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Foul Play detected - you have been disconnected


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Okay, has anyone seen this message before? "Foul Play detected - you have been disconnected"?  It's happened to me twice within an hour now during just regular game play.  One CTF battle and another TDM.  Seems like both times I had crawled up onto the top of another tank in a crowd but that's hardly foul play in my opinion since it seems to happen pretty frequently since the new physics update came out.  Never had the problem of my little hunter/twin combo crawling over and on the top of other tanks before the physics update.  So wondering if it's that or the fact in both battles I was firing almost continuously?  Anyone have a clue?

 

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olfen

WO4 hunter/twin

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I guess the foul play detection system is overly sensitive to anything out of the ordinary. Climbing on other tanks, climbing on top of buildings, extreme lag and more. I assume it's in place to detect hacks and such, so the fact that I get unjustly kicked from battle once in a while doesn't bother that much.

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Yes,it's too sensitive...I dunno how it works. But it's certainly no use. Every time I see mults, the system don't kick them but some time when I gained High position and battle fund it kick me.

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Lagging is bad for the player involved but most of the time its the opponent team who has a hard time killing him/her. Once in an island TDM , there was this freeze viking who was lagging very bad.

Due to his variable acceleration we lost that match.He would pop out of one building one time and would "time travel" besides me the next.

 

So that system is needed. It should be improved though.

Edited by sam131192

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I guess the foul play detection system is overly sensitive to anything out of the ordinary. Climbing on other tanks, climbing on top of buildings, extreme lag and more. I assume it's in place to detect hacks and such, so the fact that I get unjustly kicked from battle once in a while doesn't bother that much.

this

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Hmm... okay, was sort of wondering.  Appreciate the information everyone.  My connection is generally pretty good, 50Mbps cable.  I'm guessing it's mostly being up on top of another tank and the lag or causing others lag that seems to happen when that occurs..  Personally I wish they'd fix that problem, happens far to often in the game since the new physics model came out with tanks climbing on top of each other.  Guess I'll make sure and drop them a note with the time/server/map/etc....  Hopefully it won't pop up again.  Thanks again.

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