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Open testing of the new physics (Updated on December 6)


semyonkirov
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Wasp is uncontrollable,which is not very good.

Twins are the same and some say shaft is nerfed.

Wasp must be controllable.tried in red alert map,but fell most of the time.

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is not so uncontrolable. you can watch red alert map in my video link above. even I have played for first time. works ok. shaft is better now. waiting time is bigger. charging is very fast. I would like to see blue spot on m3 though, not red like m2 shaft

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No offense, but as you rank-up, you will come to appreciate the importance a “heavy hull” tank has to the entire success of a team – regardless of what map you play in...Titan and Mammoth taking an ancillary position is not an option, especially for those serious members of high rank who have put the time, effort and money into the procurement of their cherished Tank...And that’s putting it mildly.  

I agree somewhat..... but when it becomes possible for a team to work better when having 4-8 heavy hulls all on one team, than with 1-3 heavy hulls, It clearly shows some problem with balance. If I'm playing a Combe match, and 4 mammoth M2's join on the other team, if even one of them drugs, it requires 2-3 light-medium hulls to drug back to keep the match in balance. If 2-3 mammoths drug, then the opposing team can say goodbye.

 

When I'm playing an Iran match, and the score is 26-14, the match ends on 30 flags, and all of the losing team has quit the match.... leaving 8 players on the winning side using light/medium hulls mostly, with 1-2 heavy hulls.... and 6 M2 mammoths come in, 4 of them on full drugs, they absolutely WRECK the match, and theres nothing that can be done... it requires a full team of 8 light hulls even if they are on drugs. This shouldnt be possible..... there shouldnt be a team that can totally dominate the other, because of them using one particular hull. That means its OP, and the developers recognize this, along with 80% of the players here. Even those who own Mammoth agree that its OP.

 

As for Titan, logically, its smaller size and slightly higher speed would indeed make it a better attacker than Mammoth. This was not true before, and thankfully they are making changes so that it will make more sense. Less HP, more speed, should make it a better attacker... but it still should not just plow through everything in its path...

 

Again, I think everything should have its uses. I can't agree with the statement, "regardless of the map you play in." Wasp has no place in certain maps, other hulls should also have weaknesses as well. A mammoth or titan when used in the right map in the right position should indeed hold an extremely important role in a teams success, but I don't think there should ever be a time where if there are x amount of hull types in a match, one team is guarenteed to win, unless its an 'extreme' map, such as Island.

 

Purchasing Titan or Mammoth should not be an all-rounder, play-any-map-you-want-with-great-success, powerhouse. That job is for MEDIUM tanks. Thats why they have balance, speed, and decent HP. Logically we should have more players using medium tanks, than light or heavy. You cant buy a wasp and expect it to fill your every need, and you should not be able to do it with a mammoth or titan either, though Titan should be closer to this effect, just as hornet is more similar to a medium hull.

 

No offense to you either btw, just an opinion.

Edited by r_brandybabyxx0
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Mammoth M-3. The Champion has been removed from the M-3 Mammoth!!!! I been running Mammoth from the beginning of my career. I know this hull inside out and make it perform beyond it's scope.  I started out with basic operations and it reminded me of the M-2 Mammoth at times. I also performed some of my challenging maneuvers that I use in battle and could not achieve them. 

 

I notice a change in speed (1 second faster than the original hull). The upgrade in speed benefits moving across the battlefield but that's about it.  

 

I did notice that it's has more mass (correct me if I'm wrong) giving it the ability to push tanks but air time has been sacrificed. The mass has off set it's capability to perform those special maneuvers I'm use to making.

 

The new physics to me has made this tank a new camper not a battling tank that I'm use to.

 

I would rather keep my original M-3 Mammoth hull and just possibly install micro-upgrades! Please don't dwarf my M-3 Mammoth I'm not the type to camp. I'm an up front battler. I really am not a fan of any other hull even though they have their place on the battlefield.

Look closely at the description that Titan has... also look at the description of Hunter, Viking, and basically all the other hulls.

 

The end-note for Titan says ***Please note that due to the low speed this hull is not suitable for fast attacks behind enemy lines.***

 

How much more-so should this be for mammoth, a HEAVIER hull?

 

If you want to be an 'up front battler' as you say, you should purchase a medium hull, because thats what they were created for. If you don't believe me, read the descriptions. Just because the heavy hulls have been OP since you started playing, doesnt mean that they are meant for what people have been using them for. This needs to be fixed... and I think they are doing the right thing here, by creating further balance, and giving hulls more personality.

 

I understand that you like this hull, but again, in the past, it has not been used as its description says, and it should be fixed.

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Look closely at the description that Titan has... also look at the description of Hunter, Viking, and basically all the other hulls.

 

The end-note for Titan says ***Please note that due to the low speed this hull is not suitable for fast attacks behind enemy lines.***

 

How much more-so should this be for mammoth, a HEAVIER hull?

 

If you want to be an 'up front battler' as you say, you should purchase a medium hull, because thats what they were created for. If you don't believe me, read the descriptions. Just because the heavy hulls have been OP since you started playing, doesnt mean that they are meant for what people have been using them for. This needs to be fixed... and I think they are doing the right thing here, by creating further balance, and giving hulls more personality.

 

I understand that you like this hull, but again, in the past, it has not been used as its description says, and it should be fixed.

Listen in battle you need an up front m-3 mammoth that will part the ways ( make thing happen). For the most part I find myself in my M-3 Mammoth breaking down the front line against other M-3 Mammoths when other tanks can not. Please don't try to tell me how to operate my tank or what tank I should be running. What you don't understand is that there is more battle supplies being used more now than ever and the M-3 Mammoth can take the punishment! Leave the M-3 Mammoth be it does the job when other hulls can't! The past has nothing to do with today's battle field.

 

P.S. I'm not a selfish player! I use my tank to break down the front door so the smaller tanks can sweep in and take the flag! I think your battlefield experience is different than mine! I repeat do not dwarf the M-3 mammoth!

Edited by dogm45

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The test server had everything on really fast speed so they could do a hard core test on the new physics, they will be slower on the actual physics update as Hazel-Rah said above.

Thanks God for that

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ok nice stats.Compared to hunter Viking need 10 more health and the hulls will be balanced perfectly because 7.7of Viking to 9.something of hunter is a little much so increase Viking s health by 10

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okay... I think that the speeds are great, and it'll make for a much faster paced game. BUT, I REALLY feel that Hornet should be heavier. if not, I want a refund! Hornet is TOO light of a hull, and nearly impossible to use with thunder. :( wasp is fine, but hornet just isn't meant to be THAT easy to flip! maybe make it a LITTLE harder!

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I thought test server so fun I'll be on it for a few hours and stuff but to be honest I played on it and tried all sorts of combo for one hour and got bored, we want to see what we are really going to play now a test of nothing but aim extra acceleration

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okay... I think that the speeds are great, and it'll make for a much faster paced game. BUT, I REALLY feel that Hornet should be heavier. if not, I want a refund! Hornet is TOO light of a hull, and nearly impossible to use with thunder. :( wasp is fine, but hornet just isn't meant to be THAT easy to flip! maybe make it a LITTLE harder!

Micro Upgrades will have an option to make your tank heavier... hopefully you will be able to Undo these effects though, because you could accidently ruin a hull, for example if you wanted Wasp to do parkour with... if you can't disable the weight option, then it would be more difficult to do parkour.

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I agree somewhat..... but when it becomes possible for a team to work better when having 4-8 heavy hulls all on one team, than with 1-3 heavy hulls, It clearly shows some problem with balance. If I'm playing a Combe match, and 4 mammoth M2's join on the other team, if even one of them drugs, it requires 2-3 light-medium hulls to drug back to keep the match in balance. If 2-3 mammoths drug, then the opposing team can say goodbye.

 

When I'm playing an Iran match, and the score is 26-14, the match ends on 30 flags, and all of the losing team has quit the match.... leaving 8 players on the winning side using light/medium hulls mostly, with 1-2 heavy hulls.... and 6 M2 mammoths come in, 4 of them on full drugs, they absolutely WRECK the match, and theres nothing that can be done... it requires a full team of 8 light hulls even if they are on drugs. This shouldnt be possible..... there shouldnt be a team that can totally dominate the other, because of them using one particular hull. That means its OP, and the developers recognize this, along with 80% of the players here. Even those who own Mammoth agree that its OP.

 

As for Titan, logically, its smaller size and slightly higher speed would indeed make it a better attacker than Mammoth. This was not true before, and thankfully they are making changes so that it will make more sense. Less HP, more speed, should make it a better attacker... but it still should not just plow through everything in its path...

 

Again, I think everything should have its uses. I can't agree with the statement, "regardless of the map you play in." Wasp has no place in certain maps, other hulls should also have weaknesses as well. A mammoth or titan when used in the right map in the right position should indeed hold an extremely important role in a teams success, but I don't think there should ever be a time where if there are x amount of hull types in a match, one team is guarenteed to win, unless its an 'extreme' map, such as Island.

 

Purchasing Titan or Mammoth should not be an all-rounder, play-any-map-you-want-with-great-success, powerhouse. That job is for MEDIUM tanks. Thats why they have balance, speed, and decent HP. Logically we should have more players using medium tanks, than light or heavy. You cant buy a wasp and expect it to fill your every need, and you should not be able to do it with a mammoth or titan either, though Titan should be closer to this effect, just as hornet is more similar to a medium hull.

 

No offense to you either btw, just an opinion.

 

 

Thank you for your opinion. It is quite understandable at your rank...Sounds good in theory, but in reality a large number of tanks are not pulling their fair share of the weight, which is more noticeable at the higher ranks. Punishing the Titan and Mammoth is not going to solve the problem. That would be like saying “we want you guys to cool it a while, and give the smaller tanks a chance” - not that the Titan and ‘Mam are denying that chance to smaller tanks, just that if those tanks would only hold up their end, the Titans and ‘Mams would not be in the double handed position of having to be everywhere at the same time.
 
What I said about “as you rank up, you will come to appreciate the importance a ‘heavy hull’ tank has to the entire success of a team” and “Titan and Mammoth taking an ancillary position is not an option,” was not a preservative statement, but one based on fact...To be on a team of Generals, Marshals and even Generalissimo’s that do not know how to utilize their turrets, even to point of not turning them; the bumping into each other; going after crystal boxes instead of helping teammates! ‘Oh, the undocumented reality list goes on (too much to write here).
 
P.S. Lets not forget! This is Just a test....Have a good day...Good luck on the battlefield... :)
Edited by monkeyburn
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Thank you for your opinion. It is quite understandable at your rank...Sounds good in theory, but in reality a large number of tanks are not pulling their fair share of the weight, which is more noticeable at the higher ranks. Punishing the Titan and Mammoth is not going to solve the problem. That would be like saying “we want you guys to cool it a while, and give the smaller tanks a chance” - not that the Titan and ‘Mam are denying that chance to smaller tanks, just that if those tanks would only hold up their end, the Titans and ‘Mams would not be in the double handed position of having to be everywhere at the same time.
 
What I said about “as you rank up, you will come to appreciate the importance a ‘heavy hull’ tank has to the entire success of a team” and “Titan and Mammoth taking an ancillary position is not an option,” was not a preservative statement, but one based on fact...To be on a team of Generals, Marshals and even Generalissimo’s that do not know how to utilize their turrets, even to point of not turning them; the bumping into each other; going after crystal boxes instead of helping teammates! ‘Oh, the undocumented reality list goes on (too much to write here).
 
P.S. Lets not forget! This is Just a test....Have a good day...Good luck on the battlefield... :)

 

I definitely understand what you mean by those who do not pull their share of the weight, we can see that at all ranks, but yes, from M2 and onwards, I know what you mean. I often play in matches full of Generalissimos and other high ranks, and I place way above half of them when using only my M2's. Heres a recent match, one of many... the top 4 players on both teams were full-time drugging with their M3's.... I didn't use a single drug the entire match, so I get that argument...

 

 

 

Screenshot_from_2013_11_30_09_26_04.jpg

 

 

But just because other players suck, and fool around... I'm not sure if that should make it okay for the good players to be extra powerful (by using overpowered equips + extra skill) just to make up for whats not being done by others... I still think it should all be balanced, equipment wise, and if you want to make up for those who arent doing their part, then it has to be done with skill alone.

 

 

 

Screenshot_from_2013_11_30_12_57_57.jpg

 

 

Heres another screenie from the same day, right after, and as you can see my drugs are still untouched. The ricochet on my team in this Farm CTF match was shooting at me for half of the match, and ramming me to make me miss shots. I'm not sure if he was mad that a low rank was in his game, or was just being annoying for fun... but noobs will be noobs, we can't base weapon/hull statistics on this fact IMO.

 

Anyways, good luck to you too! :)

Edited by r_brandybabyxx0

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I definitely understand what you mean by those who do not pull their share of the weight, we can see that at all ranks, but yes, from M2 and onwards, I know what you mean. I often play in matches full of Generalissimos and other high ranks, and I place way above half of them when using only my M2's. Heres a recent match, one of many... the top 4 players on both teams were full-time drugging with their M3's.... I didn't use a single drug the entire match, so I get that argument...

 

 

 

Screenshot_from_2013_11_30_09_26_04.jpg

 

 

But just because other players suck, and fool around... I'm not sure if that should make it okay for the good players to be extra powerful (by using overpowered equips + extra skill) just to make up for whats not being done by others... I still think it should all be balanced, equipment wise, and if you want to make up for those who arent doing their part, then it has to be done with skill alone.

 

 

 

Screenshot_from_2013_11_30_12_57_57.jpg

 

 

Heres another screenie from the same day, right after, and as you can see my drugs are still untouched. The ricochet on my team in this Farm CTF match was shooting at me for half of the match, and ramming me to make me miss shots. I'm not sure if he was mad that a low rank was in his game, or was just being annoying for fun... but noobs will be noobs, we can't base weapon/hull statistics on this fact IMO.

 

Anyways, good luck to you too! :)

 

The distinction between those who drug and that of the “druggy”, is one of an entirely different topic than that of “nurfing” the maneuverability of Titan and Mammoth! -  “Thank you! And, good day!”

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