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Balancing of turrets and hulls


semyonkirov
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we spent our money and Crystals to Micro upgrade the halls and you take it away doing this re-balance. I think you owe us some crystals back myself. the protection on the hornet has been cut back and as far as I can tell the damage on thunder has decreased. What good is the micro upgrades.

No they don't. You did not spell hulls right, as well as many other things. So of course not.

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You wanted to make the game more balanced, but I can see that you've made the opposite ...

For me Rico and Fire are just cheated, you can put any other weapon against them with the same hull they will still win easy. These two guns are making too much damage (i'm talking for m3 or m4).

Then I saw you decide to improve damage on isida to not have long long time before the kill come ... but you just ruined the combo isida-hornet who was one of the best on this game ! Now when you have an isida-hornet against rico or fire, you just always die. Why ? Because you push down the self healing for 70% to 50%, so an isida can't self himself before he die, and you also push down the protection of hornet from 210 to 200 ... 

So now, isida-hornet makes a little more damage, but can't self himself and don't have enough hp to be protected ... and against a rico or fire who are cheated, there's no way to win duel !

 

Then, make the game more balanced or make a refund !

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You wanted to make the game more balanced, but I can see that you've made the opposite ...

For me Rico and Fire are just cheated, you can put any other weapon against them with the same hull they will still win easy. These two guns are making too much damage (i'm talking for m3 or m4).

Then I saw you decide to improve damage on isida to not have long long time before the kill come ... but you just ruined the combo isida-hornet who was one of the best on this game ! Now when you have an isida-hornet against rico or fire, you just always die. Why ? Because you push down the self healing for 70% to 50%, so an isida can't self himself before he die, and you also push down the protection of hornet from 210 to 200 ... 

So now, isida-hornet makes a little more damage, but can't self himself and don't have enough hp to be protected ... and against a rico or fire who are cheated, there's no way to win duel !

 

Then, make the game more balanced or make a refund !

The isida were too cheated, that's why they decided to decrease the damages and self-healing... now it's normal, not "too cheated", I have nothing to say about that, it's a good decision (but I'm sad because I loved the isida before the rebalance :( )

The firebird and the ricochet were the two guns the less used... so it means that there was a problem. Now, the firebird is very powerfull, but compare to freeze, it doesn't have a huge amount of energy, so, I think that now, freeze and firebird are at the same level. The ricochet is very very powerfull, but compare to twins, it has to reload... so a 1 vs 1 twins-mamouth / rico-mamouth (with drugs and first-aid), the twins wins, but twins-hornet / rico-hornet, the rico wins. I think it's well balanced now, but this rebalance deceive me a little because I loved thunder and isida before... now, thunder is too weak :(

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In the last several videos we have been telling you about the development of the new Tanki Online.

This doesn't mean that there's nothing exciting going on in the current version. Quite the opposite.

Our game designers continue to tweak turret and hull parameters in a constant attempt to improve game balance and give you a better gaming experience.

What will change? How will tanks behave? Time to find it all out!

Well, "BALANCERS" if I should call them that:

 

Tell them that now:

 

Rail, Hornet, Thunder, Freeze are too Nerfed

Twins, Firebird, Ricochet, Smoky are too Buffed (OP)

 

Ricochet M2 could easily kill me while I had Viking M3 and so could Smoky. I'd recommend also giving the big Punch/Force or whatever you call it to Thunder from Smoky, cause Smoky is good as it is without the out-targeting enemy whilst thunder isn't good at all; It's hard for Thunder to aim in far distance, or to aim at all.

 

Ricochet has just too big stats, especially power. Twins has too much speed on shooting. I bet nobody even tested the Weapons. Well done, keep it up and you'll end up nowhere :) (Sarcasm)

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Yes! You are right. Its more predictable now :)

yeah but its not a critical hit no longer, critical it most definetly is not.....plus its hard to get aim, balance, range right now in smoky when taking a shot.....and reload is reduced which is bad news considering smoky was made to take quick successive shots with less firepower....i dont know what its good for now

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Will there be another rebalance once you change to Unity? Meaning you will refund all of our weapons and such and we'll have to buy them again? I seriously hope not. Because according to some videos the crystal boxes are worth 60, 80, 90... I cannot tell... so if the following happens I will be very mad:

 

Let's say I bought my M1 Railgun for 31,000. Now that the rebalance happened they will give me back my 31,000 and since the crystal boxes are now 6x the world they will do the same with the prices os the M1 Railgun now costs 168,000. I got 31,000 for buying it, I have it now because they refunded it and now it costs 168,000!? I hope this never happens, if it does I might just quit Tanki or start off at Recruit and do this all over again (even if I bought crystals on this account...). Wow, I really hope not.

side our crystal will be 6 x too

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Well done tanki, wasp is almost equal to hornet, hunter almost equal to viking and titan almost equal to mammoth, dafu** were you thinking. I have hornet and viking, thunder and isida which all of these are pretty much useless now. What am i supposed to do with only having 190k crystals and i have to buy 2 m2 items. Stupidest update ever.

 

 

 

Dictator - heavier. Wasp - even quicker. Thunder - better range. Best update ever for me!

Thunder m2 with drugs cannot kill m1 hornet now... I deals no damage at all... Edited by Dr.Urbi
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its not just the critical shots which dont exist anymore, but in spirit (i saw one tank get hit with 3 critical hits from 3 different smokeys one after the other and still had health)....but its aim now is wonky

 

i dont see the point of having a smokey which has always been the least destructive weapon, lose its precision targetting, lose 0.0something reload time, lose critical hits, lose power range and dimension targetting over longer distances (and even if u get a clean shot hardly does any damage anyway from far)...yet the weapon is more powerful but u cant use its power because its useless to aim with....and if you are on the move forwards or backwards or in reverse or turning and are trying to shoot with it, its useless....it was the only weapon you can run and shoot with at any distance since they nerfed shaft before...though shaft now is the big winner out of all this...

 

i thought smokey was suppose to be the most versatile weapon......i didnt mind not making straight kills so long as i could defend myself and shoot back quickly, (usually by putting my opponents off balance by shooting them at the sides but smokey impact force nerfed dramatically) and buy time for my team mates...it was hard enough driving the tank when rotating turret to shoot at the same time...now its impossible esp if theres ricochet or twins nearby

 

and last of all why on earth has railgun got an impact force, its a laser not matter thats so unrealistic, not only can it go through more then one opponent in one shot, reload quicker, but has substantial impact force now

Edited by ATTANKER

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everyone,dont jump on golds with viking,you're not going to get one anyways,i just lost one because by being light the tank wouldnt land fast ._.

shame on u viking <.<

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You wanted to make the game more balanced, but I can see that you've made the opposite ...

For me Rico and Fire are just cheated, you can put any other weapon against them with the same hull they will still win easy. These two guns are making too much damage (i'm talking for m3 or m4).

Then I saw you decide to improve damage on isida to not have long long time before the kill come ... but you just ruined the combo isida-hornet who was one of the best on this game ! Now when you have an isida-hornet against rico or fire, you just always die. Why ? Because you push down the self healing for 70% to 50%, so an isida can't self himself before he die, and you also push down the protection of hornet from 210 to 200 ... 

So now, isida-hornet makes a little more damage, but can't self himself and don't have enough hp to be protected ... and against a rico or fire who are cheated, there's no way to win duel !

 

Then, make the game more balanced or make a refund !

Refund may calm angry players for this moment but it won't resolve the fundamental issue: After a full refund, the crystals will be used to purchase some hulls and turrets with the current settings. Most other hulls and turrets will be ignored. It is still an unbalanced game. An unbalanced game has to be overhauled soon. Most people will be angry again if there's no refund next time. People who bought the crystals with the real money (I did in my main account) will be more cautious to invest more money due to the instability of the game. It is a loss-loss game for both players and the Tanki.
 
Hornet is the kernel of current game eco-system. Railgun, Thunder, and Shaft are relying on killing more Hornets to score and win crystals. If most players are not using Hornets, the eco-system chain is broken. Nerfed railgun, Thunder and Shaft cannot kill Hunter, Dictator and Titan easily. So the game narrowed the options for everybody to play, and it will not be fun any more.  -_- 
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Its come to my attention after testing the changes for a while that; The viking never needed to be faster though, dictator is a meduim tank. viking is a heavy tank, so why the hell is it faster than dictator at m2 and m3 combined. Can i say that an 0.7 speed difference at m3 compared to a 60 hp difference is really not ok for viking users, im not a viking user anymore, but its not fair to them at all.

There is no such thing as a perfectly balanced game, but you have literally ruined the game for hornet users and viking users, freeze should have been decreased, not increased. The overall damage done by freeze hornet or viking is lower as a whole. This is bad for those players, because the overall balance for unpopular hulls is larger to their current ones, it wouldnt have hurt so much to make smaller changes to the hulls, bigger changes to the turrets, The game is ruined for isida and thunder users as well, the game is more unbalanced than it was before -_- considering the issues which some people had, you've done more than you should have, sorry devs..

 

Thunder m2 with drugs cannot kill m1 hornet now... I deals no damage at all...

 

Probably, you just need to M'u it

Edited by deadmanrising
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It is still an unbalanced game. An unbalanced game has to be overhauled soon. Most people will be angry again if there's no refund next time. People who bought the crystals with the real money (I did in my main account) will be more cautious to invest more money due to the instability of the game. It is a loss-loss game for both players and the Tanki.

 

On the whole very true. I bought 350,000 crystals and luckily did not spend them before the rebalance. If I want to exploit OP I would buy twins or freeze now, but what's the point if the Devs will have to re-re-rebalance soon? When will this game ever be finished?

Why can't they just fix glitches or build new maps? 

 

The only classic maps are Serpuhov and SIlence, the rest are just bumf.

 

On the positive side I have only played 0.5 hrs since the rebalance and I was severely hooked before.  

 

Well done Tanki, your game just became mediocre ! 

Edited by Pistolcc

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It is still an unbalanced game. An unbalanced game has to be overhauled soon. Most people will be angry again if there's no refund next time. People who bought the crystals with the real money (I did in my main account) will be more cautious to invest more money due to the instability of the game. It is a loss-loss game for both players and the Tanki.

 

On the whole very true. I bought 350,000 crystals and luckily did not spend them before the rebalance. If I want to exploit OP I would buy twins or freeze now, but what's the point if the Devs will have to re-re-rebalance soon? When will this game ever be finished?

Why can't they just fix glitches or build new maps? 

 

The only classic maps are Serpuhov and SIlence, the rest are just bumf.

 

On the positive side I have only played 0.5 hrs since the rebalance and I was severely hooked before.  

 

Well done Tanki, your game just became mediocre ! 

 

yeah you are right

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rico is highly overpowered

thunder is highly underpowered

isidas dont reload fast so they dont heal others

freeze is ok

rail is highly overpowered

twins are very annoying (impact force was always the problem and you made it higher)

smoki is finaly not overpowered

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