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Open testing of the new physics (Updated on December 6)


semyonkirov
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But really shaft is OP....I just got hit by it and then i use Aid and suddenly after 9-10 secs it killed me

You had 9-10 seconds to get away easy, with your new increased speed, and failed. Shaft isnt OP... its easier than ever to avoid its shots. You just werent keeping on guard like you should have.

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Ok, I was looking forward to this update as it was supposed to make the game more "dynamic", but now it is just like a racing game as others said.
The speeds MUST be decreased, they make the game erratic and chaotic. Same applies to acceleration and handling. These 2 have to be changed heavily. Hornet shouldn't be so slippery at turns, it's not a car, it's a tank as far as I know, turning shouldn't be so quick, it makes tanks super hard to control (Didn't get used to them at all after an hour of gameplay with hornet). And acceleration... This is just awful, tanks reach maximum speed in under a couple of miliseconds and n2o makes it even worse. It feels like this is not Tanki Online but Drag online with that kind of speed. 

Please change these aspects of the update or better yet, just keep them as they were.

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Changes:

 

M3 Smoky, grad/sec :  103.1 --> 122.6

M3 Twins, grad/sec:     115.7 --> 134.6

M3 Railgun, grad/sec:   80.2 -->102.0

M3 Thunder, grad/sec:  91.7 --> 124.9

M3 Shaft, grad/sec:      37.2 --> 44.7

M3 Shaft, shoot/min (sniper) 5.4 --> 6.2

M3 Shaft, shoot/min 21.1 -- >8.6 :huh:

M3 Ricochet, grad/sec: 120.3 -- >139.8

 

M3 Wasp, grad/sec: 170 -- >120 :huh:

M3 Wasp, m/sec: 10.8 --> 13

M3 Hunter, grad/sec: 107 --> 80.0 :huh:

M3 Hunter, m/sec: 7.8 --> 10.0

M3 Titan, grad/sec: 58 --> 50.0 :huh:

M3 Titan, m/sec: 5.8 --> 6.5

M3 Dictator, grad/sec: 100 --> 95.0 :huh:

M3 Dictator, m/sec: 7.5 --> 9.0

M3 Hornet, grad/sec: 153 --> 105.0 :huh:

M3 Hornet, m/sec: 9.1 --> 12.5

M3 Mammoth, grad/sec: 40 --> 36 :huh:

M3 Mammoth, m/sec: 5.2 --> 5.5

M3 Titan, grad/sec: 58 --> 50.0 :huh:

M3 Titan, m/sec: 5.8 --> 6.5

M3 Viking, grad/sec: 84 --> 75 :huh:

M3 Viking, m/sec: 6.5 --> 8.5

 

All changes have been occurred in M3 level, why?!!!!

Is it logical? by increasing a level from M2 to M3, some advantages decreased!!!

only m3's grand/sec has changed..this is not good..I don't like it..there should be some changes in m1-m2

 

and there is a bug on m2 wasp.

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so much lag that u cant even test it. and from how much i played yah it really felt like driving car with rotating umbrella on it more than tank. plus that feel of heaviness u have right now in tanks is gone it felt like driving a paper or cardboard tank.

might be starategy of tanki devs first to make feel tanks light later on introduce MU to increase weight in tanks for stabilty

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