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Ideas and suggestions!


semyonkirov

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my other ideas: 1 kill = 1 crystal and if we want to watch battle, near buttons join red team and join blue team there is button observe. Devolopers just need to put camera viewes on every angle and thats it, with controls left and right we are moving our view from one camera to another

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1. The ability to sell your turrets, hulls, paints and supplies for about 75% of the crystals they are worth

 

2. Paints that give your tank defense against mines

 

3. Paints that make your tank faster

 

4. New supply: oil: this makes your turret rotate faster

 

5. A three team map: third team could be green and the map could be triangular in shape

 

6. New map: maze. could be made up of the thin walls like on polygon arranged in a maze.

 

7. A paint that looks like after you have been destroyed.

 

8. A gun with which you can change its firing speed. the faster the firing, the less damage it does. this could create dynamic fights with people using the same gun but with different damage and firing rate.

 

9. Remove the ability to buy supplies. If someone in a battle uses all the supplies at once they become overpowered, especially if they have a kit which is way out of their range. if many people do this, you die a lot and cannot capture flags as they can kill you in about 3 seconds and the game is no fun at all. you should only be able to get supplies by picking them up. that way it is fairer on the people who do not buy all the supplies and the game becomes a game of skill. if this is not possible, at least make pro battles free. Most of the players in tanki online do not want to waste 500 crystals on one battle. especially if it only makes supplies unavailable. some people try to save their crystals and so spending them on pro battles to avoid people who use all supplies is unfair. This is proven when 'druggers' take over normal battle mode and steal all the crystals, both crystal boxes and the battle fund alike. then the less powerful people cannot get crystals to get m1s and become powerful.

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There needs to be another rebalance of turrets and hulls. At m0, ricochet is way too overpowered. It's average damage per second trumps that of m0 firebird and m0 isida. (M0 freeze is almost the same) It's ridiculous! A ranged weapon that shoots as quickly as it does causing the damage of a melee weapon! It simply isn't right. It's arguable that it's impact force is more useful than isidas self healing effect, firebirds burn, and freeze's freeze effect! This weapon is FAR more powerful than any other gun at M0! Tanki really needs to fix this!

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I got an idea

when you create a battle it should show all the types of battles you can choose. Once you pick, only the maps that support that battle type will appear to choose from.

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my other ideas: 1 kill = 1 crystal and if we want to watch battle, near buttons join red team and join blue team there is button observe. Devolopers just need to put camera viewes on every angle and thats it, with controls left and right we are moving our view from one camera to another

If that happens, then lags would increase by 75% as there must be people watching it and the more the people, the more the lags.  And if you say that there should be a limited amount of players viewing the battle, then lags can increase but not as much. Good point though.

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Paints that make your turret stronger.

Instead of making the paints that made you stronger, developers made micro upgrades or you. Use them.

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my other ideas: 1 kill = 1 crystal and if we want to watch battle, near buttons join red team and join blue team there is button observe. Devolopers just need to put camera viewes on every angle and thats it, with controls left and right we are moving our view from one camera to another

That observation idea is actually already implanted into the game, it's only for moderators/administrators...

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That observation idea is actually already implanted into the game, it's only for moderators/administrators...

no  it has not been implemented , and there is no discrimination between mods/admins and normal players

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How about a tanki clock? like for example at the bottom right of the screen there is this tiny digital clock that tells us tanki time , this clock will be the time back at tanki HQ at perm

 

Water maps and rusting  of tanks, water maps are like normal maps but its like a city drowned in water , moving will be harder and the visibility in the long distance will be blurry , rusting is when a tank stays underwater and then goes to dry land , it does not affect anything exept the paint and the looks , the paint will lose protection if it rusts

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If that happens, then lags would increase by 75% as there must be people watching it and the more the people, the more the lags.  And if you say that there should be a limited amount of players viewing the battle, then lags can increase but not as much. Good point though.

Bro lag only increase when more graphics are rendered

But in this case nothing more than a camera view is increased so we should'nt hav to bother about lag.

Only server load will increase but TO has a very powerful server and engine

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1) Remove "Gold Box Will Be Dropped" ... I think is better do a surprise during the battle. How oldest tanki.

 

I also thought about that. Suprise, would be nice etc.However - info about goldbox brings attention to all players, many drugs, use their supplies, so for the next time they have to buy another one to have more supplies. Bussiness wise, there`s nono for removing that memo.

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no it has not been implemented , and there is no discrimination between mods/admins and normal players

There is. Chatmods and cybersport representatives have spectator mode. With that you can watch the battle from top view.

 

That idea will not work anyway. The gameplay would be unfair. If you're in a call with a friend who is in there, you can tell him everything.

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How about a report button? like when some noob is scamming u click on his name and there is a button that says "Report" , this would send like a message or an alert to one of the online mods to come and ban the violater

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change kits please :( :( :(

Remove kits please* why do we even need kits , it just makes the game unfair for alot of people and for me i have real fun when i buy the thing normally than when i buy it in a kit cuz it makes everything fair for other players and u avoid being called a noob buyer or avoid getting cursed

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1. The ability to sell your turrets, hulls, paints and supplies for about 75% of the crystals they are worth

 

2. Paints that give your tank defense against mines

 

3. Paints that make your tank faster

 

4. New supply: oil: this makes your turret rotate faster

 

5. a three team map: third team could be green and the map could be triangular in shape

 

6. New map: maze. could be made up of the thin walls like on polygon arranged in a maze.

liked the creative edge to your ideas but cant see how 3 or 4 can get introduced when we already have MU's to apply these upgrades already, and part of tankis positive niches is the dispensation of too much clutter and over complication within the garage, and everything is already to the point (unlike other games...the garage is only a means to an end), and idea no 1 is cool but once again veers into the side of tanki management (we will just end up buying and selling endlessly), esp since you even want to even sell supplies (you know we get them for free in daily bonus usually)...thats a bit OTT

 

but idea 5 is hot....that would be something serious....possibly instead of control points which isnt that popular and like u proposed have three teams and whoever controls most of each others zones before the end or completely overruns the other teams wins

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ONE wildcard choice for every account to kick and pick one new defense against weapons from the turret selections for one of their respective paints, but not permisssible for any paint that has protection against 4 turrets.

 

if i had this option my preference....it would be either...hmmm (lol i cant choose....hehe...still thinking about it :unsure:) perhaps ricochet OR railgun for thunder in rustle though isda is a bit low, or when i reach hohloma stage would change railgun instead of smoky...though isda is an alternative...lol

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It really annoys me, when someone of my friends invites me to the battle, while I am playing strong drugs battle and I don't want to leave it. I don't know where does my friend invite me to:

  • Rank up party
  • Clan training
  • Gold box

... So I just want to suggest to think something like message near inviting to the battle.

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1. The ability to sell your turrets, hulls, paints and supplies for about 75% of the crystals they are worth

 

2. Paints that give your tank defense against mines

 

3. Paints that make your tank faster

 

4. New supply: oil: this makes your turret rotate faster

 

5. a three team map: third team could be green and the map could be triangular in shape

 

6. New map: maze. could be made up of the thin walls like on polygon arranged in a maze.

1. Just buy everything carefully.

2. M3 Mammoth with double armor can survive 5 mines. That could be just waste of 5 min. of putting them.

3. Just upgrade your hull.

4. Funny, but I don't think it's good idea...

5. :D

6. You can show your created map.

 

Things you need for map-making

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