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Changing weapons without leaving a battle


semyonkirov
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When will this update take place time date?

Or is it to early?

they are still working on it, thy can't give the date now, but when they finish they let us test in test server.

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What happens to your tank whilst your otherwise engaged out of battle?

as currently & correct if I`m wrong when you pause others can still kill you

so I`m thinking you will be frozen & a shield placed around you to prevent the above. 

 

Also what about how long you can be out of battle  with regards to the kick feature ?

Also what about being out of the game for a little while & being accused of maybe a mult or causing sabotage? & then having ppl report you unfairly. 

 

Greetings

 

My concern is I can see this feature being exploited by saboteurs, going to their garage, and staying there for the maximum time they can leaving their team with less men to fight on the battle ground.  So we want to know if there are measures that are being taken to minimize such abuses from occurring.


  

 

In my opinion, there should be some more additional constraints placed around this capability to prevent misuse (similar to the scenario with team kick right now).

 

I hope the developers keep some of the following scenarios in mind to make sure that the game still remains fair and fun to play.

 

Its a 1-1 CTF or TDM battle with a big battle fund and a time limit of like 60 minutes and a cap kill limit of 100. Both players are neck and neck with scores at 98:99. The player with the 99 score leaves to the garage with just 1 minute left in the game. If the player had stayed, scores could have levelled and/or the other player might have won. By strategically moving to the garage and preserving the score with this capability, the player exploits this feature to win the game....I don't think this would be fair to the other player. One solution to this: don't let players go to the garage if the cap kill limit will be reached in 15 caps kills or 5 minutes in case of a timed battle. 

@avimin started right and then completely missed the point or failed to deliver it correctly, so I took the liberty to refine it and guess what, there is a real issue there ^ .  So we would like to know if potential exploits like these are being taken into consideration and what measures are being taken.

 

Thanks for answering.

 

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I'm against it! Buyers are already raping us all the time. This feature is just another advantage to those with a full garage and all the fancy paintjobs. We are already outgunned and outdrugged, now we're gonna be outgunned by the ideal weapon against us, while we cannot change since we don't own an alternative equipment.

At least it should be an option to turn it off when creating a battle.

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Finally, I've been waiting this update for thousands of times and may i ask you tanki online, when this update will be on air?

Edited by FederalBureauFBI

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how can we have drug wars if everyone will just change to mammoth/freeze in high fund games .-. and geet paints, people will be changing 24/7the advantage will be lost :c

yeah devs. Only allow 1 per battle to prevent this from happenening. Edited by Dark-Rim
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That's what am talking about finally this feature has actually arrived soon.This is so great , cause if you reach 1000 score with any hull/turret and your tired of it you can change it to another one without score losing....very impressive , i like it.

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If there was no corruption in the games, I would think this is a good deal. Unfortunately, there is more corruption than I think the ‘admins know about. There is enough unfair advantage because of this corruption as it is now, with game rigging, multing, etc....If this is implemented, I think that there should be a separation of these games, from the games that do not have this feature. They should be clearly marked, so that people can choose whether or not they want to play in a regular battle, or a battle in that allows you to jump in and out every 15 minutes. This would be similar to how the pro battles are marked, compared to regular battles. Only you wouldn’t pay crystals to get into theses new switch battles. You might even consider calling them “switch battles” or “switch games”. Please take my suggestion into serious consideration. Let's not forget, those who are less fortunate than others will be the future of Tanki. It's the small details that can either make or break a company.

Edited by monkeyburn
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I'm against it! Buyers are already raping us all the time. This feature is just another advantage to those with a full garage and all the fancy paintjobs. We are already outgunned and outdrugged, now we're gonna be outgunned by the ideal weapon against us, while we cannot change since we don't own an alternative equipment.

At least it should be an option to turn it off when creating a battle.

I might think am gonna agree with you , tanki with this way gets a lot unfun , oh man this is definetely not good , because when your in an andvantage and your opponent is definetely losing he can get right back without losing his score and a tank which it will hard for you. this seems boring and a bit interesting....My opinion

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