighting thing, it depends on what scene you are trying to create. Maybe a certain scene doesn't need fill light, because the author wants deep shadows.

And you seem to think that a good render happens by pressing f12, setting needs to be changed in order to create a good render.

Netherless we have strayed from the point of this topic, I had simply said blender was hard to use (although I may have exaggerated, but then again, who doesn't?) 

Unless you disagree with that, there is no use in continuing this conversation. 

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^This is the problems isnt it? You seem that I am a beginner in blender, who is frustrated at how complex blender is, when it couldn't be further than the truth 

As for the lighting thing, it depends on what scene you are trying to create. Maybe a certain scene doesn't need fill light, because the author wants deep shadows.

And you seem to think that a good render happens by pressing f12, setting needs to be changed in order to create a good render.

Netherless we have strayed from the point of this topic, I had simply said blender was hard to use (although I may have exaggerated, but then again, who doesn't?) 

Unless you disagree with that, there is no use in continuing this conversation. 

No offense, but I've seen your 3D work and it isn't above basic.

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^This is the problems isnt it? You seem that I am a beginner in blender, who is frustrated at how complex blender is, when it couldn't be further than the truth 

As for the lighting thing, it depends on what scene you are trying to create. Maybe a certain scene doesn't need fill light, because the author wants deep shadows.

And you seem to think that a good render happens by pressing f12, setting needs to be changed in order to create a good render.

Netherless we have strayed from the point of this topic, I had simply said blender was hard to use (although I may have exaggerated, but then again, who doesn't?) 

Unless you disagree with that, there is no use in continuing this conversation. 

I am speaking about the basics of 3d-modeling that are not so hard to learn if you have motivation. It is very easy to do small scenes that looks really nice, but everything can also be done very hard ways. How accurate and realistic do you wanna be? Maybe you are trying to do something more pro that which i am using blender. Mostly i do only this kind of simple scenes like this one dreams.png

 

And then i use photoshop for making it better than what it looks like in tha picture. The result would be after PS something like this:

 

dreams__.png

 

Thats because in most of cases you dont have enought time to start unwrapping your model in blender and tweaking your nodes. And if you only need 1 render from 1 direction, why not to use photoshop? Animations are different case.

 

Of course there are a lot of settings you can fix in camera and node editor (like dof) but you can do good render without adjusting any of them if you have an idea of what you are doing. Everything can be also faked with photoshop and if we wanna do nice picture, it does not matter by with method we did it. That "dreams" example picture i found from my hard drive, ive used only few nodes whom you can see from the above picture. The leaves has no texture, but it does not matter, because i would not show this picture in that big size in other places than i did here.

 

Ive also used 3ds max and i might say that blender would be little bit harder to start using because blender has some features you just need to know. (by watching videos or reading forums) Max has more buttons for everything, so you can just keep pressing them, but blender uses more shortcuts.. Or smthng like that.

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WANNA ASK :

when i add new paint in tanki viewer and i do evrything right , when i open the program , i found it not working any solutions ?

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WANNA ASK :

when i add new paint in tanki viewer and i do evrything right , when i open the program , i found it not working any solutions ?

Then you didn't do everything right...

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