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Tanki Online V-LOG: Episode 4


semyonkirov
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my idea before in a previous thread regarding the OP of firebird was instead of its ability to combust opponents at max temperature so quickly, and simultaneously also being able to heat up multiple opponents in the same flame, that if it was reduced in capability in a rebalance that it could be countered by any team-mate going near a burning tank he would also catch fire, but only for the time left remaining his team-mate has to cool down, so if his energy bar is low he could also be destroyed.

 

The problem before was as firebirds impact takes a while to effect, it didn't have an instant impact in game, kills can be taken by others preying on weakening opponents, and runners could take a flag without being hindered or stopped in their tracks so firebird was boosted so it can gain almost instant kills aswell as gradual kills to help it keep up with the other turrets and put points on the board...now it has lost range but DPS has increased in its initial stages, though it will cool down quicker therefore firebird will need to target already injured tanks to get a straight kill. The fact that first aids kits are powered up now is bad news for firebird as first aid healing is now unlimited for a set amount of time

Yeah but freeze is underpowered too now and it wasn't overpowered like firebird was. Its screwed

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Yeah but freeze is underpowered too now and it wasn't overpowered like firebird was. Its screwed

True, now the only tactic people ever use with freeze is running around and simply freezing you ._.

 

 

 

 

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Yeah but freeze is underpowered too now and it wasn't overpowered like firebird was. Its screwed

firebird and ricochet were the most quoted by tankers as being OPed, especially on the forums and in the vote, it was just waiting to happen, whereas freeze also got undone by the recent vote that went against it and that might of been taken into consideration. though i must say that im one of those guys that dont use freeze so of course its the one weapons i have to think about after i managed to avoid shaft in CTF, and though its a pain i respect it alot.

 

i dont think freeze was too OPed either, maybe 5% OPed, but it just seems that all the guys that hate being frozen got their way, but some users dislike any weapons they dont use anyway etc, just freeze sticks in the memory and because its effects lasts longer you feel helpless, but even after they are to nerf it and if lots of users still were to use freeze, people will still vote that its one of the turrets they fear most. its been hard done by, by the devs

 

atleast with freeze in its current state, or as in writing ex-state, users had a chance of being saved if a team-mate came to the rescue while freezer is circling him and freezing, whereas with firebird damage carries on even if the firebird is destroyed, so yeah it will be hard on freezers to get that kill and again the problem of other team-mates nipping in to take the kill in the last second more likely especially, however devs do say in the video that over distance loss of effect will be insignificant

 

now with isda being given a new lease of life, have to say that when an isda comes face to face with firebird or freeze, though isda has to come into close quarters into the high damage range the fact it can get 1st bite at maximum weapon capability while theirs is diminished, all the while regenerating health then isda is gonna be boss. therefore because isda is regenerating while freeze isn't you would have to say ideally freeze should have the better range, (and even firebird), but to compound it all most isdas uses hornets, and 90% or more of isdas are hornets, and thats been buffed, so all in all bad news for freeze, you would have thought it being summer time right now, well if you are in the northern hemisphere anyway, that freeze was having a bad enough time anyway... :(

Edited by ATTANKER

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firebird and ricochet were the most quoted by tankers as being OPed, especially on the forums, it was just waiting to happen, whereas freeze got undone by the recent vote that went against it and that might of been taken into consideration. though i must say that im one of those guys that dont use freeze so of course its the one weapons i have to think about after i managed to avoid shaft in CTF, and though its a pain i respect it alot.

 

i dont think freeze was too OPed either, maybe 5% OPed, but it just seems that all the guys that hate being frozen got their way, but some users dislike any weapons they dont use anyway etc, just freeze sticks in the memory and because its effects lasts longer you feel helpless, but even after they are to nerf it and if lots of users still were to use freeze, people will still vote that its one of the turrets they fear most. its been hard done by, by the devs

 

atleast with freeze in its current state, or as in writing ex-state, users had a chance of being saved if a team-mate came to the rescue while freezer is circling him and freezing, whereas with firebird damage carries on even if the firebird is destroyed, so yeah it will be hard on freezers to get that kill and again the problem of other team-mates nipping in to take the kill in the last second more likely especially however devs do say in the video that over distance loss of effect will be insignificant

 

now with isda being given a new lease of life, have to say that when an isda comes face to face with firebird or freeze, though isda has to come into close quarters into the high damage range the fact it can get 1st bite at maximum weapon capability while theirs is diminished, all the while regenerating health then isda is gonna be boss. therefore because isda is regenerating while freeze isn't you would have to say ideally freeze should have the better range, (and even firebird), but to compound it all most isdas uses hornets, and 90% or more of isdas are hornets, and thats been buffed, so all in all bad news for freeze, you would have thought it being summer time right now, well if you are in the northern hemisphere anyway, that freeze was having a bad enough time anyway... :(

o_O

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now with isda being given a new lease of life, have to say that when an isda comes face to face with firebird or freeze, though isda has to come into close quarters into the high damage range the fact it can get 1st bite at maximum weapon capability while theirs is diminished, all the while regenerating health then isda is gonna be boss. therefore because isda is regenerating while freeze isn't you would have to say ideally freeze should have the better range, (and even firebird), but to compound it all most isdas uses hornets, and 90% or more of isdas are hornets, and thats been buffed, so all in all bad news for freeze, you would have thought it being summer time right now, well if you are in the northern hemisphere anyway, that freeze was having a bad enough time anyway... :(

Well its too late now, and anyway its not just isda what about ricochet, thunder, twins and smoky, they can come near to me and kill me quick and I cannot get close enough to them. The ricochet being downgraded doesn't help me because they just come towards me but not close enough, so forget it. Maybe I battle at silence only now as its small and only map good for freeze.

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i would lik to talk about the factor of hp/speed that have been counted on to differentiate btw different hulls and it was 30/1

. thats y titan will turn usless on facing mammoth as its speed got nerfed together with its hp  ..as titan will be 390/6 speed vs mammoth 420/5..

athe same time wasp will turn useless  vs hornet as wasp will be of 180/13 vs hornet of 210/12.   may be to solve this then you can add more stability to wasp and more maneuravibility to titan .... or make wasp of 200 hp and keep titan as it was ....also regarding hunter as everybody from experience know that a 1 difference in speed doesnt really make a difference and that will turn hunter into a useless hull again .. iam not worried i have them all but just saying my opinion. while for isida was supposed to basically be a healing turret rather than a terminator ..  freeze must increase in range little more than what u gave  of 5 meters and fire must have further range as other tanks can runaway easily and while using wasp u will be killed before u finish half ur load.  or both freeze and fire must have a faster damage

Edited by USA-POWER

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^ Thank you.

 

I mostly agree with USA-POWER. The light and heavy hulls are find as is, you do not need to changed them! A few changes to the medium hulls are good, but really what everyone was upset about after this latest rebalance was the turrets! So please focus on those, and leave the hulls alone. If it's not broken, don't fix it!

Edited by Vettefan22

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I want to know how the admins and the staff gives the prizes for the winners in V-LOG questions.


I mean how do they choose the guys???

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