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Some things about changes in balance and refund


semyonkirov
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FreeSpeech, I understand where you're coming from, but I believe you misunderstood what the developers meant when they said this. They didn't mean that they'll completely balance every hull and turret in equality. They meant that they will balance it better according to the price. Ricochet is underpowered to its price, the developers are going to set the powerfulness to what it should be. Dictator m3 will be better. (What's odd is that I can't quote you)

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Alright. to be honest, I was kind of hoping there WOULD be a refund, because then i could go get the hulls I like the most from the new physics. (Hornet, Viking, and Hunter)

 

oh well. this is still great, and is it true that new physics are coming tomorrow? 0.o

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okay... Now that I think about it, there are some problems with your "Balance" logic. :/

I've been looking over some comments from other players, and I'm going to try and sum up their problems here.

 

Firstly, you introduced KITS! Kits make the game SO unbalanced! I've seen WO5s with Isida-Hornet M2, and their team always wins! but I think the most annoying of all the kits is the Thunder-Viking kit. any battle they join, they're WAY too over powered. so I agree with the idea of making the kits available when they rank to the correct rank for the items. like Second Lieutenant for Issy-Hornet.

 

Second, Supplies. I'm just wondering why supplies were even introduced in the first place. I think that they COMPLETELY ruin any battle they're used in. for gold boxes, I understand their use, but when players join a battle and drug even when their team is losing, and players on the winning team are multing, it gets SO annoying! I've lost so many well earned rewards from "druggers". it just drives me insane when the losing team jumps back and destroys you with multing and supplies. :(

 

so basically, I think that these are the next things that should be dealt with. Drugs need to be limited more, and kits need to have the ranks raised, or even better, completely removed! :/

 

(my summing-up is terrible, and I realize that. XD)

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The following are two of the questions we get most often:
Will there be another rebalance? No.
Will we continue to modify of hull and turret parameters? Yes.

 

 

Wow really not rebalance you guys are so ridiculous

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Firstly, you introduced KITS! Kits make the game SO unbalanced! I've seen WO5s with Isida-Hornet M2, and their team always wins! but I think the most annoying of all the kits is the Thunder-Viking kit. any battle they join, they're WAY too over powered. so I agree with the idea of making the kits available when they rank to the correct rank for the items. like Second Lieutenant for Issy-Hornet.

Kits aren't so too over-powered in my opinion. They're meant to give a player an advantage. You're exaggerating on how powered kits are. Maybe kits should be brought up rank a little bit like Light m2=Third Lieutenant (but Warrant Officer 5 is a fine rank as one of the paints in there is lame--In Love--not much of a paint, looks and protection), Heavy m2=First Lieutenant, Medium m2=Captain, but I don't mind kit buyers all that much. If they're willing to pay, then they deserve a small but significant advantage. I had a Medium m2 Kit player on my team and he could turn his turret, he had skills (depending on what you define as having "skills" but he had more skills than 85% of Thunder+Viking players), and he was destroying and even drugging time to time. I ranked ahead of him after a 1 hour Future battle. The game is not totally so unbalanced as you say, but just a little towards the buyer side of things, which absolutely is how it should be.

 

Second, Supplies. I'm just wondering why supplies were even introduced in the first place. I think that they COMPLETELY ruin any battle they're used in. for gold boxes, I understand their use, but when players join a battle and drug even when their team is losing, and players on the winning team are multing, it gets SO annoying! I've lost so many well earned rewards from "druggers". it just drives me insane when the losing team jumps back and destroys you with multing and supplies. :(

While supplies are over-powered, it's something that should not be removed. Supplies are part of the reason why Tanki is fun. Without Nitro, gameplay would be boring, and there would almost always have to be a time limit to every battle without supplies. Supplies are what decides who's strategical (using their supplies wisely) and who's clueless (not using their supplies in a critical situation, but using them otherwise). There are not that many constant druggers. I've joined around 10 battles today (various ranks involved). Only 2 of them featured players that were drugging fully, but only from time to time with many minutes in-between the drugs, 2 of them featured a player who was drugging more than not, 1 of them featured a constant drugger, and 1 of those 5 featured more than one drugger, but not so hard. Battles are not so bad with supplies, and if you know an enemy is drugging, laugh at them on the inside and use as much skill as possible against them. It'll allow you to not have so much hatred for an object that is only highly over-powered in your mind because you let it get to you.

 

Drugs need to be limited more

Maybe some battles need to be limited a bit, but not too much. Brandy had a great idea. She (or he, but I think GoodKn1ght called her/him a she) thought of the idea that we should limit the cool-down. While I believe her/his 2-3 minutes is outrageous, I do agree that 25 or 40 seconds would be just right, and not too out of the box.

 

 kits need to have the ranks raised, or even better, completely removed! :/

Maybe one rank raised, but the idea of the current ranks is not too bad. The kits will definitely not be removed, according to , though there is confirmation they will be limited time only, then new/different kits will be introduced. I'm guessing with a 3-4 month gap in between. 

 

The following are two of the questions we get most often:

Will there be another rebalance? No.

Will we continue to modify of hull and turret parameters? Yes.

 

 

Wow really not rebalance you guys are so ridiculous

They're not really saying there won't be a rebalance. But the developers are using it as a title. A title representing the extraordinary update last December that changed everything completely. Just something to keep in mind. The developers are not doing another one of the "Rebalance"s like they did last December, but just bit by bit changing the turrets and hulls parameters so they become more balanced ;)

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Look on the forum their is a topic that got closed by super nick he said comfirmed it is the physics now wait for the discussion topic

 

The testing is over.

And you know what, the physics are closer than you think  ;)

Stay tuned!

Here's what I see he said. Do you have any proof of that he said it was tomorrow?

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