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Designed to fail


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To say that this game is now designed for the player to fail is quite accurate. The dev's have made it easier for tanks to end up on their top often with little or no provication. The tanks handle poorly on ramps and many other obsticles, they turn towards obsticles as if someone else is in control and fail to stop quickly only if the tank is in danger of falling or tipping over. The more the tanks are destroyed, the more of the supplies are wasted.

Micro upgrades are a scam that no longer makes players equal, but fills the pockets of the game owners. Upon upgrading the tanks proforms well for a short while, then it's like no difference at all.

I have played this game since the beginning and have witnessed how this new game version greatly benefits the pockets of the game owners.

 

My several accounts have ceased from spending because of the extreme short lifespan of the tanks and the waste of money for the micro-ripoffs.

 

 

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Dn2whi- as much as this is a game, it is a business primarily, and you must treat it as such.  The project's creators are doing an excellent job at earning money for themselves.

 

However, if you see this solely as a game, then do not bring money into the equation. Once you do, it becomes a product that you have bought into to a degree, and many problems arise after that.

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