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New Map: Rio


semyonkirov
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Can we have some maps with water in the future?

A map called Everglades would be cool ;)

You can have it in the future only after Unity engine will power this game.

 

Yeah! So cool!

When I joined the game in 2011 I bought Blue paint because its description in the garage included things about sea or rivers. I was so disapointed when I found out that no maps had water. Now it might happen!

 

HfQsQDo.gif

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Oh yeah, I played that one. Looking forward to players reaction on less than 10 fps during gameplay with that level of detail and polygons on the same map.

This is a Flash game. I am sorry to disappoint you, but I really can not make it look any better on this engine.

I wasn't looking for details, I was looking for playability, because I don't care about the looks, just wanted that part to be functional. We cannot do anything in favela part of the map, which is a pity. Make some room for us to drive tanks there, to camp, parkour, make some narrow spaces in it for a defense... otherwise, why bothered making it at all?

 

 

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Yeah! So cool!

When I joined the game in 2011 I bought Blue paint because its description in the garage included things about sea or rivers. I was so disapointed when I found out that no maps had water. Now it might happen!

 

HfQsQDo.gif

 

I also !

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I wasn't looking for details, I was looking for playability, because I don't care about the looks, just wanted that part to be functional. We cannot do anything in favela part of the map, which is a pity. Make some room for us to drive tanks there, to camp, parkour, make some narrow spaces in it for a defense... otherwise, why bothered making it at all?

Them polygons maaaan! This map works on 20 fps for most players. If you remember map Crash a while ago you can understand why I use favelas only as a scenery, not a playable part of the map. Also complicate maps, as it would be for Rio on favelas, are NOT popular for a reason. Not only fps issues, but people hate to play in a maze. They like it plain and simple.

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Them polygons maaaan! This map works on 20 fps for most players. If you remember map Crash a while ago you can understand why I use favelas only as a scenery, not a playable part of the map. Also complicate maps, as it would be for Rio on favelas, are NOT popular for a reason. Not only fps issues, but people hate to play in a maze. They like it plain and simple.

Rio IS on favelas :D And you'd be surprised to know how much players like diversity... Plain and simple is overrated ;)

 

At least remove self-destruct option, because players would like to climb and do something there... 

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Rio IS on favelas :D And you'd be surprised to know how much players like diversity... Plain and simple is overrated ;)

At least remove self-destruct option, because players would like to climb and do something there...

 

Yes, please remove that. :( We enjoy to climb on stuff, you know there are quite a lot parkourists, let us free to parkour!

That self-destruct is really annoying,vote up ostrica's post! (If we could.. , vote my post ;) )

Edited by willie
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At least remove self-destruct option, because players would like to climb and do something there... 

Can not do that as well. Favelas are scenary, so I removerd as much walls as possible to keep fps somewhat high. If I let players walk freely in favela area they will be able to kill every player on the map while been protected by the walls. I meen you can shoot through walls of favelas.

 

Self-destruction areas are ment to keep cheaters avay as well. You don't want this map be spoiled by cheaters.

 

I do understand you want a nice parkour challenge, but I can not give you that experience yet. All I can do is a skyscraper  :unsure:

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