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Let's Discuss Isida!


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Poll on Isida  

22 members have voted

  1. 1. Which playing style do you prefer when playing with Isida?

    • Attack
      11
    • Defence
      4
    • Support
      15
    • Parkour
      2
  2. 2. Which Isida augments do you prefer?

    • Broadband radiators
      4
    • Support nanobots
      4
    • Nanomass reactor
      2
    • Vampire Nanobots
      10
    • Adrenaline
      10
    • Standard
      3
  3. 3. Which skin for Isida do you prefer?

    • Standard
      11
    • XT
      13


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However, an interesting point:

 

Since isida will be so rare and weak, most people will not buy isida protection, giving isidas an advantage there.  No matter how weak your turret is, it's better than fighting someone who has 50% protection against you.

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yeah, we could simply stop playing isida, and then the "turret usage per hour" of isida will drop.

As this seems to be the indicator that tanki bases a lot of the balance on (balance of usage, not balance of power) it becomes the top1 candidate for a buff.

 

Actually I liked to play Isida. It was challenging (as I don't drug).

But now I dont like to play it as much as I did.

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Isida is absolutely crap now.

Self-healing and damage rate now make it hopeless 1v1

 

You'll see one or two hiding behind Vulcans and fatties, but other than that they'll be a dying breed.

 

Just made Gismo and almost exclusively use Isida (M4) in team games, and I doubt I'll be spending much more time or certainly any $$ on Tanki with the POS Isida has now become.

Edited by Ducalio
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Isida is absolutely crap now.

 

Self-healing and damage rate now make it hopeless 1v1

 

You'll see one or two hiding behind Vulcans and fatties

 

 

That term "fatties" made me chuckle.

 

And I agree - without using DD it can't fight other tanks 1-on-1. It does not last long enough - the 10% is basically useless.

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you hull does not matter any more, if you have an Isida.

 

 

nah, kidding ;)

You have to be not as slow as a mammuth, in order to reach your defending campers at their defense positions.

On the other hand you have need for a certain amount of health/hp/protection, as you are the first tank that is targeted, if the enemy makes it to your base.

which again leads to agility.. that enables you to move and hide behind your teams tanks.

 

->

Hunter or Viking.

- Viking is very suitable for players that like the drift of hornet, as the new Viking drifts too.

- Hunter is suitable for almost each other driver, that liked the former Viking (but beware of its oversteering)

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When you drive a 90 degree curve, and at the end of the curve take the finger of the

button in order to drive straight ahead, then the Hunter continues to spin left.


If you turn the hunter around on full turning speed, then relase the the button, it turns for further 90 degrees (!).
This is very anoying, if you like precise steering.

You just have to learn to take your finger off the Left right buttons earlier. An the amount of "earlier" depends on how fast your hull was spinning. But of course you can get used to that too.

 

But the questions are,
- how much fun do you have driving it
- and how much additionan "brain capacity" will you have to invest into driving tricky situations, while you could use it to plan ahead your moves, aim or do some other usefull stuff (instead of focus to stear an unprecise hull through your team in order to deliver the flag.. or to itch through the hole in their def to retreive your flag. In both situations a slightly bump into other tanks will mean failure.)

Edited by BlackWasp777
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I used to love Isida. I even just recently paid to buy a kit with Isida M2 off the shop (literally two days before the update). I understand the critics that Isida's self-healing was OP when on DD, but that could have easily been fixed by cancelling the DD effect on self-healing only. In all other circumstances, I found Isida was well balanced. Without DD, sometimes I would win on 1v1, sometimes I'd lose. There didn't seem to be an inherent unbalance. (I try to say this as objectively as possible, taking into account not only my experience playing with Isida, but also when fighting an Isida with one of my other turrets.) By nerfing the self-healing by over 2/3 for most models, and nearly 75% for M2, Tanki made Isida pretty useless. The self-healing served to even out the fact that Isida's damage is lower than other turrets. 10% self-healing is just ridiculous and is barely any different as having no self-healing at all, especially since Isida's damage was also nerfed on almost all models. There's now literally no way to win 1v1, even on DD except if the other tank is severely damaged at the start of the encounter, and even then... Any encounter with Freeze seems to be the worse, as Freeze is now wayyy OP. Now Isida has been relegated to hiding and healing in defensive play, and doesn't have any hope of survival on offense or if under attack.

 

Luckily for me, this constitutes an item "Significantly Not as Described" under Paypal's purchase protection, and I'll be able to get a refund for my purchase. I encourage anyone who's purchased Isida through the shop to do the same. You have 180 days from the date of the purchase to file a claim with PayPal, and Tanki, as the seller, will have to answer each of these claims separately. Perhaps it'll help them recognize there's a problem.

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Luckily for me, this constitutes an item "Significantly Not as Described" under Paypal's purchase protection, and I'll be able to get a refund for my purchase. I encourage anyone who's purchased Isida through the shop to do the same. You have 180 days from the date of the purchase to file a claim with PayPal, and Tanki, as the seller, will have to answer each of these claims separately. Perhaps it'll help them recognize there's a problem.

I don't think the Isida nerf counts "Significantly Not as Described". The PayPal customer support website states that the criteria for it is "you received an item but it was significantly different from the seller’s original description". Stinger is described in the garage as containing M2 Isida, M2 Hornet, Fracture, and a module. If you somehow received M2 Freeze instead of M2 Isida, that would fit the criteria. However, you received everything in the description; it does not say "M2 Isida has xxx statistics and will always be that way". The nerf was also applied some time after you bought it, so it isn't a problem with the purchase itself.

 

No idea how PayPal will handle this, but this probably isn't a valid claim. I can imagine that it stinks to have a turret you've paid for with real cash nerfed shortly after buying it, but this does not seem like the right way to complain/protest about it.

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I belive this is the most disappointed I have ever been with a rebalance or update in the 2 years I have been playing Tanki.  I do understand that isida was OP, so Im not here just complaining because Im an isida user.  Isida did need to be nerfed some, but not to the point of being the most worthless turret in the game.  Isida is a necessary and very important turret for team games.  Now just in the last couple days since the update I see hardly any and they arent very effective. Team play has really suffered because of this update. All isidas can really do is only hide and heal.  An isida cant even go with someone to steal the flag easily anymore (which means more are using repair kits and other drugs).  I have been using isida as my main weapon of choice since the first rank I could buy it, so i can confidently say Im somewhat skilled when it comes to isida and yet I am still disappointed with it.  And I only am saying that for all the people out there saying isida is still amazing if you have skill...

 

I regret spending my crystals on isida upgrades and on m2s and m3s on my other accounts.  Isida is my only m4 turret I have on this account and Its really not even worth being used anymore. Some games are ok for isidas, but overall I will probably have to find a new main turret and hope that one doesnt get nerfed in the future, too.  I like other turrets well enough...but I loved isida. 

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I bet the times of Isidas will come again. Hopefully not as OP as it was (just nameing the selfhealing on DP) but at least more usefull then it is today.

 

 

I know a lot of Isida players complained as the attack cone was reduced from something like 35degrees to 15 degrees... but that was a matter of skill and practice to get used to it. But this update is way different. You can not sustain longer if you aim for some few percents more precise.

 

Although it would be a nice alternation.. to bring back self healing while reducing the cone to 5 degrees.

But.. it would be useless. Pros would adapt and as long they do not chenge the impact of DP on self healing, the turret will be OP again on supplies -.-

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Isida is now balanced. Before it was OP and gave a disadvantage to other players. Isida is still strong you just need skill to use it.It 

It is not strong. It WAS OP before, but it didn't need such a big nerf.  25% self-healing and increased healing rate is enough to make it viable in battles again. I understand why the damage was nerfed, but not the healing rate,  Isn't that the point of isida?

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Congrats Isida users, you now get to feel useless like Freeze players have been for the past year now. Have a great time.

And now u have the most OP weapon.

 

Does more damage than Firebird and brings all opponents in range to a complete standstill.  Enjoy!

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Isida is still strong you just need skill to use it.

"you just need skill..."  Nice.

 

How about we nerf your most used weapon ... say cut the damage down 50-60%. And when you complain we'll just say "it's still great. You just need skill to compete with your nerfed turret."

 

That sound fair?

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And now u have the most OP weapon.

 

Does more damage than Firebird and brings all opponents in range to a complete standstill.  Enjoy!

The same damage, and with firebird you will always, always, ALWAYS die afterward unless you have two isidas.  Freeze you can turn your turret and hull and hit it with firebird,  Any other turrets you can stay out of it's range. Okay, maybe the damage is a bit OP, but the freeze effect is perfectly balanced and effective.

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"you just need skill..."  Nice.

 

How about we nerf your most used weapon ... say cut the damage down 50-60%. And when you complain we'll just say "it's still great. You just need skill to compete with your nerfed turret."

 

That sound fair?

Ok, they nerfed railgun, and that's my most used weapon. I actually like my new railgun. And yeah railgun does require skill to use. Check my profile if you don't believe me, railgun is my most used. They nerfed that but you don't see me complaining about it. Do you?

And yeah sounds fair :)

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