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Ideas and suggestions!


semyonkirov

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a very good idea is smthing like a bomb that we can throw it would be a good idea for close rang gun suck as freeze isida and firebird, they would be like 300 each ad reload time 30 seconds if you get them as daily it would in the quantity of med kits they would do 50 damage (not to crazy)

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My idea is a Short Range kit=m3 Firebird,m2 Wasp,some paint and drugs.  Price=3500

 

Long Range kit=m3 Shaft,m2 Mammoth, paint and drugs.  Price=45000

 

Mid Range kit=m3 Twins,m2 Hunter,paint and drugs.  Price=42000

 

Please make these kits,they would be awesome!! 

 

Thanks for the micro-upgrades!!

 

Jasper 

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My idea is a Short Range kit=m3 Firebird,m2 Wasp,some paint and drugs.  Price=3500

 

Long Range kit=m3 Shaft,m2 Mammoth, paint and drugs.  Price=45000

 

Mid Range kit=m3 Twins,m2 Hunter,paint and drugs.  Price=42000

 

Please make these kits,they would be awesome!! 

 

Thanks for the micro-upgrades!!

 

Jasper 

you from nz?

Thats the same idea i had.

Read page 1.

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Druggers pay for an advantage, we don't pay to just have icons above our heads

Its simply too much of an advantage. Buyers deserve an advantage, but it should not be such a drastic effect. It should not cause such extreme frustration throughout the games community. It should not be something that some players quit over. It should not be something that gives a non-buyer little to no chance... and I'm talking about heavy, heavy druggers. You all know who you are.

 

The sad thing is all druggers realize they are way too OP. Perhaps if the supplies increased power by 150%, rather than the current 200%, then it would be great.... but 200% power that lasts a minute every 15 seconds, with health kits.. its TOO MUCH.

 

Seriously, 'double power/armor'.... 1 mediocre drugger = 2 skilled players power. Imagine a 10v10 Silence match... if there are 7 druggers on one team, and 2 on the other, this is basically like playing a 17v12 player game... which is extremely unfair.

 

And by the way, in the above example, '1 = 2' is an understatement. 1 Mediocre drugger can easily kill 3 non-druggers who are more skilled, with ease.

 

Its. Just. Too. Much. Too many people agree with me on this one for you to try to defend yourself with "druggers dont pay just to have icons over their heads." #Sorrynotsorry.

 

Something needs to be adjusted to make this game better for everyone, and the increasing of cool-down times on drugs is one sufficient way of doing this. Another would be to decrease the power of drugs to a small degree.

 

~~~~~~~~~~~~~~

 

And you know what? If the power of drugs were decreased a bit, or the cooldowns were increased, it would actually make the game MORE fun for DRUGGERS, because they would need to become more skilled players, not relying on drugs all the time. Strategical gameplay is what makes a game fun, and pressing 2-3-4 is an easy way out of needing skill. Thats one big reason there are so many noobs at higher ranks who drug and can't even turn their turret. The drugs are so overpowered that they never even had to learn how to turn it, because they didn't need to. What a shame.

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Pro battles should disable the use of supplies 100%, just like NSB's did. Please fix this ASAP, otherwise there is nothing 'Pro' about Pro battles.

 

A Pro Battle should be a No-Supplies-Battle with more options (MU's/Crystal/SupplyDrops/etc) But turn supplies OFF 100% (12345)

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17 vs 12? Your math have serious flaws, i've killed a WHOLE team of players on your rank with one set of drugs, Silence map, mammoth+twins M3. It's extremally fun harrass whining girls like you who like to play with big boys. If you rank up enough, you'll see the top players have drugs AND skills. Just keep playing at your level. 

I'm not talking about people at generalissimo ranks.. If you read my posts, they're about mid-rank matches at my level, and below. From Warrant Officer 1 -> Brigadier, there are TONS of heavy druggers in every single match.

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Maybe if there was a sell button  the item could be classed as 2nd hand etc players could get back a % of crystals & then if you do decide to sell & then want it back in the future you will have to start again from M0 at the full price & then cant sell the previously sold items again

so you get to sell & tanki gets crystals back in the future so hopefully everyone's happy :)

 

possible ? :)

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The majority that drug, buyers and without US, this game wouldn't be free and tanki would be out of business,

 

So why, should we now be restricted the advantage that we payed for. I hear it so many times its so frustrating. Because if it wasnt for us buyers, you wouldn't be playing this game.

 

So by all means, we should get an advantage cause the drugging system is fair.

 

Same with kits, I run around at Wo5 with Viking M2 and the amount of hate I get is ridiculous, if we pay for something, we should be rewarded.

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The majority that drug, buyers and without US, this game wouldn't be free and tanki would be out of business,

 

So why, should we now be restricted the advantage that we payed for. I hear it so many times its so frustrating. Because if it wasnt for us buyers, you wouldn't be playing this game.

 

So by all means, we should get an advantage cause the drugging system is fair.

 

Same with kits, I run around at Wo5 with Viking M2 and the amount of hate I get is ridiculous, if we pay for something, we should be rewarded.

You're being rewarded TOO MUCH. When a kid gets an A on his 5th grade test, you don't buy him a Lamborghini. You give him an extra hour to stay up on the weekends before bedtime.

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You're being rewarded TOO MUCH. When a kid gets an A on his 5th grade test, you don't buy him a Lamborghini. You give him an extra hour to stay up on the weekends before bedtime.

That analogy is completely out of concept,

 

we keep tanki alive, if it wasn't for us you would not be playing this game for free, if someone was the only reason your business was running, of course they will get better treatment.

 

They need to give us buyers an incentive to buy more, and at the moment they are doing just that. If they lowered the things we get when we buy, they will be bust very very soon.

 

It's just a jealous few that think it's unfair cause they don't buy anything, you gotta pay for things you like.

 

Tanki without good deals for buyers = buyers stop buying

 

Buyers stop buying = no more tanki

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Buyers will still buy, even if their advantages are reduced by 10%. I'm not asking for any more than 10%... increasing drugs cooldown by 10 seconds is not going to hinder them hardly at all. I'm not jealous, I wish only for the game to be more enjoyable for everyone. A slight increase of cooldown in drugs will do this for a large number of players, that is all.

 

And btw, I HAVE bought things on Tanki. I've purchased around 200k crystals, but I didn't buy drugs with any of it, nor did I buy any kits. Buyers have more than enough incentive to make purchases here. Buyers should indeed have good deals, I fully agree with it in every way. I might even purchase more crystals in the future, but that isnt the point. The point is that drug use is simply too overpowered when spammed constantly over the period of an entire match.

 

I am 100% okay with hull kits, paint kits, MU's, and the purchase of drugs, but I want specifically drugs to be slightly less potent.

 

I'm really not asking for much, and I am not playing this game for free as I have bought in the past.

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Maybe if there was a sell button  the item could be classed as 2nd hand etc players could get back a % of crystals & then if you do decide to sell & then want it back in the future you will have to start again from M0 at the full price & then cant sell the previously sold items again

 

so you get to sell & tanki gets crystals back in the future so hopefully everyone's happy :)

 

 

possible ? :)

No, I will tell you why .. 

 

 

When there is discount of 50% someone will buy a lot of things ... so when the discount is over he will could sell them in full price or 100% -51% so he will get more crystals ...

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