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Update 205 — New Physics


semyonkirov
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mammoth should be the strongest and i played the game i feel the physics are horrible wasps and hornets are moving WAY to fast just ruins the feeling of tanki :(  A titan pushing a mammoth i think you guys are just really bored you messed with thing that should just be left alone 

like to get the attention of the developers of tanki so the mammoth is not overpowered or settings are reverted back to normal state

ya and mammoth is a lot heavier than the titan

Edited by FederalBureauFBI

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Have killed the whole realism of the game... Now it looks like fun poodle in acceleration, sticking up for the walls, the lack of maneuverability and outright ridiculous tug of tanks :) that already promises you never buy of crystals and if I will have the opportunity to play in another game are without thinking I choose the latter... Sorry all for my english:)

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the new physics has messed up my garage. i have a m1 railgun and i cant aim properly. it way to slippery 

i am also using rail hornet now but the thing is that u got to shoot at the right time( press the space button) work on it and then boom u r leading again and another thing... use turret rotation while running and shooting it will really help u .

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Like the feeling, but turning is way too much like a car. Way too responsive and touchy. Other than that, i like it. Any why is titan able to push mammy? Just doesnt seem right...

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Same here. Only the mammoth players have a reason to complain coz they are'nt getting a refund . The hornet users complaing about how "they can't even control hornet m1" seem plain noobs.

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but same with me mk2 hornet does not go round corners and i ether haf to stop and turn to go round or i bang into a wall or building and if i go straight into the wall/building i get spiked and can not turn left /right haf to reverse and then turn

all this is a small amount of time but in battle it is the difference between life and death

with old format i became quite skillful with the hornet i think was able to get to the enemy or in most cases my team member to dump all my nanites on the player often sacrificing my self in the prose's for the good of the team.

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i can not do this now i can not negotiate tight corners effectively with mk2 hornet it has now become a joke. becoming porn material for all those camping long range weapons

the reason there is allot of cristals dropping is because the hornet users are getting pawned more quickly now

we are an easy target anyway but the speed and turning problems means more time for enemy long range to get there shot in clealy.

my type of game play has become severely degraded with hornet and the with loss of control and accuracy

if i could i would not choose full power but in this game it is ether go or stop no in-between

if i could use 2/3 the power for speed and 3/4 the speed for turning i would but it is turn or don't and full accelerate and go or don't no in-between.

Edited by r_D0m10

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Life is too short to be spent among fools. Sometimes it is better to have half year his feet on the desk and do nothing. It's one big nightmare. My browser grateful for the release of one position from the quick viewing. I thank you for the many hours of leave, which from now on I will.

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I suggest that those that have a problem with controlling their lighter hulls should create an empty battle in a large-ish map, and practice maneouvering their way around. If this is done repeatedly, one will be able to get the hang of the increased speed, and will be able to see that it's actually a huge advantage rather than a hindrance.

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I don't see how the shaft got nerfed. I bought the M2 when it was on sale but never used it because it was to slow. But I like the charge time it has now while in scope mode, and will probably

use it a lot more now.

 

As far as the rest, well I wish everyone would quit being so negative. The game is not really better or worse right now, just different.

 

Most will just have to re-learn how to use their brains to communicate  better to their fingers. that's probably why, most players keep running into stuff.

Because they need to have a bit quicker reaction time.

 

While I don't like some of the aspects of the change now, I definitely see how the game is a bit more balanced now.

 

In general, I think it's a very nice change.

you will realize how bad is Shaft now when your Loading time for your next shoot will allow others to hit you hard. The Turret turns super slow when you are loaded now, making the whole experience miserable. The Game isn;t balance anymore, it used to be Close Combat and Long Range Combat, Shaft was good at Long Range, but it was useless against Fire/Snow and Electrica Guns. Now, is useless all over. The entire Game have become a Close Combat. Super Fast Game, leaving those with Long Range Strategies in a big disadvantage. No good. The Game has lost all balance. 

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I question, Why would I keep building Experience and Upgrading my tanks, if every update will bring me back to zero????? Tanki was an amazing Game, now is just Rush Adrenaline. Tank Strategy is DEAD!!!!

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you will realize how bad is Shaft now when your Loading time for your next shoot will allow others to hit you hard. The Turret turns super slow when you are loaded now, making the whole experience miserable. The Game isn;t balance anymore, it used to be Close Combat and Long Range Combat, Shaft was good at Long Range, but it was useless against Fire/Snow and Electrica Guns. Now, is useless all over. The entire Game have become a Close Combat. Super Fast Game, leaving those with Long Range Strategies in a big disadvantage. No good. The Game has lost all balance. 

Shaft is not useless.... equip it on a Wasp or Hornet, then go into stealth mode, zip around buildings, snipe a shot (3 second charge) then zip around the backside of the building, where they cant see you, using your camera angle to watch which direction they are going... then shoot again... then go back into hiding. Shaft is a ninja's weapon now. You lurk in the shadows, pop out and BAM huge damage spike, and in a flash, you've disappeared once again and are someplace else. If you think shaft sucks, you aren't using it right. Use it like a railgun.

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CAN SOMEONE PLEASE FIX THE SHAFT GUN !!!!!!!!!! PLEASE!!!!!!!! (IT WAS THE MOST REALISTIC TANK)

 

Have killed the whole realism of the game... Now it looks like fun poodle in acceleration, sticking up for the walls, the lack of maneuverability and outright ridiculous tug of tanks :) that already promises you never buy of crystals and if I will have the opportunity to play in another game are without thinking I choose the latter... Sorry all for my english:)

 

I also don't know why so many people want realism... Tanki Online was never realistic... Tanki is an arcade style tank game... I'd shocked if anyone started playing Tanki because they thought, "Wow this is just like World War II!"

 

Obviously you know nothing about realism if you think Tanki Online was ever realistic in the first place...

 

The new speed is awesome, it increases difficulty levels, variety, sense of speed, raises your need for being alert, and many other things. This is great for the strategical gamer, and a step in the right direction. Mammoth is a little underpowered now though, in comparison to Titan. Other than that, I have very few complaints.

Edited by r_brandybabyxx0
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Shaft is not useless.... equip it on a Wasp or Hornet, then go into stealth mode, zip around buildings, snipe a shot (3 second charge) then zip around the backside of the building, where they cant see you, using your camera angle to watch which direction they are going... then shoot again... then go back into hiding. Shaft is a ninja's weapon now. You lurk in the shadows, pop out and BAM huge damage spike, and in a flash, you've disappeared once again and are someplace else. If you think shaft sucks, you aren't using it right. Use it like a railgun.

Actually shaft is useless ... 

 

I don't play anymore tanki (I will wait till they make some changes), old shaft was really good (fair) ... right now they destroy the weapon. Why I need wait when the yellow bar is full loaded to point a tank (in a much faster gameplay)?

 

I hope they can make small changes, but if not I will never spent any money on this game. Of course there good things, but the developers who decided to do this are really CRAP. In my opinion the old shaft was really good balanced, right now they destroy the game. (if they not listening to players, means big EGO at russians best game of year). ;-)

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update ruined a game for me a bit

1. Now hitting walls is crushual--- you are immobilized unless you go back unlike before you can still push off from walls

2. Succesful landing via shots is absoutely ruined. ABSOLUTELY !!! before the update, once you jump, you shoot to equalize the balance. Now shooting is useless as it seems that tanks are owerweighted so shot doesnt change anything

3. Tanks become really hard to manevour now.

AND what happened with the wasp ???? its faster than ricochet balls.....

Hopefully this will be changed

Edited by thelastremnant

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Actually shaft is useless ... 

 

I don't play anymore tanki (I will wait till they make some changes), old shaft was really good (fair) ... right now they destroy the weapon. Why I need wait when the yellow bar is full loaded to point a tank (in a much faster gameplay)?

 

I hope they can make small changes, but if not I will never spent any money on this game. Of course there good things, but the developers who decided to do this are really CRAP. In my opinion the old shaft was really good balanced, right now they destroy the game. (if they not listening to players, means big EGO at russians best game of year). ;-)

I will try to record a video for you of me using shaft. I've never done it before, and I have to install a program to do it with, so it might take a while.

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