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Let's Discuss PRO Battles


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very good,but i hate the fact that most are with double funds ;/

i like to have a battle without suplies allowed but with crystal dropps... 

Then that makes the battle fund a whole lot smaller. I guess I wouldn't mind the crystal drops, if I knew I was gonna lose the match, since that would be my largest source of income for that battle.

 

Can somebody tell me the advantages of playing at pro battles. I mean giving 500crys just for not allowing druggers to get in?

:unsure:  :wacko:  

Well, the advantages mostly pertain to players that despise hard core druggers.

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I got a Pro Battle pass today as a daily gift. Well, every single Pro Battle in server one was a XP battle. I do not play them because my Rail-gun is M0 and I don't even own hornet and own no Rail-gun paints. And after a year of solely using Mammoth/Shaft, I'm not going to invest in them. 

 

...And honestly, how does Rail-gun require more 'skill' than a gun like thunder?!  I know I'm going to get crucified for saying this, but is it really rocket science to operate rail-gun? Ya point and shoot and hide behind the nearest object and repeat that cycle.... it's clearly not that hard. Everyone thinks guns like Shaft are for noobs and Rail is so damned hard to use and only for 'experts', probably because of the reload time. But Shaft actually has a longer reload time, and you can't even shoot while moving and you have to manually aim your shots. In addition, you can't even see around you. So, really, why does everyone think Rail is so hard to use and only for 'pros'? There are clearly harder weapons to use out there, in addition to Shaft. 

 

   So why are XP battles only for the Pros? 

Edited by ERADICATIONNATION

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^ Railgun does take more skill than Thunder because not only the reload time but also the charge time.  Railgun only takes much skill IMO on Hornet and (very much so) on Wasp, maybe Hunter.

 

I wish there were more Pro battles too.

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^ Railgun does take more skill than Thunder because not only the reload time but also the charge time.  Railgun only takes much skill IMO on Hornet and (very much so) on Wasp, maybe Hunter.

 

 

        Shaft (the 'noob' weapon) has a delay time to reach full power. It takes at least one second to reach a decent power, but takes probably two or two and a half seconds to reach the equivalent damage of Rail-gun. And Shaft is still 'for the noobs'. With close range turrets you have to actually reach your target, and that can take a while and during that time it can be difficult not to get damaged. With Thunder you must maintain a safe distance, otherwise you kill yourself, and so on and so forth. to say Rail takes the most skill IMO is very narrow-sighted, and I just cannot agree with that statement. Besides, with Hornet's speed and size it's easier to hide behind walls. 

Edited by ERADICATIONNATION

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I never said Shaft is a noob weapon.... I use it myself :/

Sorry, but most other players hate shaft and therefore call us Shafters 'noobs'. And most of the time the accusers are Rail-gunners. Shaft is my main turret and I've used it as my only turret for well over a year, so I've taken a lot of heat, especially from Rail-guns....

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I only use Railgun because I have to rank quickly in the next month, and I don't have M1 Thunder. I really don't like it that much... can't stand the long reload when I miss. Shaft can be more interesting sometimes.

 

I wish PRO battles were free :( They would be so much more common and druggers wouldn't ruin our lives...

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I love PRO battles. Your battle can't get ruined by druggers and you can only rely on your own skills. Awesome.

I wish PRO battles were free  :( They would be so much more common and druggers wouldn't ruin our lives...

A PRO battle pass only costs 5000 crystals, but the "supplies" kit already costs 16 990 crystals. The PRO battle pass lasts for an entire month, but 100 supplies each can be wasted easily in half a month. 

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I love PRO battles. Your battle can't get ruined by druggers and you can only rely on your own skills. Awesome.

A PRO battle pass only costs 5000 crystals, but the "supplies" kit already costs 16 990 crystals. The PRO battle pass lasts for an entire month, but 100 supplies each can be wasted easily in half a month. 

heh i can do it in half an hour you know, :P

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        Shaft (the 'noob' weapon) has a delay time to reach full power. It takes at least one second to reach a decent power, but takes probably two or two and a half seconds to reach the equivalent damage of Rail-gun. And Shaft is still 'for the noobs'. With close range turrets you have to actually reach your target, and that can take a while and during that time it can be difficult not to get damaged. With Thunder you must maintain a safe distance, otherwise you kill yourself, and so on and so forth. to say Rail takes the most skill IMO is very narrow-sighted, and I just cannot agree with that statement. Besides, with Hornet's speed and size it's easier to hide behind walls. 

 

 

Sorry, but most other players hate shaft and therefore call us Shafters 'noobs'. And most of the time the accusers are Rail-gunners. Shaft is my main turret and I've used it as my only turret for well over a year, so I've taken a lot of heat, especially from Rail-guns....

One rule

Most unpopular weapon is most hard weapon

 

And shaft in most unpopular 3 weapon

İsida Smoky Shaft :D

 

You can write for this but it is rule

 

İ can prove this

 

And if your reflexes enough faster, you can kill railguns quicly. Shaft is most sneakly gun and for short range more good then railgun.

Edited by kayitsiz

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And one more

 

İ didn't play pro battle yet because money but, iwant because İ hate drugs  and with pro battle, i can choose no self drug and no falling boxes :D

 

İ like it ;)

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