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Open testing of the new physics (Updated on December 6)


semyonkirov
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its  to fast, way to fast

 

 i tried twins and its not very good anymore.

smokey seems to be pretty good and ricochet is way to powerful.

freeze is useless against light tanks, they move to fast for it to take affect, same with fire-bird.

and rail-gun is just a joke now.

 

wasp and hornet are so fast its crazy. 

 

please change this somehow, I appreciate your effort, but the update could use a little work

Edited by arcaneshadow

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I dis-approve of New Physics.

 

Ricochet -> Powerful

 

Shaft -> Powerful

 

Freeze -> Affect nerfed. When it comes to Medium/Light hulls which this game will now be mainly composed of, it's a waste of Crystals. Better off getting Firebird.

 

Twins -> Nerfed, but a bit too weak now, no?

 

Smoky -> Same as without Update.

 

Thunder -> Same

 

Railgun -> Rather get Shaft possibly.

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

Tried the hulls out on Test server. I like the current physics right now- although Mammoth could use a little nerfing. Just nerf Mammoth, Twins, Freeze affect, and Titan, and Leave Everything else as is it is.

 

Cause that'd be perfect ^^^

 

Without drugs, you lose 100%. Buy R' Die

 

Not fun. Current physics is more ''dynamic'' then the ones on Test server.

 

This update truly Sucks.

 

Basically it's the same as before, but reversed. The opposites are now OP, and the former-OP are now super weak.

 

Gameplay, ruined.

 

Raise the Battle-fund permanently or something.

 

Micro-upgrades will NOT help.

Edited by r_DidYouKnowThat0
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The increase in turning speed separates out the noobs from the pros. Imagine someone trying to drug and he crashes into a building!

 

Kungur is the new Silence after physics.

Edited by r_The-Player20
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It looks like everybody thinks differently about the new physics.  Half of the players say that they don't like the new physics, and the other half say that they love them.
Personally, I'm liking these new physics.  I love going fast, so that probably explains it.  :lol: 

Although, there are some things that I'm not liking, so of course, I do not believe that the new physics are perfect.  For example, Mammoth is ridiculously slow.  I guess it will still be good in Polygon DM.    But Titan, goes near the same speed as Mammoth with Nitro.   :blink:   So then Titan is even faster with nitro. O.o

 I'm liking everything for the light and medium hulls.  Viking can push other tanks easily, Dictator can cut through turns, and Hunter isn't bad at all.  Hornet drifts, and Wasp is just extremely fast, with amazing maneuverability.  If you haven't already noticed, all hulls will have their own unique ability, as well as their own negative effects in some maps.

 Overall, I'm excited for these new physics.  It will add more variety to the game, and there will be more reasons to have more than 1 hull.  It will just take some time for many of us to get used to these new physics.  Think about it, when you first started playing Tanki, weren't things a bit confusing and hard?  After playing for some time, you got used to the game.

Edited by Afro_Samurai
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It looks like everybody thinks differently about the new physics.  Half of the players say that they don't like the new physics, and the other half say that they love them.

Personally, I'm liking these new physics.  I love going fast, so that probably explains it.  :lol: 

 

Although, there are some things that I'm not liking, so of course, I do not believe that the new physics are perfect.  For example, Mammoth is ridiculously slow.  I guess it will still be good in Polygon DM.    But Titan, goes near the same speed as Mammoth with Nitro.   :blink:   So then Titan is even faster with nitro. O.o

 

 I'm liking everything for the light and medium hulls.  Viking can push other tanks easily, Dictator can cut through turns, and Hunter isn't bad at all.  Hornet drifts, and Wasp is just extremely fast, with amazing maneuverability.  If you haven't already noticed, all hulls will have their own unique ability, as well as their own negative effects in some maps.

 

 Overall, I'm excited for these new physics.  It will add more variety to the game, and there will be more reasons to have more than 1 hull.  It will just take some time for many of us to get used to these new physics.  Think about it, when you first started playing Tanki, weren't things a bit confusing and hard?  After playing for quite some time, you got used to the game.

+1 to this post. Due to all the people complaining of it being too fast though, I do feel that this is a tad too fast, but not much. Most people wont be drugging the whole match first of all, like in the test servers... at least not until end-game play. Perhaps a slight decrease in speed would work well. Maybe -1.0 speed to everything.

 

Hunters turning speed seems too low though... from M2 at 93, to M3 at 80? Thats a huuge drop... Hunter should at least have 85-88 turning speed.

Edited by r_brandybabyxx0

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I wonder if anyone has considered the increased amount of key strokes to control the tanks at greater speeds is going to dramatically shorten the lifespan of your keyboard, not good if you have a laptop. I am defintely going to have to get dedicated keyboard if the speed isn't reduced a bit,especially if you enjoy playing the smaller maps.Also forget 3 hr battles, your fingers can't fuction at those keystroke rates for 3 hrs.

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The speed is a bit much, especially for hornet. I saw one that kept doing flips and practically flying all over the place. Couldnt even shoot anyone!

Hunter is nice but the speed again is too much.

Tried out smoky today and it sucked. Twins an thunder ruled at that match. Trying out railgun tomorrow. :)

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I wonder if anyone has considered the increased amount of key strokes to control the tanks at greater speeds is going to dramatically shorten the lifespan of your keyboard, not good if you have a laptop.

No one on the English community has thought of that, except you. That's an interesting point you bring up, and not so far off.

 

.Also forget 3 hr battles, your fingers can't fuction at those keystroke rates for 3 hrs.

If they're fast and strong they will :)

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The speed is a bit much, especially for hornet. I saw one that kept doing flips and practically flying all over the place. Couldnt even shoot anyone!

Hunter is nice but the speed again is too much.

Tried out smoky today and it sucked. Twins an thunder ruled at that match. Trying out railgun tomorrow. :)

The Hornet that was flying all over the place and doing flips, was probably only M1 or M2 im guessing... since the new physics was only meant for the m3s, it has an extremely strange effect on M2's or below. Test it yourself, its actually rather hilarious haha.

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I was pulling off some amazing moves in Scope with Hornet. I tried every thing out and it is different but I got used to it very quickly. I don' t have any complaints. I think it will make for a more skilled player. Shooting on the run is not hard but when you start to maneuver and shoot at the same time it gets challenging. I almost pushed a flipped over Wasp with the flag over our score point using mammy it did not even slow down

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It's hard to control .. dictator is like unstable, the speed needs to be in the middle .. Faster than the current one, but slower than the one opened at test atm.. it's extremly fats but overall it's still good 

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