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Turret - Hull Modifications and Gameplay


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Hello tankionline

 

I think after micro-upgrade, there should be some changes in battle. if someone buy m0, m1, m2 and m3 tanks or weapons, he can't go back to lower modification. suppose, he upgraded various parameters of m2 twins with 30000 crystals. then he buy m3 twins. so, the amount of crystals he spend for m2 twins is useless. 

 

so, i think some changes with battle configuration may solve this problem. while creating battle, there can be an option to choose m0 to m3 hull-weapon. for example, if someone create a 'farm' map battle, he can select up-to which modifications can enter the battle. if he ticks m1, then no tank or turret more than m1 can enter the battle. and thus, someone with a m3 twins can select m0, m1, m2 or m3 modifications from garage with every other previous micro upgrades he had. there will be another benefit of this, a generalissimo can play with a corporal, no rank restriction will be needed

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i forgot to mention other thing, it will also greatly help the clans. for what we know, most of the clans require m3/m3 or m2/m2 modifications. if that formula is applied, a clan can recruit any members. so they can arrange battle of m0 to m3 with other clans

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i forgot to mention other thing, it will also greatly help the clans. for what we know, most of the clans require m3/m3 or m2/m2 modifications. if that formula is applied, a clan can recruit any members. so they can arrange battle of m0 to m3 with other clans

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Edited by AMDTU

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Hello tankionline

 

I think after micro-upgrade, there should be some changes in battle. if someone buy m0, m1, m2 and m3 tanks or weapons, he can't go back to lower modification. suppose, he upgraded various parameters of m2 twins with 30000 crystals. then he buy m3 twins. so, the amount of crystals he spend for m2 twins is useless. 

 

so, i think some changes with battle configuration may solve this problem. while creating battle, there can be an option to choose m0 to m3 hull-weapon. for example, if someone create a 'farm' map battle, he can select up-to which modifications can enter the battle. if he ticks m1, then no tank or turret more than m1 can enter the battle. and thus, someone with a m3 twins can select m0, m1, m2 or m3 modifications from garage with every other previous micro upgrades he had. there will be another benefit of this, a generalissimo can play with a corporal, no rank restriction will be needed

Maybe in PRO battles there could be an option like that, yes :)

I also was thinking about if you have an M2 weapon, for example, that you can switch to M1, and then back to M2, that could be useful for 1 VS 1, so both players can play in same conditions ;)

Agree with you, but it has to be in PRO battles.

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 suppose, he upgraded various parameters of m2 twins with 30000 crystals. then he buy m3 twins. so, the amount of crystals he spend for m2 twins is useless. 

 

MU's were made for you to spend more crystals than it's really necessary, thus encouraging you to buy crystals. That's the whole point of the implementation of MU's

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Yeah this is a good idea, will definitely help in clan/team wars in which the players are at different levels. Imagine Generalissimos all playing with M0 stuff :)

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Ahh yeah; I remember I've had proposed something similar a while ago.

 

mmudyv.png

 

 

I like your idea too; having it as an battle option.

Joost had something similar aswell... wonderfull ideas.

Edited by splitterpoint

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