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Ideas and suggestions!


semyonkirov

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I still suggestion resale the equipments

ex If I bought freeze =100k crys I can resale it to tanki =50k crys (50% cheaper )

everyone want to clean up his garage there are useless things like paints when we were low ranks

They won't add this, already said a million times so why are you still asking for it?

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Get new turrets and hulls!

 

for example

a hull that would float, it would easily descend from heights but it would easily get off aimed when fired at.

 

a turret that would be like shotgun, deadly at close range not good at long range and would take more time to reload

turret like a grenade throwing thing which throw  grenades that would blast,how about that

Or mine:

I have an awesome idea for new turret:

Rocket launcher:

Rate of fire:

  Every rocket will cost half of ammo and ammo will restore slowly.

Effect:

  The rocket will not instantly teleport to target, but will slowly fly.

  The rocket will explode on impact and will deal more damage to hitted target then around.

  The rocket will weakly aim at the target when close.

Controls:

  There will be no delay between fireing these two rockets, so you can fire them at same time by pressing spacebar twice.

  When you hold spacebar longly, you will go to sniper mode, which will be like shaft sniper mode.

Side upgrades:

  Explosion damage;

  Impakt damage;

  Homing accuarity

 

(I am from Slovakia, so I am not good at english)

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How about making the the new ability to change tanks or buy in battle able to be able to

Switch quickly like in beginning of garage making it so that instead of the stuff that normally there

make it so that the tank or paint that you used befor to be there so there is easy access to what you used befor. Because i use 2 terrets and i hate keeping to have to look for it!

R u form mars, Dolan?

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Here is what I would love to see changed/added to the game:

 

  1. Recover unused mines at the end of a game:  I can understand letting mines disappear when a tank is destroyed or self-destructed but at the end of the game it would be nice to recover undetonated mines. 
  2. Flip-charge: if we flip over, we can detonate a charge that flips the tank upright again. Charge maybe 150 crystals each and to keep things more fair maybe set a delay just as you do with self-destruct, but not quite as long. Maybe 5 secs.
  3. More underground tunnels: I love what you did with the Iran map. Would like to see more frequent use of tunnels or mazes that connect specific buildings.
  4. More underground maps: you could create sewer systems, mines (imagine a cool cave system terrain underground with a mountain map above it.
  5. Introduce mortar-type rounds as an upgrade to a turret: 
    • allow us to set angle, direction and different charge strengths. 
    • something that we can see and hear coming would really add to the experience. An explosion even if no tank is nearby
    • calculate shrapnel damage
  6. Evening and dusk fighting: with lower light conditions it'd really add to the game
  7. Night vision: and this would be ridiculously cool in a night fighting game

Anyway, awesome game. I love it.

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Tlgon suggested that you enter the tank  Titan + mammoth

Not to sabotage bites  Supplies because of what extraneous interference     Titan + mammoth

    defense and appreciate we take science?

Please corresponding situation in Hama

  Thank you ...

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hello guyz i  here because i have idea for <<<<<< Tanki Online >>>>>>

Please add the Brazilian language ::::  because it is a good language and has a lot of people playing 

 

look : languagetable.jpg

 

I voted in hulls and weapons new...

70% on sale is very good, maybe 2 times a week

crystals 20 drop because 10 is fancy XD

when a player makes years 
receives a prize in the game
 
 
thats allll and have a good dayyyy :))

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I have a very good sugestion but i don't want to write because you will never understand that.Ex:You bought a lot of m1 weapons(in my case) but now you want some m2 weapons but you spent all your crystalvs on m1 weapons.Here is the solution:Tanki can give us a percent of crystals spent on m1's and buy m2...I hope tanki like my idea because many tankers make like me.I forgot to tell you this: if tanki give cry for m1, the m1's will become m0

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Hi every1, i got this idea wich i think would be very good for tanki online batles, wich is an option called "spectate" for players (as mods and cyberspot already have...) to join a room at theire choice and watch whats going on, on the selected room/map like a live stream for example. Give me your opinions about this idea  ;)

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Why not add a vertical axis to the view of your tank in the garage?

 

Sometimes you want to view your tank's silhouette. 

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Hello My idea is like today can be used Godmode_On paint another painting and will use that do not sell this by placing another name that already has a price of 3000 as hico crystals with moon walker were sold at prices good 

you can sell it to 3000 or higher that can be obtained from private please everyone would like to sell this painting: D (my other idea is that if you sell this amazing painting has the ability to be enhanced with micro updates with possibility of obtaining 5 or more protective with all the weapons at a fair price and high good profit for that in the game) 

Please sell this amazing painting

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Tanki should add French and Arabic to the different language servers, since I see a lot of, particularly Canadians (GO CANADA), and people in the forum who are Arabic.

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Mrehaaa Please deliver this message to the Director of the idea of ​​the game Tanki Online

I ING proposal on the servers. He 

What do you think we are doing Bsarfer Arabic Arabs is true that we learn the English I was there one of us who are not good at, so please do Bsarfer Arabic. 

Do you yourself will be asked to translation? 

I have a group of people we decided this idea and we presented Ali with Facebook to Cefankm I do not reply. 

We said maybe there's hope that we sent the idea to the co-founders of the legislature directly 

And my group and I hope you approve the application 

Thanks for your time

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Hi,

I'd like to see more evenly matched battles and a greater choice of battles.

 

The problem:

At the moment you join a server and there may be 30-40 battles available to you.  However, it's likely that you are excluded from 5 times that number of battles due to rank restrictions (I've just made this figure up and haven't done any serious research on it!).  Of these 30-40 battles many will feature ranks considerably higher than your own.  Pitching your m1 hull against an m3 gun isn't going to end well!  We've all been in battles where the lower ranks have made significant contributions, but there are also many such battles where they are little more than canon fodder and the more experienced players get frustrated by the lack of comparable skill and equipment.  There will also be battles in which there are too few players to make a decent game.  You can join and hope that others will join too, but it doesn't always happen.  If the amount of time you have to play is limited it's frustrating to waste it on such a battle.  The answer is to log out of the server you're in and go look at another server, but this is a waste of time too!  I'm not a network expert but I wonder whether the changes from one server to another put extra strain on the bandwidth?

 

The answer:

 

Put people of similar rank onto the same servers.

Reduce the range of ranks permitted in games so there are fewer mis-matches.

 

How to do it:

 

My suggestion is that Tanki should change the log in system.

You should have to log in before you choose your server. This could be achieved by linking the log-in to the server that currently runs the home page.

The servers available to you should then be differentiated by rank.  Thus the people with similar tanks would appear on the same servers giving a much greater choice of available battles. Servers would designate the ranks that were allowed with a spread of (for instance) 10 ranks.  These could overlap so that there would be a choice for players.

This should then give people a greater choice of battles as everyone on the server that they've joined is of similar rank.

 

If you adopted the above system, a battle could have no more than 10 ranks.  However I'd give the option to restrict it further, down to as few as 3 ranks if the battle creator wanted it.  It would be up to players to decide whether they wanted to join a tightly restricted battle or a more open one.  Because the servers are now rank-arranged, there should be sufficient people to make this viable,  (This would also help alleviate the problem cited by some players who felt that the kicking system was the only way to achieve battles which matched players properly. especially at higher ranks),

 

The downside:

 

The significant downside that I can see to users would be that the chatrooms would become rank orientated.  At the moment you frequently see higher ranked players giving advice to lower ranked players.  However, there could be a dedicated chatroom server for people as a way around this.

 

Secondly, players who have purchased their way to highly equipped tanks would be restricted to taking on tanks with similar ranks to themselves,  However, they will still be able to play against people 4-9 ranks higher than themselves and will probably rank up quickly due to their superior equipment.

 

Anyway, thanks Tanki for a great game,

 

Papa_da_fluff

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I think it would be pretty cool if there was a "Single-Player" Campaign in Tanki. I understand the amount of work for this would be massive, but I loved the tutorial, and I was hoping there would be more stuff like that, fighting CPU tanks, while defending your country or something.

The way I see it planned out, is you start off with a Smoky and Hunter, as everyone does, and as you complete quest you can "unlock" turrets.

Completing the single-player maps could give you XP, that would be up to the developers, but I'd love this feature to be added.

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...Pitching your m1 hull against an m3 gun isn't going to end well!  We've all been in battles where the lower ranks have made significant contributions, but there are also many such battles where they are little more than canon fodder and the more experienced players get frustrated by the lack of comparable skill and equipment. ...

 

Papa_da_fluff

Hi Papa_da_fluff,

 

I can understand your point, however, I like to look at it differently. 

 

1. It forces lower rank players to adopt strategies to deal with more powerful enemies. That's a good thing.  In real war sometimes the armies are incredibly mismatched.  Those with less experience and inferior weapons must think more creatively to find ways to defeat the enemy.  It's not impossible. It's more difficult. I've used this to my advantage many times against significantly higher ranked players.

 

2. Sometimes just a fraction of a second matters in a game. On many occasions I would see a situation where a much higher ranked opponent was a second or two from shooting my teammate with the flag, or returning a flag from a tank s/he just destroyed. Even if I know I cannot destroy the opponent, I know I can temporarily block the tank for long enough that a nearby teammate recovers the flag or avoids being destroyed. That might frustrate a higher ranked player, but it shouldn't - it's a solid tactic regardless the rank.

 

3. Players at every rank tend to get hyper-focused on a task so much so that they divert their attention from what is happening to the right, left and rear. I sometimes use my tank to divert a player's attention. If I know my teammate is about to flank them and grab the flag, I'll make my position known from a distance or make a run straight at them. Whatever it takes to keep their attention long enough. They get so focused on blocking/stopping/destroying me that I watch as my teammates sneak up from the rear, take the flag and/or destroy them on the way back. 

 

So I hope we never limit the game play beyond allowing a player to select a range of ranks when creating a game.

 

Tanki is an awesome game....I could not agree more!

 

See you on the field!

 

Jomama_Tanker

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The user interface should allow you to see all battles on every server after you have logged in.

So even if I am on Server 1, I should be able to see battles on other servers aswell.

 

Also battles with manditory time limits. ( 1 hour )

 

Lastly, add a pop-up similar to the one you get when a

friend invites you to a battle with a different sound reading : " you have been playing for 1 hour please take a break"

 

 

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