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Ideas and suggestions!


semyonkirov

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Hello everyone,

 

I was thinking whether Tankionline will implement a new chat system where players outside of a game are able to chat with players in-game, this would make communication much better overall and will especially benefit clans and groups of friends from outside of the game. For example: I want to invite my friend to a 1 vs 1 game, but he is in game and refuses my request due to him being first place and about to earn crystals when the game finishes, i wouldn't know this so unnecessary complications would be caused. This is just an example, there could be many others. So what does everyone think?

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Hello everyone,

 

I was thinking whether Tankionline will implement a new chat system where players outside of a game are able to chat with players in-game, this would make communication much better overall and will especially benefit clans and groups of friends from outside of the game. For example: I want to invite my friend to a 1 vs 1 game, but he is in game and refuses my request due to him being first place and about to earn crystals when the game finishes, i wouldn't know this so unnecessary complications would be caused. This is just an example, there could be many others. So what does everyone think?

Yea, but how would he recieve that message?

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Hello everyone,

 

I was thinking whether Tankionline will implement a new chat system where players outside of a game are able to chat with players in-game, this would make communication much better overall and will especially benefit clans and groups of friends from outside of the game. For example: I want to invite my friend to a 1 vs 1 game, but he is in game and refuses my request due to him being first place and about to earn crystals when the game finishes, i wouldn't know this so unnecessary complications would be caused. This is just an example, there could be many others. So what does everyone think?

Thats a pretty smart idea

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I suggest that they should create missions in which you need to earn exp with a particular Turret or Hull.I hope people agree with my suggestion  :)

Yea that's actually good idea...

Or missions where reward is Micro Upgrade?

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Hi this is my suggestion:

add a new keyboard command (for example "v") that allows to automatically turn the turret to 180°. The same as "c" that centres the turret, but in this case centred towards the back of the tank. Then we could easily drive our tank both ways in every moment.

 

Cheers,

 

JS

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I have a suggestion for isida. when I use dictator and isida most tankers get smart and go right in front of me and I am not able to kill them. So if you think that the angle of the isida could be changes please upvote

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Hi this is my suggestion:

 

add a new keyboard command (for example "v") that allows to automatically turn the turret to 180°. The same as "c" that centres the turret, but in this case centred towards the back of the tank. Then we could easily drive our tank both ways in every moment.

 

Cheers,

 

JS

Not really neccesary, as you can do that manually ... and you'd still have to wait for turret to turn so you can try back, so....

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I have a suggestion for isida. when I use dictator and isida most tankers get smart and go right in front of me and I am not able to kill them. So if you think that the angle of the isida could be changes please upvote

Everyone hates that, but that's how dictator works :) because of his height you can collect drop and golds first.

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                                                                    :D Here's my idea!! :D

My idea is to add a turret called triplets its like twins but it has another shooter for it to be like twins and when we r on the side of the tank, it gets our tank on its tracks again. I also have an idea its a hull and its called fastcar and its like hornet but it is faster even faster than Wasp and it can climb on people to get Goldboxes.I have an idea of a paint called drugs and it can protect you from supplies!


 

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I suggest that they should create missions in which you need to earn exp with a particular Turret or Hull.I hope people agree with my suggestion  :)

Well, I disagree. That would just force people to buy more equipment that they don't necessarily like. Maybe if they loaned us the equipment for the mission ...

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Well, I disagree. That would just force people to buy more equipment that they don't necessarily like. Maybe if they loaned us the equipment for the mission ...

Maybe if they allowed free change just for that type of mission?

And still it would help you get more skill, learn to play with more equipment... maybe even find your new favorite combo :P

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Instead of typing /vote (offender), I'd like to see a vote option in the scoreboard so that you could select the user rather then having to copy and then paste the user's name of the offender added to the (Copy, invite friend, options currently available)

 

- WYB 

I'd like you to make it so that there are no gold boxes within 31seconds of the server reset.

 

- WYB

I'd also like to see a way to combine 2 paints in your garage for a double paint option. Yes, instead of switching between paints you have the ability to select 2 of your paints to use before battle. What happens when that happens? The property of the paints get added together.

 

Just my two cents.

 

- WYB

 

I'd like to see at the end of a game, instead of automatically switching sides, games are re-created with either random team selections or in order of performance, (ie person who score is 1st goes to blue, person who's score is second goes to red, person who's score is 3rd goes to blue, 4th goes to red, etc).

 

- WYB

 

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We need some specialized maps with built-in missions. 

 

Hopefully some creative folks will contribute mission ideas, but I'm thinking first of a map designed for CP and CTF and TDM at the same time. 

 

The notion would be that instead of control points, there would be a strategic area or two to maintain police action over, keeping the enemy out. Flag returns would be forced to go through the control areas. Your team having control of the area would make getting the flag through there easy, but if the other team has control, nearly impossible. Flag capture score would be normal.

 

Control area would be similar to control points in scoring. Perhaps, for score to accumulate there must be at least one of your team in the control area (not counting a flag runner) and none of the other team. If they come in, score accumulation would halt until it was only your teammates again.

 

The TDM part would come in awarding bonus score for kills to the top 30% of the team, most to whoever is in first, and reduced bonus to the next few. Perhaps 30% extra score per kill for tanker in first, 20% extra score per kill for tanker in second, and 10% extra for third. (No bonus for flag capture if the returner happens to be in the top three.) That would give an incentive for the most aggressive or highest-skill tank-destroyers to patrol the control area and destroy all enemies. 

 

I expect a map like this would need multiple players. Large map, many tanks. Probably have some sort of queue system for tankers to opt in and wait until there are at least a half dozen per team. Then the battle would start. Of course, there'd be some patience involved in the waiting. 

 

Actually, we need a queue like that for all the large maps. Perhaps the map line in the battle list could slowly flash yellow when it is created until, say, four tanks are in on both sides, then it will flash green with six, and then the seventh would initiate the battle with all tankers starting at the same time. A queue like this would be good for Dusseldorf and Berlin especially, but all the large maps. 

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It is good that Tanki have created an option to buy crystals. This has been a useful feature and has been used a number of times by many players.

 

However, Tanki, you have reduced the amount of crystals we receive when purchasing via SMS this week because of an update. The change was an awful one especially because the amount of crystals one gets which incidentally are not even materialistic but virtual have been reduced dramatically. The price of invisible crystals seem to be equivalent to the real price of gold. You should be encouraging players to buy but this change is vigorously off putting.

 

Please increase the amount of crystals that are credited to an account when buying via SMS. Money does not grow on trees. And buyers should be appreciated.   

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I'd like to see at the end of a game, instead of automatically switching sides, games are re-created with either random team selections or in order of performance, (ie person who score is 1st goes to blue, person who's score is second goes to red, person who's score is 3rd goes to blue, 4th goes to red, etc).

 

- WYB

 

nice idea.

Instead of typing /vote (offender), I'd like to see a vote option in the scoreboard so that you could select the user rather then having to copy and then paste the user's name of the offender added to the (Copy, invite friend, options currently available)

 

- WYB 

Yeah, i said when we click his name option to "Kick Out" should be there. no./vote.

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