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Ideas and suggestions!


semyonkirov

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Dear Tankmen,

 

I understand that this idea has been discussed SEVERAL times, but I have a "nerfed" version of the idea.

 

The sell button. It's been posted about for tanki generations, but always denied, because the players have access to sell their Garage items EVERYDAY. So, why not chage that? Why not make it a YEARLY GARAGE CLEANOUT, where once a year, players may be able to throw out their junk items out and recieve 25-50% of the actual price? OR even not get any crystals back at all? Is THIS abuse of the sell button!?

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I expect this has already been mentioned but here goes :)

it would be a good idea to limit the amount of time that a tank still stays in your way after it`s been blown up

I`m not sure about anyone else but it`s quite annoying that when you have blown 1 up & need to get past the enemy tank is still there for a short time preventing you getting past quickly

wasting vital seconds for instance if your trying to grab a flag giving the enemy extra time to stop you in some cases.

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I think we should be able to buy xp in the garage again, and make a limit on it to prevent buyers buying too much at once.

No just no. Xp to me means experience so it would take away that meaning if you can just buy it.

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In this thread you can share your ideas on how the game can be improved. The topic will be regularly checked.

If your idea has been deleted, it means that it will never be implemented.

Dear friends what do you think of Tanki gifts  :tank:  to our Tanki friends on an everyday basis and get them back as well if your gift is accepted. Gifts can be Supplies and Crystals.  Thanks for reading.  :)

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About viking, I think viking M3 is too slow. You pay a lot for only 20 hp and 0,5 more speed, barrely noticable you bought it M3 when playing.

I think they should make viking's speed like 7 and hp 250, and maybe dictator M3 260 hp because its too close else.

Nah Viking and dictator are perfect. Dictator isn't too strong compared to dictator which is something I'm not happy with. Lol ur waiting all the for generalisimo for extra 13 hp or something. I think Viking m3 isn't very good compared to other hulls

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Nah Viking and dictator are perfect. Dictator isn't too strong compared to dictator which is something I'm not happy with. Lol ur waiting all the for generalisimo for extra 13 hp or something. I think Viking m3 isn't very good compared to other hulls

depends on your position in the field, hunter is front defence-attack , viking is for well everything but lacks some speed and dictator is useless if you are againt mamoths which we always are in high ranked games

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I think m3 viking should have more hp than m3 dictator, at m0, the 2 hulls are both a good balance but at m1, they have the same health but dictator is faster and at m2, dictator has better speed but less hp and at m3, dictator is officially better than viking :(  :(  :(

 

Viking is my favorite :(

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It would be interesting if instead of when your tank spawns it falls a couple of meters it spawns out of the ground.

I have seen it before back when tanki lagged a lot, it was crazycool, it will just be more entertaining for players i guess, maybe even an option to choose the spawn animation.

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I think m3 viking should have more hp than m3 dictator, at m0, the 2 hulls are both a good balance but at m1, they have the same health but dictator is faster and at m2, dictator has better speed but less hp and at m3, dictator is officially better than viking :(  :(  :(

 

Viking is my favorite :(

Well, from what I've heard, Dictator is taller than Viking, but Viking is fatter than Dictator. Also, At M1, they have about the same health, yet Dictator has more speed. At M2, they have about the same speed, yet Viking has more health. At M3, Dictator wins in both areas. It used to be unlocked at Generalissimo, but with those product kits, not anymore.  :(

 

It would be interesting if instead of when your tank spawns it falls a couple of meters it spawns out of the ground.

I have seen it before back when tanki lagged a lot, it was crazycool, it will just be more entertaining for players i guess, maybe even an option to choose the spawn animation.

 

How can your tank fall a couple of meters and spawn out of the ground as well?  :wacko:

 

We will talk about supplies 

 

a new supplies can be added its called << double fast reload >>. the reload will give 30 % faster for the turrets to reload . 

 

and need to change the supplies kit and add my supplies idea .

 

thanks.

Holy moly! Imagine Twins with this!!! And on double power, too OP. And why double fast reload when it's only 30%?  

 

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To buy, or not to buy.

Tanki is a free game, anyone can make an account and play the game and have access to every map as they rank up.

The down side of being a free player, you must earn every crystal in battle, and the occasional bonus, prize or appreciation handout will only give you enough crystals from recruit to generalissimo to acquire 25% of the unlockable items in your garage; IE: 2 hulls upgraded to M3, 2 Turrets upgraded to M3 and 13 protective paints of which only 2 or 3 will be of any use to you by the time you reach generalissimo.

Some would say "that sounds more like a demo than a free game"

I see so much sadness in the forum from players who purchased 3 or 4 combos at low ranks and cannot compete now as they have no crystals and have no way of competing now at higher ranks and all they do now is farm crystals in the games and jump from game to game in search of falling gold, rather than battle for their team and battle fund.

So many of these players leave the game never to return, the others start to buy, but the cost to buy is not for the faint of heart, I have spent well over $200 US, and a player like Generalissimo Anonymous, a self-professed buyer who has acquired a complete garage, most likely spent $800 US or more to have every hull, turret, and paint in the game, these players are few and they give Tanki revenue for a very short period of time.

Increases to the battle funds as well as a restructuring of the unlockable items cost to be more evenly priced throughout the ranks would make it possible for free players to acquire at least 50% of the unlockable upgrades and give every player a more varied game play experience while reducing the cost for buyers, this in turn would generate more revenue to Tanki as many, many more players would be able to afford to upgrade their garages at a cost that the vast majority of players could afford, if the cost relationship between rank and unlockables cost $10 a month vs the $30 to $40 a month it presently costs to have the full garage package, it would make everyone happier as the free players would be able to compete well against anyone including the buyers.

One option would be a Crystal Doubler purchased for real money every month that would double your crystal revenue from battles during the month, if you purchased one each month you would have enough crystals to purchase all the available unlockables. This would create solid monthly revenue for Tanki, right now the purchases must be like a rollercoaster for Tanki, with sales in the game enticing players to buy then subside, always looking for new ways to encourage players to buy through sales and deadlines, and this includes the new MUs and product kits.

Sell a candy for $100 and 100 millionaires will get one, sell them for a $1 and you will sell millions.

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