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Growing a guild has become harder and harder in a gaming world which is saturated by the sheer quantity of them. It is, therefore, useful to know the best, tried and tested ways of growing a guild. Of course, not all guilds seek to have a longer member roster and, for many, a small guild provides a level of intimacy that is often lost on larger guilds. But a lot of t SDSD'SD

his relates to how a guild is grown, whether it is grown quickly or done over a period of months with a more vigorous vetting process.

Either way, new guilds and already established guilds alike can benefit from knowing the most effective and results driven ways to grow a guild, with both quantity and quality in mind. Here are our five strategies for effective guild growth:

  1. In-game recruitment. OK it’s not the most innovative recommendation, but in-game recruitment remains one of the best ways to promote your guild. On MMORPGs, this is typically done through recruitment messages being posted on public channels, whereby an intrigued party can contact the advertiser or visit the guild’s website. Whilst other genres do not commonly make use of public channels, they do allow the use of guild tags and even integrated guild systems, through which a prospective member can find out all he needs to know about the guild.
  2. In-game promotion.  Promotion within modern gaming is not only confined to guild tags and acronyms, however. More and more this older form of promotion is being superseded by in-game demonstrations of the guild’s prowess and examples of typical time playing together, either through public in-game events or recordings of a match or scrim.
  3. Personally addressing prospective members. Similar to a practice of head hunting in today’s business worlds, for some guilds one of the most practical sources of recruitment is personally addressing prospective members spotted either in the community or within other guilds. This is especially true of competitive guilds seeking to build a particularly high skilled group. Of course, we don’t recommend you spam message players without a guild (as is often seen), but rather make enquiries as to whether they are seeking new guild placement.
  4. Well-built clan website. Clan websites and guild websites are increasingly becoming the most valuable asset in the growth of a guild. A website can not only inform prospective members, through either information about the guild’s motif or videos of their achievements, but also projects a favourable image of success which will ultimately draw more players in.
  5. Word of mouth. If your guild is seeking to undertake active recruitment campaigns, make sure all of your members know about it. Simple word to mouth is a great way to expand your guild as it puts you into contact with players that you would not otherwise be able to reach (especially those, in an MMROPG for example, who stay at the fringes of the digital social space).

Growing a guild is made easier by adopting the five methods above. The name of the game is reaching all the right ears. As for as clan website hosting services go, we have a range of themes and features readily prepared for the begin 

 

 

 

 

Clan conflict is certainly never an easy (or pleasant!) thing to deal with. It is of course more prevalent in larger guilds, and even more so in guilds that form with other guilds under an alliance (as is being more and more commonly seen in MMORPGs).

These large organisations have the task of maintaining what essentially equates to a string of closely connected neurons, whereby any distortion in the chain will serve as a catalyst for the breakdown of the guild or community.   Yet with both small and large guilds alike, there are always ways to help avoid conflicts, either before it occurs or before it can escalate into something more than it needs to be. Here are a few simple tips to avoiding conflict within your clan or guild:

  1. Keep a close watch on any rogue elements.  We’re not suggesting you set up a 1984-esque totalitarian community, but a more innocuous operation whereby anybody that you know that has a tendency to cause grievances is carefully watched. It is fine for a guild to give a wide berth to somebody whose personality can risk causing friction, but it would be a mistake to let his or her behaviour go unchecked or unwatched. Even a bit of light hearted humour can quickly extinguish the early fires caused by a disruptive member.
  2. Keep a good cheer. Humour and light hearted approaches are not only useful for disquieting the tempers of an individual, but also for creating an atmosphere which is conducive to the peaceful running of a guild. Humour is of course the most apt example of this, but it is enough that you as a guild leader, or your officers, lead by example when it comes to conduct with other members. This is in terms of how to speak to one another, tone and mood, and being respectful. It can especially work well within competitive groups, wherein tempers are more likely to run high. Competing with each other does not necessarily mean you have to antagonise one another, and a few jokes will create a barrier between cutting remarks of competitive play and another player’s feelings.
  3. Know when enough is enough. Sometimes it is useful to imagine a guild like a workplace, and your clan websites, games and voice servers as your workspace. Humour and jokes are a great way to pass the time, even making remarks at another’s lacklustre performance. The problem with them, however, is that it can be hard to know when enough is enough. As either a guild leader or a guild member, it is your prerogative to have a good time, but it is your responsibility to not let that good time impede or impact upon the comfort of another member.

Of course, it is true that some guilds thrive and function from having an often conflictive and antagonistic environment. But in most cases, conflicts will only serve to disrupt gameplay and ultimately negatively affect your gaming experience together. 

 

 

 

 

However, we do believe that there is a set of fundamental principles that will give guilds the best possible chance of becoming great, and even an already established guild can benefit from some sound advice in that regard. This also helps people seeking a guild to decide which fits them best, and which can offer them the best overall experience. Here are the four things we believe makes a guild great:

  1. Unity in purpose or goal. A tenet of all successful groups in history – people function best together when they are united by a common goal. This is no less true of clans and guilds. The purpose might be a game, a motivation for playing or just an attitude towards gaming in general, but guilds work best when their commitment is underlined by a common interest. For example, a competitive guild requires that all its players possess a competitive mindset, or else arguments are guaranteed to ensue.
  2. Members with similar personalities. It is often thought that a successful guild can be identified by the pleasantness in which they treat each other. This is certainly not true. There are many ways in which players respond to each other, and even a guild joined together in universal name-calling can be deemed successful. It is ultimately a question of the guild’s personality, and how each member fits into that overarching personality. A guild that is constantly overly nice, even to a superfluous level, could be insufferable to an individual who does not care for an environment they might deem ‘care bear’.
  3. Equal investment in the game or guild. A good guild will establish equilibrium between its members’ commitment, both to the guild itself and the games played. For example, a guild seeking a particular competitive level will wish to have all players able to put in a certain amount of hours, and it is mutually important that this is understood, or else risk members resenting each other for their lack of contribution. Of course, this isn’t always necessarily the case and a lot of people are more even-minded than this suggests. But ultimately, things run a lot better and a lot smoother when all participating members are aware of what is expected of them.
  4. A great clan website and other features. Clan and guild websites are important for the foundations of a good guild. From the offset, websites sell to the wider audience the guild’s image, their persona and becomes a telling part of their success. As with all things, appearances matter. But perhaps a more salient aspect of this is the functions and features that a good guild website offers, such as those in our clan hosting services. Calendars, forums, integrated donation systems, listings of news feeds – all of these work to create and sell the image of a successful guild, and give members adequate incentive to invest into it.

 

 

 

 

  • Harvest the best players. Like the Spartans casting their ill-suited babies from a cliff, there are some benefits to only fostering the absolute best. With all other arguments aside, it cannot be disputed that a guild that pits members against each other day-to-day will benefit from a higher skill level. What’s more, desire to compete is a powerful incentive for improving your game, perhaps the most powerful.
  • Realistic ideas of skill level. A problem often seen in strictly team-based game is that weaker elements are able to hide behind the ‘team effort’ angle. Of course, in some games, it is easy to spot the person who is letting the group down, but it is not always the case as such features as scoreboards fail to account for all the factors of players skill. Inner clan competition, for example organised scrims through a clan website, will result in each member having a realistic idea of their own contribution to the team, their weak points and the ways in which they can improve.
  • Everything out in the open. From our experience with clans and clan website hosting services, we know that a clan that encourages competition between its members will ultimately produce a more honest and open environment. It means that players will have more opportunity to speak out about their grievances, especially where they feel other members can improve, and vice versa.

Cons:

  • Adversarial environment. An always-competitive guild will naturally produce a more adversarial environment. When this relates to a guild’s members, inner clan competition can have the insidious effect of causing conflict, tension and pettiness (a remark at one player might naturally cause that player to seek revenge). Of course, unlike competition between clans and guilds, competition between members can ferment into a bad atmosphere, especially due to the at times claustrophobic nature of voice channels and hours upon hours gaming with one another.

     

  • Potential to take the fun from the game. There a lot of gamers that derive their entertainment directly from competing, and a thirst for competition is something that all gamers have some idea of. But it is also true that a lot of players will prefer to keep that between guilds rather than between members, as the close proximity of guild mates too easily allows for remarks, comments and attitudes to be taken the wrong way. In these cases, players can begin to feel that the fun is being drained from their game, a perforation of their entertainment caused by friends too often seeking to compete with one another

A big portion of the above will depend on what your clan seeks from a game, whether it intends to compete in top tier or simply compete for fun. For all forms of competition, however, our guild website hosting services enable you to organise calendar schedules for practising with one another or simply playing together.

Edited by cornierauto

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Interesting.  However here's my 2 cents on the OP

 

1)  You'll be amazed at how much more advanced some clans in this community itself, let alone Russian ones, are in their building up and recruitment process.

 

2)  It'll be great if you at least edit the articles you find on other blogs and adapt them to tanki instead of just copy pasting in here.

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