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New Hulls And Guns


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I think that they should make a MLRS-type thing that has long range and can fire 12 rockets that are inaccurate but do splash damage, and recharges like Rico or hammer, with the name flare or something.

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I agree with this idea. We need new guns and other stuff.

Maybe we need to do a mission to earn item upgrade? 0.05 % of getting this mission should be fine. When player gets one item, he needs to get another one. Those missions cant be done by accident like destroy 9.999 tanks or so, but something even more special where you have to do that thing ONLY and nothing else.

Hull upgrade [wasp]

Hull upgrade [hornet]

Then player gets new garage tab called Hybrids and he can select Wasp item+ Hornet item and woala! If he want to get back hes items, he have to pay 200k to get hes hornet and wasp back but without keeping hybrid. Hybrid has 100 MU's

 

So player can modify each hull and gun but it costs alot of time.

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They are making a hovercraft :D

Not making, "planning" to make. And even that information is from 4 years ago, so I'm more than certain that developers' plans have greatly changed since then.

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Actually something that could be awesome would be a shield turret or a wall turret perhaps when deployed it stays deployed for as long as the charge lasts and negates all damage from turret except for rails and shafts ( shaft because they can snipe the actual tank and not hit the shield) and it should also deflect ricochet back at the player firing and also deflect splash damage back to turrets like thunder or striker it will not do any thing in the offensive side but aids it things of sorts like sieging, protecting the flag and so on and so forth. ( XD the turret could be called "Trump") Its size adjusts to the hulls being used for examply with a mammoth it can cover the whole side while it proves almost useless on a wasp. this turret is particulary vulnerable to mines. Despite not doing any damage it should increase the power of the tank slighty( pushing power) opening oppertunities for gold box hunters.

This was just a thought i made on a whim, i mean hey if i have a chance to contribute might as well try.

-Alan

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This is another idea i had how about a wheeled kind of hull  that is extremely fast and can drift but gives up armor for the tires used and it should have a special weakness when shot at by vulcan for a chance to be immobilized for 3 seconds ( because tires get shot out). it would look like an apc and it would have an armor rating in between wasp and hornet and hitbox will be considerably small.

 

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how about adding a turret that is again bullet based and does quite a lot of damage ( slightly higher than that of rail and lower than shaft) it would have the reload time of on hammer shot and the con is its has a lot of recoil and can miss it has no splash damage but its speciality is weakness it can decrease the armor of a tank when shot because the armor is ripped kind of deal so yeah another idea

 XD

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