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Reworking of maps


semyonkirov
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While our programmers are busy finishing micro-upgrades and new physics, game designers decided not to waste time and set about reworking current maps.

Why is it necessary and what should be done? Answers in our latest video.

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do you actually need to remove maps in order to make room for new ones like Vikingsrail said, or are you just trying to make the map list smaller? If it is the second one and/or there is no NEED to remove the maps then I would prefer to keep them, especially since Polygon, silence 1 and 2, serpuhov , fort knox , Iran, kungur, Bobruisk, Dusseldorf, sandbox, Noise, future, and factory are pretty much the only maps that could be considered "popular". I would hate it if the map choices were reduced to a size like that.

EDIT: yes I might not have named ALL the popular maps, but I won't worry about it.

Edited by donut70

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So you want do swap the flags around? Don't do it!! Massacre is a special map, let it be special for the flag's one in each other's base! It would be weird to see this in other maps, so... Also, we want Madness back! IT IS A COOL MAP! I had very less time to play on Madness since I started to play 'till it was removed. It would be cool to have it back. There is also: The Moon versions --> of maps --> wich were --> really awesome & made Parkour easyer.

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do you actually need to remove maps in order to make room for new ones like Vikingsrail said, or are you just trying to make the map list smaller? If it is the second one and/or there is no NEED to remove the maps then I would prefer to keep them, especially since Polygon, silence 1 and 2, serpuhov , fort knox , Iran, kungur, Bobruisk, Dusseldorf, sandbox, Noise, future, and factory are pretty much the only maps that could be considered "popular". I would hate it if the map choices were reduced to a size like that.

EDIT: yes I might not have named ALL the popular maps, but I won't worry about it.

I think new maps will be introduced cuz why would they limit the diversity in the gameplay
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The entry-level players practiced the usual paths and came to the next level when they do not go over to the other track szétlövetnithemselves. Higher-level players can play longer even for years.The M3 weapons game advantage in those two years do not give a chance to learn new tracks. Plus, the "kit" buyers.

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