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Ideas and suggestions!


semyonkirov

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ExtremeTank, on 12 Feb 2014 - 01:30, said:snapback.png

A good suggestion:

Ability to sort battles by rank/map

E.g. Maps would be sorted alphabetically 

For the ranks, the top battles would be where your rank is highest and the bottom maps would be the maps where Gens would be highest rank.

Yes, generally speaking, increasing sorting criteria would lead to a better and easier battle choice. The top would be a hierarchical sorting keys (first key one, then key two, etc.) like in serious database software tools.

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I have the right to create Map Not be able to enter For example Freeze Or Can Enter only Railgun
And more Fenced in Maps Island,Polygon and others The player will not be able to kill your self :)

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I think is best idea they said other players, selling stuff from garage, maybe paints we dont need for 50 % price. In WOT there are this option and similar game, way Tanki dont put this option? 

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Autobalance solves the problem, and sometime heavy buyer which buy loads of supplies+tank kits join losing time and drug to win.

It does not solve the problem at all. It does not prevent a generalissimo to join a team of four drugging generalissimos fighting against four majors and leading by 15 flags to 0. So it doesn't really do it's job.

 

Nerf freeze!

And smoky M3 is op too. It's pretty annoying without the russian roulette but with critical hit it's nonsense.

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Ave Comrades !


i got a idea that if mortars could bombard the tanks irregularly during the game then it could increase the excitement of the games.


and the notifications can come in red ; for example :


 


Mortars ! Get To Cover !


Time : 150


 


Please Note 150 is in SECONDS.


:)


Awaiting reply.


Thank You.


 


Sincerely,


BlitzPanzer12345

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There can be dropped an xp box with 1000 xp in it just like goldbox

that would be really interesting.. but i dunno if it will ever happen. if you ask me, it would be a cheap way of getting exp if it dropped constantly and you kept getting it. but its not a bad suggestion.

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Uhh.

 

They won't do that. Players that were around and wanted it got it. If you weren't around back then,sorry.

 

I also have an idea for a Hull. This hull can extend out into a bridge. It'd be sorta like Viking + Hornet. If the enemy had mined up every entry point they could,(other than falling out of the sky) then you could use that to possibly get your team over a hole or gap in the ground. ;)

interesting hull idea. did you check out my hull idea? for a tank called Serpent?

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So...

Ideas

 

A wall builder turret that can build walls. these take time to build and can be destroyed.

A invisible paint that isn't really invisible but does, like a chameleon, change its colour to its background.

Headlights I think are a great idea but you would need a night map to go with it.

Crystals on your birthday.

The ability to connect accounts not just to emails, but to things like Facebook and Twitter.

A "magic man" AI, of which there is one in each server and if killed gives XP and crystals. Should be really strong and aims at everyone who comes near except flag bearers.

Just ideas, but weren't cars ideas?  :huh:

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BEST IDEA FOR SYSTEM KICK

 

Hi all,

[small story]

recently i gt many kick due fund crystal. I enter battle and my team was losing so i change game and we was going to win in MODE (CONTROL POINT) when was just  1 point to win game player (russian) begin to kick , they kick me and other player under me becoz of FUND battle its not FAIR.

 

[idea]

MY idea is that KICK SYSTEM must start in first time not in 5 minut becoz if we see player Mult/cheat we can kick him directly .

 

and when player playing around 10 minut and no one kick him so here must SYSTEM KICK STOP for him.

 

SO no one will be sad for gt unfair kick when he/she playing alot of time and lost drug than last think gt kick due fund crystral

 

PLEASE ADMIN TAKE THIS AS IMPORTANT THINK AND TELL DEVELEPPMENT FOR THAT PLEASE

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I suggest a new gamemode…

 

 It would be a gamemode called something like “protect the flag”. You can take the flag of your team, to protect it, and if the other team touch your flag, they score a point and return the flag. I think it would be cool.

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Here's Another One Of My Ideas, Wouldn't It Be Cool If We Were Able To Add *Extra Turret Protection*, By This I Don't Mean The Micro Upgrading, I Mean That We Are Able To Add More Turret Protection.{Example: Alien Paint has 24% Isida ,5% Thunder and 5% Freeze Proof, What If We Were Able To Add Another Turret Protection, Like Adding "Railgun" and It Might Cost You 10,000 Crystals Or What Ever Price "The Tanki Team" Wants To Put Them. So When You Buy The Add The "Railgun" Turret, The Alien Paint Will Now Have Isida,Thunder,Freeze And Railgun Proof. "The Tanki Team" Will Decide How Much It Will Cost To Add/Buy The New Turret Proof, They Will Also Decide At How Much Percent% Will The Paint Be When Bought.

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What about converting supplies? Everyone knows what it's like to have let's say for example a bunch of nitros. You could take like 50 nitros and turn them into 50 attack or defense powers or mines, or even 25 of one of those drugs. So people can get rid of all those supplies just sitting around and turn them into something they need.  :huh:

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I have an idea for a kind of building in a map. Well, it's not an actual idea as it isn't very ''original,'' so this is more of a suggestion. A sniper tower. I'd like it more to look like Castle towers. Something like this->

 

107pa1x.png

 

Then there would be some kind of opening for the tank to stick their turrets out, aim, and fire. There would be multiple levels inside, and it'd be a very TALL tower. I don't want it wide, I want it tall. Furthermore, when you first enter the door, you'd have a spiral staircase going upwards. It would be steep. Each complete circle you drive leads to another layer. Each layer does have an opening in the walls for tanks to aim, of course.

 

Then there would be the top floor, which is on top of the Tower, which has no roof.

 

I'd like this to be implemented because sure we have ''camp'' spots, but mostly it's just sitting on a cliff. . . .

 

It'd be fun for TDM, because well, obviously it's meant for killing.

 

In DM's, maybe a smaller version of the tower so it'll only fit like 1-2 people. It'd be in big maps of course. Such maps like Esplanade or The Lost Temple.

 

In CTF, perhaps the Flag is on top of the tower? And you can make the tower so that it'd be bigger, somewhat like a castle?

 

Another idea, Walls with holes in the middle of them. Like, big stone walls, with windows on them. It could be part of a cave map where it's like a huge maze and tanks can use these to surprise other tanks. All weapons can use these. Firebirds can use these to surprise, Freezes same, and Snipers can use these to camp.

 

Adding to my tower suggestion, how about a map which has two huge towers. There is a flag on top of each of them, CTF-wise. The towers could be connected a total of four ways.

 

  • The first way would be underground. Each tower would have a basement. And there would be a short tunnel leading to each other's base, where there'd be a big cave/clearing. That's where the underground battlefield would be, and the field would be littered with rocks, crates, and other debris. And this would be EXCELLENT for future updates. The underground fighting system could be pitch black, with a light here and there. Players would use Tank Headlights and their own turret's ammunition to light the way! It'd be epic, with your hearts pounding, who will you bump into next? Enemy or Foe?
  • The second way would be at Ground level. There'd be walls/rocks and pits/craters outside the towers in your way however. Though both towers would have open doors at ground level. Although this idea sounds bad since ground hazards AND snipers staring at you, Supplies would drop outside of the towers, enticing many to engage there hoping to grab a power-up or two.
  • The 3rd way would be mid-level.  The two towers would be connected by a big tunnel in the middle. Players there would engage in battle. This is an advantage because if you manage to drive back the opponents all the way, you'll easily scale to the top since you're already half-way up the tower.
  • The 4th way is a bridge on the top-most floor, connected to both of the Towers. Remember, the flag is also on top. So if you manage to drive across the top bridge, you'll have immediate access to the flag. However, it sounds way too easy, doesn't it? The thing is, not only will enemy snipers be staring at you, but the Bridge will be extremely narrow. So not only can you fall, but enemies can knock/push you off and it'll be a big fall.

This is a rough sketch of how I see it. Thanks to Flae for introducing me to this website when I went on his Creativity topic quite a while ago. :)

http://sketchtoy.com/59022950

The 3rd passage is not a road, it's supposed to be a stone tunnel. The ''boxes'' are supposed to be windows to let light in. :P

 

Of course the 1st and 2nd path should be MUCH more detailed. . . .

As for the 4th passage, I want it to be extremely narrow. :P

And I know, it's a bad drawing, but it's just a very ROUGH sketch. . .a VERY general idea of it. Such as at ground level, there should be MUCH more hazards than just two boxes. .. . .

Maybe some craters like how you did in Massacre map, some walls, rusty tanks, etc. Maybe even some new terrains.

 

And for the basement/underground, or in other words the 1st passage I mentioned, should be like a pitch black cave like map. Should be lots of rocks, walls, etc. Should be LIKE a simple maze.  . .

 

And maybe since it's pitch black, pits that you can fall through and die, or just pits that trap you. . .

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

And another suggestion, should Shaft have some sort of Night-vision when Night-mode arrives?

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i wish for a button that we can talk to our freinds without going in a map their playing it like invition request we can have chattiing button to like if someone saying hi it will come to me to in a box and i can reply too.  :lol:  :) 

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