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Pros and Cons about SHAFT


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Ok. If you read my other topic about shaft m3 and m0, This is pros and cons about shaft. Lets start with pros first like most others do.

 

 

Full charge can one hit kill most things.

 

You can use it to jump from buildings or the Silence map cliff like thing on Blue Team.

 

You can use it to make railguns, other shafts to miss you too.

 

You can also make Red Team people flip while they jump down from the cliff like thing with your flag.

 

 

Cons: Slow recharge even at m3,

 

If you flip, like your standing on your front, and you shoot but don't go up, you have slow recharge and will not be able get back up. :( And it takes around 13 or 14 seconds to self destruct.

 

That's all the cons I know. If you want to fix something can you please copy that section so I know that your fixing it, not adding on to my topic. :)

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Cons? What cons? Lol I'm kidding.

 

After the Re-balance it wont really have any Cons in my opinion. . .Kind of like a Railgun. . . .VERY similar to a Railgun.

 

And maybe even better since you forget to list this very important fact:

 

Shaft is the only weapon in Tanki that can damage an opponent by shooting at his turret. Like, if the turret part is sticking out, you don't have to shoot his hull. Just shoot that part.

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Cons? What cons? Lol I'm kidding.

 

After the Re-balance it wont really have any Cons in my opinion. . .Kind of like a Railgun. . . .VERY similar to a Railgun.

 

And maybe even better since you forget to list this very important fact:

 

Shaft is the only weapon in Tanki that can damage an opponent by shooting at his turret. Like, if the turret part is sticking out, you don't have to shoot his hull. Just shoot that part.

Isida can do that too, but only to turret...

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Cons? What cons? Lol I'm kidding.

 

After the Re-balance it wont really have any Cons in my opinion. . .Kind of like a Railgun. . . .VERY similar to a Railgun.

 

And maybe even better since you forget to list this very important fact:

 

Shaft is the only weapon in Tanki that can damage an opponent by shooting at his turret. Like, if the turret part is sticking out, you don't have to shoot his hull. Just shoot that part.

yeah I knew that you could shoot his turret or any part that is sticking out so sorry guys for not telling you that

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I find Shaft pretty hard to use... for a start, incredibly slow reload and very little damage out of scope, and even fully charged most medium to heavy tanks can survive it. The scope is also very slow so it can be hard to hit the faster weaker tanks. It is also very vulnerable to Thunders and Railguns from behind or the side. If you can use it well, fair enough, but if you're used to Railgun, stick with it because Shaft is very different,

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I bought Shaft M2 a couple of days ago. I have barely used no other turret other than Shaft since then. It is ridiculously OP against light M2 hulls and OP against almost all M1 hulls. It can one-shot all M1 Hulls except for Mammy, and against M2 Hornet, Hunter and Dictator, you can pick them off easily. I only wish M3 was as good :(

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Actually, the pros of shaft:

 

Hold power and you have a lot of it

Super fast charge

You can shoot turret

You can shoot flipped teammates to flip them back right side up (High impact power)

When going on the offensive on a light tank, you don't seem like a threat so they sometimes let you go by

Has recoil

Looks good

 

 

Cons:

 

A tad slow recharge

Slow turning

Turret shaking

Has bullet tracing (but, it's only fair)

A bit long, sticks out of trees

Limited scope range

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onlangs is de oplaadtijd van de shaft verranderd 

nadat er een schot is afgevuurd duurt het 8 tot 10 seconden voordat je weer pas opnieuw kunt shieten

totaan die tijd ben je weerloos geworden 

het is nu eigenlijk niets meer waard (waardeloos wapen geworden)

AAN TANKI :WAT HEB JE NU AAN EEN WAPEN IN TANKIE WAARMEE JE NAUWELIJKS KUNT SCHIETEN)

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