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Some stuff that should be fixed


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Stuff that should be fixed, 1. When I shoot at someone and hit them about 4 times and then someone else comes and shoots them once and I don't get any points. 2. When you go like 25-5 and lose you get 0 gems but someone on the winning team that goes 6-10 gets about 50 gems, it makes no sense. 3. Fix the angles of shooting, like, I'll be sitting on high ground shooting at people lower than me and it will randomly decide when it wants to shoot over the tank rather than hitting it. 

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1. Play TDMs like me and problem solved.

2. Refer to 1.

3. Try using auto-aiming weapons, such as Rico, Twins or Rail. Alternatively, Shaft doesn't have quite the same aiming issue as other turrets.

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Hello,

For now, only in TDM hitting a tank without killing it actually gives any points, in CTF and DM have a different system, it's called "The Kill-Stealing Skills System" which is really interesting.

2: Because your team played so bad, they didn't get any of the fund.'

3: You can always lower your tank by pressing the "Forward" key then stop, shoot, at the same time, you will find your gun shooting lower. 

For all of these points above, if you have ideas/suggestions, please post them here Ideas and suggestions

Edited by MisterGeneral

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Agree only with the 1st....kill-stealing in CTF mode should vanish...you are a team...everyone's contribution should be taken into account in a team battle...otherwise that thing makes teammates hate each other...NOT COOL! In DM kill-stealing should stay as it is...makes it more interesting. TDM is great.

Edited by FatalTank

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CTF is for flags, TDM for kills, CP for control, each type of battles have a factor that its xp are shared between you and your teammate.

There shouldn't be any type of "stealing" in a team battle...that's just wrong..plain simple! Xp from killing in CTF mode must change..so that it can be shared...just like in TDM.

Edited by FatalTank

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