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Creativity in 3D - Blender


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I just figured out how to export blender models into starlogo, an easy programming tool that I'm using that's really good for learning programming.  So now I can use my tanks in a tank battle game I'm making named War Turtle (Instead of war thunder), since the default character is a turtle.  I will also be making a game with some friends called Grand Theft Turtle.

That software is developed by MIT. Must check out! 

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after seeing tutorial here. i made this.

(Picture)

now i wnna to do further studies ,i.e., how to insert building n road in blender

If its buildings from tanks Testing Tool its the same as tankviewer, import the .3ds from the folder and the texture from its folder.

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If its buildings from tanks Testing Tool its the same as tankviewer, import the .3ds from the folder and the texture from its folder.

but i m not sure about

which texture is part of wich .3d

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but i m not sure about

which texture is part of wich .3d

I found that the name of the texture goes with the name of the .3ds.  At least in the version I have that seems to be different then the normal one.

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U can't export the whole map as a single entity. You'll have to deal with every objects separately which although isn't that difficult is time consuming. 

Here's a finished render of my Blender map...

Scene2_zps340b168e.png

The buildings on the left are named "nubu", the wooden cabins on the right- "smhouse" and the road-"tile". 

Edited by shadewarttt

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Found these from a while ago:

 

 

 

dVWf1vf.png

 

UwaGzWW.png

 

Made those with cinema 4d R13 studio and photoshop cs6. I got the programs for a huge discount because I'm enrolled in my school's photography and engineering programs :D

 

 

Edited by Notchfan
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