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Whats new on the test server?


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After testing on the test server yesterday I noticed a few major differences

  • ricochet's reload time Is faster and it's shots are much more powerful
  • Smoky's critical hit has been nerfed as now a wasp can survive one, but it's normal shots are more powerful and the criticals happen more often
  • Firebird's reload speed is now faster than freeze and it's burn effect lasts much longer....like 2 minutes longer
  • Shaft's arcade shot doesn't require a full charge to shot, instead when you shoot one the bar skips to 3/4 of the bar and you can shoot again
  • Thunder seems to be even more underpowered
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^ Depends who you ask. I've personally not used Thunder on the test, but i have used Smoky and it's a darn beast in my opinion. Crit after crit and the damage is lovely. Unless you have Smoky protection, your gonna have a bad time. My brother uses Thunder on the test sometimes, and it isn't too bad after viewing it at work. So in conclusion, i say Smoky.

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Kindly discuss this in the proper topic in the Devs News section: "Open testing of changes in balance".

 

 

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