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Ideas and suggestions!


semyonkirov

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Tanki online should have a new drug called airstrike. An airstrike costs 100 crystals and do 200-400 damage and it is available at warrant officer 1. So you pay 100 crystals for airstrike, and a mini-map of the game should show up, showing all the players. Then you move your mouse and click 3 locations where you want to airstrike, and the airstrike will carry out (if you play cod, you know what i'm talking about). Then the airstrike will have a 10 meter radius and kill anyone within the circle. You can only call in airstrike once every 5 minutes

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who wants tanki to get rid of kits i do they are so unfair i liked the day when i could play tanki and have a chance at doing good but with kits u have third lieutenants with prodigi my fav gun is rail i cant kill them because they drugg and then we lose no matter what when i drugg i still cant beat them refund ppl that got them i liked the simple version of tanki u get what u can get at the rank u are not getting a marshal paint 9 ranks ahead of them its not fair and it makes me want to quit tanki cuz there is no point i dont want to buy and get them cuz then i feel like the cheapo who bought them i want to go throu the ranks and earn stuff, i feel like i have to get a kit to be good cuz everyone has one and u cant win but i dont want to be the problem to someone else,

 

whos with me, speak ur mind tell tanki what u want.

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Take off the gold notification. all it does is ruin the game

No,because it give fair chances of getting it. Ex: Player with mommoth is defending and staying on flag and he never move from there. Then Gold Notification will give him attention that gold is dropping and he will try to get that. If its wasnt then he will never catch a gold.

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Can we have a translator program in battle chat??

like from russian to english .

Yes. Translator in battle so we can know who is talking what.

I think they should have polls about what language player(s) speak's (main language) and then have atleast 3 top language translator. That would be great.

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Yes. Translator in battle so we can know who is talking what.

I think they should have polls about what language player(s) speak's (main language) and then have atleast 3 top language translator. That would be great.

the problem is that during the battle, player don't write the words correctly, so the translator won't translate all the words...

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Devs please give this some thought, I think it would be a great improvement for all players and would definitely help with all this rebalance chaos from the high ranks.Here's my brilliant idea :P : instead of having battles with rank requirements, make the battles have M requirements.

 

First of all, the rank requirements system doesn't seem to work very well. I've seen M2/M2 combo's drugging against poor M0s. Stuff like that leads to an entire team being wiped out, which makes the team that stays in the battle get bored and they leave too.  And, for example, if a Generalissimo got a friend to join Tanki and wants to play with him, he can't because of rank requirements. With  M-level requirements, the Generalissimo could just equip M0 level equipment and he could play with his friend. 

 

M-level requirements would also help with all the non-buyers (like me) who constantly get shown up by kit buyers. No matter the rank, everyone can play evenly-matched games. This would help with ill-prepared gamers (also like me), who rank faster than they earn crystals and end up outmatched by their competition because they simply can not afford better equipment.

 

This would also help with the people upset about the rebalance. For ranks up to the Warrant Officers, it's no big deal because we can just change what equipment we use. The high ranks, however, have invested all their hard earned crystals into one or two M2 or M3 combos, and can't simply change what they use. But with M-level requirements, they could use M0's to try them out without being completely dominated.

 

Another issue this would resolve is that many people enjoy the gameplay of more than 1 or 2 combinations. With M-level requirements, these people could either upgrade some combos and play the other combos with lower modifications, or they can focus on M1-ing or M2-ing their entire garage, instead of being forced to save for more expensive M2s or M3s to stay with the competition.

 

Some people may say : Well wouldn't this take away the excitement of getting a new M and dominating the competition for a rank or two? Well, no problem. The M-level requirements don't have to be super strict. M0s could play with M1s, M1s with M2s, M2s with M3s (at the battle-creator's discretion), and/or someone who just bought a new M can continue to play with the lower Ms for say, 30 days or so.

 

I really think this would improve everyone's experience in Tanki. Everyone will be happier. Devs, please think about it. If anyone has anything to add, please do so! Think about it devs!

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Devs please give this some thought, I think it would be a great improvement for all players and would definitely help with all this rebalance chaos from the high ranks.Here's my brilliant idea :P : instead of having battles with rank requirements, make the battles have M requirements.

 

First of all, the rank requirements system doesn't seem to work very well. I've seen M2/M2 combo's drugging against poor M0s. Stuff like that leads to an entire team being wiped out, which makes the team that stays in the battle get bored and they leave too.  And, for example, if a Generalissimo got a friend to join Tanki and wants to play with him, he can't because of rank requirements. With  M-level requirements, the Generalissimo could just equip M0 level equipment and he could play with his friend. 

 

M-level requirements would also help with all the non-buyers (like me) who constantly get shown up by kit buyers. No matter the rank, everyone can play evenly-matched games. This would help with ill-prepared gamers (also like me), who rank faster than they earn crystals and end up outmatched by their competition because they simply can not afford better equipment.

 

This would also help with the people upset about the rebalance. For ranks up to the Warrant Officers, it's no big deal because we can just change what equipment we use. The high ranks, however, have invested all their hard earned crystals into one or two M2 or M3 combos, and can't simply change what they use. But with M-level requirements, they could use M0's to try them out without being completely dominated.

 

Another issue this would resolve is that many people enjoy the gameplay of more than 1 or 2 combinations. With M-level requirements, these people could either upgrade some combos and play the other combos with lower modifications, or they can focus on M1-ing or M2-ing their entire garage, instead of being forced to save for more expensive M2s or M3s to stay with the competition.

 

Some people may say : Well wouldn't this take away the excitement of getting a new M and dominating the competition for a rank or two? Well, no problem. The M-level requirements don't have to be super strict. M0s could play with M1s, M1s with M2s, M2s with M3s (at the battle-creator's discretion), and/or someone who just bought a new M can continue to play with the lower Ms for say, 30 days or so.

 

I really think this would improve everyone's experience in Tanki. Everyone will be happier. Devs, please think about it. If anyone has anything to add, please do so! Think about it devs!

actually, this wouldn't be so good, as this would create discrimination among the high ranks, I've seen pro low rankers that are very good with low level equipment. The main purpose of having better equipment is to easily pwn the rest of the competition, so by doing this, this would ruin the dynamic gameplay. And do you realize how much of a shortage of battles that would make?

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Maybe you can add a different type of crystal box?

 

In Battles with very high funds the 10 crystal boxes...

 

Might be an 100 box ( worth 100 crystals )

 

I am just saying this because It would be cool to bring back the old gold box type thing

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Developers, you need to decrease the Firebird effect. 40 seconds omg. Do you realize how unfair it is?

 

Decrase firebird effect.

 

Exactly.............. Fire is so OP that even when i use M1 hornet with storm(20% fire protection) and a M1 fire burns me for 2- 3seconds the infinitely long after effect kills me!!!!

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I have a hull suggestion. :P

I'd like to suggest a hull that gives a slight rebound affect when hit the ground after dropping. So you know, you bounce a bit. :P

I Or it can give a rebound affect, say, you drive and hit a wall. You'll bounce off from it. LOL.

 

The hull can be circular in shape. :lol: Hah, that'd be a funny hull. :P

 

But yeah, maybe a small rebound affect when your tank drops to the ground? That'd be interesting. . .

 

As for the statistics of it, maybe high in Hp, medium speed, but slow acceleration and it'd be VERY light, so it'd get pushed around a lot from both tanks and impact from turrets. :P

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I think you guys should add a log out butten.  if i want to swich my user account after i remember password i have to clear history

Man, when your'e in the Tanki lobby or in the Garage, you can press the red-backgrounded X button and it will log you out, and when you do that the next time you'll enter Tanki it won't login to your account automatically but will ask for Username&Password. Of course if you don't want your account to be remembered, simply clear the "Remember me" checkbox in the login form, and that's all!

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I wannt back the old looks of the LIGHTS.

I mean the old isida pins have 2 lights like she got green eyes, but in the future i wish it looks light blue.

The old shaft red lights was so awesome when reach M3 and all M's before.

The twins have green on top.

The railgun have turret covered by red lights.

Ricochet and all turrets and hulls have great lights in the old times.

Please add back the LIGHTS!

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I wannt back the old looks of the LIGHTS.

I mean the old isida pins have 2 lights like she got green eyes, but in the future i wish it looks light blue.

The old shaft red lights was so awesome when reach M3 and all M's before.

The twins have green on top.

The railgun have turret covered by red lights.

Ricochet and all turrets and hulls have great lights in the old times.

Please add back the LIGHTS!

The lights aren't so critical for a good gameplay, are they?

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My idea would be to develop a paint called "Mirror", to shield against any light- or energybased weapon, such as rail, twins, ricochet, even maybe the isida. This shield would mirror back a part of the energy,

thus making it more a fighting game than a hide and seek game. If hit straight on, the beam would mirror back straight, but if hit under an angel it could also damage other tankers, being friend or foe.

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Another idea is to limit the use of the parcels to a maximum per timeperiod. Some players are only "drugging", giving them a substantial win against other players.
If however it is limited to a max use per timeperiod, except the free taken parcels, I think that it'll improve the game play

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