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Balancing of turrets and hulls


semyonkirov
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Same here, I feel strongly about the rebalance even though I've never bought. Cannot start to imagine how much worse it would be for players who spend money.

I already imagined :lol: looks like they feel really bad.

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Nobody is arguing with that although I doubt this was the primary reason for the rebalance.

 

 

 

You need to read this topic and find out why people are angry and upset. Reading the last couple of pages even should make you realise that this type of response only serves to add fuel to the fire. It's nothing to do with change per se, nor to do with comfort zones, more to do with the manner in which these changes were implemented without due regard for players who have expended time, money and effort, developing their garages only for them to be hit with radical changes, practically overnight, which ruins pretty much everything they worked and paid for over the last year.

 

Time for the tanki devs to interject and say they hear us and will make the necessary changes/improvements to methods in the future. This could have been handled so much better and they know it.

 

Peace to you too! :-)

I have read a great deal anout the changes actually ;-) & that's why I gave my opinion

yes whilst it could have been handled better & I have actually said that quite a few times over this topic

if people are expecting a refund sadly that's not going to happen

sometimes drastic/radical needs to be implamented in order to address the situation

& I'm sure you agree tanki does not hold a gun to ppls heads & forces the to buy crystals/supplies/UG etc

 

yes I agree that something needs to be given back to the players such as myself which would be nice in order to redress the partial failed of the RB not being looked at in great detail

as if it was then there would of been an equal balance both sides

but it does have have to with a comfort zone if not 100% then a percentage

as nobody likes change but if that does not happen then what? ppl get bored & leave anyway

 

I recall the last mini RB & I was of course contented before with my garage then tanki made the RB & even though I spent time building my garage etc I made changes & adapted to them without any real problem & continued as before & will do again this time with the least fuss as that's all it needs

a simple rethink for the players & yes a rethink by tanki to not only make sure that any future changes are implemented properly without any suffering to the players so fairness is distributed so nobody looses out players & tanki alike.

 

But people have 1 strong weapon in their arsenal which is vote with their feet if they feel trying to use logic to get their point is fruitless & is not going to have any impact or hope that tanki realises ppls frustrations & gives something back at some point to appease the ppl who in affect pay their wages & without us aka the buyers tanki would cease to exist very very quickly

& I'm trying to see it from both sides so as for adding fuel to the fire

no I do not agree as anyone would see from my comments that it's blatantly obviously what I said & how it came across which is fact plain & simple :-) .

 

Finally I do see your points & agree with them & I hope you see mine & that's the great thing with democracy

we can put our views forward & whilst may not agree 100% with each other we can at least see valid points in both opinions & those amalgamated together would hopefully come to a conclusion/solution that would make sense

& rectify any outstanding problems which would allow everyone to be satisfied with the end result.

 

:-) peace once again to you

 

Ps As for an equal distribution of balance to turrets/hulls

IMO tanki have not applied power/protection/weight/speed/ ratio properly at all

what they should of done is look at how manufactuers of cars/tanks/lorries apply the former & that would of made sense in the game but this vital application has gone amiss.

Edited by RampagingVenom

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i dont like the idea of a turret/weapon being nerfed...however as good a weapon as freeze is (freeze and firebird rally give tanki a 3rd dimension) i feel that something should be done to counter its effects...since the rebalance thunder no long has the capability or power to damage decisively or take out freezers who wait in ambush in capture the flag battles at their flag....though its really good for tactics and players/users who are playing together alot and are in a familiar team and who use strategy....but if strangers are battling together against them its not fun....

 

maybe thunder need its bite back a little or firebird (someone on the same team) can have the capability of unfreezing team-mates when used near them....or even users who are using freeze and are in the same team when there are 2/3+ together should freeze each other so as not to be in the very same place....as a smoky i had the capability to use impact force to put their hulls and turrets a little off direction to help avoid their weapons, but now its impossible and find i get frozen alot...i find it doubly harder because of this and the likelihood that these freezers are at full health since they are near their flags

 

if the firebird idea was to ever get implemented, devs would no doubt reduce its damage parameter...or burning time perhaps.....but what they could do is make firebird fire more visible on opponent tanks and also by doing that any team mate who is burning and goes near another tank from his team also catches slight burning/fire from his team mate who is still on fire

 

most of these ideas might work well in capture the flag battles but maybe not suitable because i didnt take deathmatches into account

Edited by ATTANKER

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It's like any business if they don't changed they find themselves stagnant people get bored

& thus eventually leave so the RB IMO is a good idea as it keeps the game alive & fresh

 

Sometimes ppl get stuck in their comfort zone & hate the idea of change which is understandable

but by takening that step & going with the change & adapting your find things more exciting/challenging

than before as I have learned so now I'm using turrets/hulls not used before.

 

Remember people what goes around comes around :-)

like fashion what was in years ago goes out but gets popular at some point like many things in life.

 

Peace to all :-)

agree with what u say and how u frame it ...however there are many ways to reinvigorate and freshen up the game other than nerfing some turrets and hulls....no one enjoys that...if u use those items why would u enjoy that? and if u dont use them what difference would you know esp since freeze didnt get much increase, neither did isda...turrets that really can effect others gameplay (though firebird did)...i use smoky all the time....previously i used shaft until before the rebalance before this one and as u say when the changes were implemented i was taken out of my comfort zone a little and decided to change to smoky, though i went undestroyed in 2 or 3 battles in shaft ....however these changes have made me feel the same way and thrown me back a bit....if i was to change turrets i woud go for thunder but that got nerfed too....so im sort of in a corner....and i wouldnt use the others

 

best ways to sharpen everyones instinct and breeze some life back into the game (from your perspective) is to work hard to make real changes as not to take short cuts by nerfing turrets and hulls...like making a new battleground that would make everyone salivating like silence...maybe something like a valley with lots of parkour aspects or a course which goes round and fast downhill like a moutainside road next to the edge but perhaps without the cliff edge part, just boarded up from both sides etc etc etc

 

but personally i didnt feel or think at all that my gaming experience was getting stale or stagnated or was going to...especially in regards to parameters...i thought the balance was perfect before, just a little tweaking perhaps for the better (certainly smoky was a real gem before)........ i dont think this rebalance can change users experience or gameplay to the degree that people will enjoy tanki more....most of my friends who got bored of tanki did so because yes they might have died alot but they didnt pay much attention or any to parameters (one friend who used firebird left recently even though his weapon of choice got a nice buffer), just they wanted to play a different game, and they will get bored of that too

 

maybe if they had to based on their data for the need to nerf smoky, ((which i doubt because smoky isnt that over-popular at m1 stage from what i have seen....or maybe because most users dont have paints to fend off the small percentage of smoky users)) was to either reduce its range and dimension power...or reduce its precision aim...but not both COUPLED with reduction in impact force ...and that really hurt smoky...its just too much

 

do you really think thats good and freshens up the game from my point of view? its BAD business

 

peace out

Edited by ATTANKER
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@Attanker

Of course tanki can be made even better by listening to the players & that is obviously going to mean other additional changes like you mentioned & the whole point of RB turrets/hulls is to keep the game interesting & should mean that the parameters of the turrets & of the paints are equally matched so that there is a balanced level playing field & not totally 1 sided & I made additional comments after my last post if you care to cast your eyes to that ;-)

 

As for being stagnant/stale given time any game can become lost & unable to progress if vital changes are not applied & I actually said that nerfing aka parameter changes nessesary to a point & I said nothing about adding a map to make players drool or mountain side road next to the edge? Etc etc etc

was that your prognosis of my post? I not sure how you assertained that by what I said but that's actually a very good idea from you :-)

 

And that's the whole point of RB to increase revenue & should allow users to user all their turrers/hulls

so the gaming experience is fun/exciting widespread across the board & not just to single out the aforementioned to a certain select group which renders the rest gathering dust.

 

 

 

Bad business?

Well I think I went some way to explain a lot in my other post & I would say in short that many of us are in agreement when it comes down to the bottom line but we have obviously different ways of projecting that

& confusing sets in by way of being lost in translation.

 

Ps. To add I do agreed with a lot of what you said :-)

Peace be with you always

Edited by RampagingVenom

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Would like to add

that whilst I like many enjoy tanki a great deal

& that is proven by the amount of time I have been playing/been on the forum

 

I'm not about to constantly engage in debates about the future of tanki & the rights & wrongs

of rebalances who's right who's wrong

yes the rebalances need to be implemented in such a way that not only does tanki lose out

as obviously the rational ppl understand that tanki can't run for free as said many times

they have bills to pay lives to live & that cannot be done for FREE!!

but at the same time I can see clearly see why players feel upset because of the *regular*

RB & the fact that they have spent a LOT of $$$$$ in the game building their garage up with hard

earned money that either they or their parents have spent for it all to seem like a pointless

exercise & a wasted effort.

 

Am I going to stay playing? Yes as the end is in sight for me & I have come a long way to simply just quit now

 

I only hope that tanki devs etc will see all the valid points made & they go a little in some way to

bridge the gap that currently seems to be widening between players/devs

 

As there are many justified opinions on both sides & that means both sides need to talk & get around the table

to come to a amicable solution that satisfies both parties

& therefore I think players should have an appointed council *voted member/members to speak for us

as talking in many cases is the only way to heal wounds or rifts.

 

Anyways :-) best wishes to all players & devs

Edited by RampagingVenom
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Just a quick point. Instead re-balance they could have introduced new versions of  hulls and turrets. Like duplicates of existing one only with new parameters. In real life manufactures build new versions but don't take back the old. Tanki could do the same. This way you get more people buying (more money for Tanki), no-one gets nerfed, and game gets more interesting because you not sure which version of an item your facing the first time you see it. "hmm do I run or do I attack?" "Can that thunder kill me or not?"

Another idea, and yes I know about the ideas thread, is to make some new paints that are completely custom. They could be based on camouflaging ones tank (again a huge real life tactic) with custom parameters you set your self. This will help to add a new dimension as well. Harder to kill what you can't see, especially when you can't tell what they are protected from, just by the brightly coloured paints we all wear now.

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Would like to add

that whilst I like many enjoy tanki a great deal

& that is proven by the amount of time I have been playing/been on the forum

 

I'm not about to constantly engage in debates about the future of tanki & the rights & wrongs

of rebalances who's right who's wrong

yes the rebalances need to be implemented in such a way that not only does tanki lose out

as obviously the rational ppl understand that tanki can't run for free as said many times

they have bills to pay lives to live & that cannot be done for FREE!!

but at the same time I can see clearly see why players feel upset because of the *regular*

RB & the fact that they have spent a LOT of $$$$$ in the game building their garage up with hard

earned money that either they or their parents have spent for it all to seem like a pointless

exercise & a wasted effort.

 

Am I going to stay playing? No as the end is in sight for me & I have come a long way to simply just quit now

 

I only hope that tanki devs etc will see all the valid points made & they go a little in some way to

bridge the gap that currently seems to be widening between players/devs

 

As there are many justified opinions on both sides & that means both sides need to talk & get around the table

to come to a amicable solution that satisfies both parties

& there for I think players should have an appointed council *voted member/members to speak for us

as talking in many cases is the only way to heal wounds or rifts.

 

Anyways :-) best wishes to all players & devs

I agree with everything you have said. I really love your  idea I hi-lighted. I'd join one of those for sure. 

 

I would like to add that I hope the devs will read this whole thread carefully. There are some really good ideas being discussed here. To the MODS. Can you please inform the DEVS ,it is time to read this stuff.

Edited by Canadian_Eh
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mr tactic,

if tanki do this downgrade agian you willsee people go, no people playing no tanki i do not play much now ,i did play evey day but not now ,

and if i do not play ,i do not spend money (£80 to £100 a mouth ) 

so who is losing out:???? not me pal

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mr tactic,

if tanki do this downgrade agian you will see people go, no people playing no tanki i do not play much now ,i did play evey day but not now ,

and if i do not play ,i do not spend money (£80 to £100 a mouth ) 

so who is losing out:???? not me pal

I'm not going to comment, that is an argument waiting to happen. 

Edited by MrTactics

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Maybe it's just me, but this is the 2nd rebalance that seems to favor the largest tanks and the smallest tanks. Hornet will again get nerfed. 

 

Also, it would be GREAT to know if these changes have an OFFICIAL start date - or if they will be implemented ongoing. I would think that talking about rebalance without giving a date is equal to irresponsible reporting and poor business practices.

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Maybe it's just me, but this is the 2nd rebalance that seems to favor the largest tanks and the smallest tanks. Hornet will again get nerfed.

 

Also, it would be GREAT to know if these changes have an OFFICIAL start date - or if they will be implemented ongoing. I would think that talking about rebalance without giving a date is equal to irresponsible reporting and poor business practices.

Tanki can't give out official dates because changes or new problems could be found at anytime which would lengthen the estimated time. If they gave a time but then didn't make it everyone would be up in arms.

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the game now is a load of rubish ,with freeze and firebird

you mite as well go home

who made them best ,should try and play the game with thurder

so its just cost TANKI ON LINE   £80=/£100 a mouth as i will not play

{but i will play just till i use up my drugs ) fishermancolin

Edited by fishermancolin

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Tanki can't give out official dates because changes or new problems could be found at anytime which would lengthen the estimated time. If they gave a time but then didn't make it everyone would be up in arms.

 

They could have done that for this rebalance. Instead of implementing it, they could have simply announced it was ready then delayed it for 12 weeks. That way, we can start planning for the changes while still enjoying recent purchases before they're made useless.

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Well in my opinion, this "Balancing" of Hulls and Guns has, to some extent, entirely unbalanced the Tanki game play. Most of the impact of this update was mostly on guns. All that this update did, was that it made some Already Over Powered guns a lot more Over Powered and nerfed some guns to a point that they can now be considered as almost useless. For example, Consider the gun 'Freeze'. It was a powerful gun before the update, but after the update, its power was reduced and it was rendered useless since the unfreeze time was reduced so much that the target almost unfreezes as soon as i release my space bar to reload. In the Similar way 'Fire Bird', Which was already a weapon of destruction in Close Quarters before the update, was OPed sooo much that it became a Weapon of ULTIMATE destruction. In the same way, a few other weapons were also OPed or nerfed. This sudden "Balancing" of Hulls and guns has entirely disturbed the Game Play in my opinion.

 

 

11lilg0.jpg

Edited by The_One_Above_All
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Well at least now we know what hazel has been up to. Not sure if this means he will finally have the time to look at what we have been complaining about or that he is finished with the rebalance, and is moving on. Hopefully he will take the time to let us know.

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he,he do you think he will,i do not think so ,he did it to make money

,but players now will be p@@s off when they get hit with freeze and firebird  with no good gun to kill them

,i know i am, and as i am p@@s off with beening kill off in one minnite of playing

so much for the reballane only to make the game run by freeze and firebird

i gone from playing six hours a day to ten minnites ,

as i get hit with freeze and firebird and gun to kill them ?????????????????

so now its a ten minnite game for me WELL DONE TANKI

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man - all si the marketing tricks....

 

You want to balance - get rid of dragers,

no more stims - all is balanced...

 

the most unbalancing thing is drags in game

and dragers who take stims all the time

and no metter what weapon u got

he got double power speed armor and take med's to repair tank

it is completly unbalanced - 200% !!! double

this smal % of like it said balance :)....

is only for making this what worked - broken....

 

now players need to train new tactic

have broken guns with no power

or some got over powered

 

build new guns

but old one was sold - and on special parametrs chosen

 

car from 2000 yer is different from 2010

if u bought it in 2000 you got what u bought - then :)

not change all becouse u got new idea

 

 

this is all marketing - to get more many from "customers"

alias players

 

situation is simply - to win take a drag

to have a drags all the time - pay for them

 

they cos more then people earn in battles

so got  "-" income rate

 

And after tnis all skiled players are cuted

and buyers with tank faster for many

and drags can win...

 

with oponents on weaker equipment

weaker guns, tanks, and no drags....

 

like win a karate fight withe a 5 years old kid

when u got a gun and kil him from diustance

 

and if u are in a good mod - give him a wooden stick :)

and sid your self into tank...

 

and yes - do some videos - while tanki crew

earn many for KITs :) 300 000 crystals

with old equipment aganist dragers on higher clas than rank tanks and guns

and draged

 

1 - you got weak tank becouse u save for kit

and 2 - they got all higher :)

 

nice epic novel - how to get 300 000 for the kit :)

 

i did some expetriment - and i erned this sume

but until i did it - i do not need it :)

i get rank to boutht it - by crystals from game etc

 

otherwise - it is hard to make

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Tanki can't give out official dates because changes or new problems could be found at anytime which would lengthen the estimated time. If they gave a time but then didn't make it everyone would be up in arms.

what are the problems here? i see an intresting talk here, could you tell me in general?

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what are the problems here? i see an intresting talk here, could you tell me in general?

it is probably - talking for talking

 

kind of smoke grenade - for all situation

to cover the s.h.i.t smel...

Edited by Hayagriva

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All that this update did, was that it made some Already Over Powered guns a lot more Over Powered and nerfed some guns to a point that they can now be considered as almost useless.

007

can you say more man - i see u got some experience

i use freze - not it is a .... :) no gun as before

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it is probably - talking for talking

 

kind of smoke grenade - for all situation

to cover the s.h.i.t smel...

sure heheheheeh

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it is probably - talking for talking

 

kind of smoke grenade - for all situation

to cover the s.h.i.t smel...

No, it`s not. It`s simple as it gets - it works both way. Either u put 1 solid update with the relase date. However, some stuff can go out before update that ain`t gonna make an update - and many players will be mad. Or u can go with update without relase date, put it when u feel it`s the best time to do that. Nobody needs to cover anything. I`m playing in the same time as i`ve been playing before rebalance and i tell u this - before rebalance, max players nr `ve been around 90 k. Now, it`s more than 95 k. 

 

Also, u`re still cryin cause sbd stole your power hull, power gun, your MU? Game is evolving, get used to that, game is changing. Adapt or u`ll be like dead dinosaur.

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