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Ideas and suggestions!


semyonkirov

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I have a suggestion of my own. Here it is i think its weird how the barrel on a turret cant go up and down on this game. Every time someone would shoot me from down below it would really annoy me seeing it pointing strait ahead looking off into the distance but hitting me at the same time it never made since. You would think one of the most important things in a tank game is this but apparently not in this game  :huh: Here's how it would work If you F would make the cannon go up and V would make the cannon go down and for the alternative controls J would make it go up and N would make it go down. This could easily be put in   ;) 

That would make the game over-complex.

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In the friends list, in the incoming requests it has a button that says 'decline all' will it be possible to add a accept all button??

2 years Later and we still don't have it.

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That would make the game over-complex.

It would not make it over complex look at world of tanks they have it and its not over complex and if you want auto aim than when ever you point at a tank and its in rang the turret will automatically go down how about that. 

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Add decorations (100 crystals, dont make it 70.000 crystals -.-), like eyes, foots or a hat, to make it funny.

 

Add a music to the game, a little music.

What's wrong with not using your own music player on your computer?

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I have a paint idea. i know paints have protection but what if you guys implemented weaknesses? heres my idea... lets take the paint inferno... the paint has flames so instead of -30 percent fire it could be like +20 fire. im basing this on how the paint looks like so the marine paint has resistance against fire but its blue like water and freeze blows out frozen water like substance. If anyone has played pokemon they would understand. Because everything has a weakness and this my friend would make the gameplay much more interesting. I kn0w ur thinkin... whats the point of protection in the first place then? Well for me this sounds very fun! and it can help defeat those annoying druggers or mammoths. i just want to hear your opinion :)

i wanted to add this to here but then people will take advantages of things so deratin paints will become unused but great idea nontheless

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Why not put adds up while the game is loading? Companies will pay you money to have their advertisement on your site. Like you tube. Since you have like 30,000,000 players, everyone will want to put their advertisement. You will make much more money!!  You could also put adds on billboards in the maps.  

 

Here's an example: 

 

 

 11l7ibo.jpg

 

Instead of making noob updates that no one likes, why don't you implement this idea and earn some extra cash??? 

 

I understand you probably don't want to, and this is highly unlikely but desperate times call for desperate measures

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this is the most biased ideas section i have ever seen in a game and i think the way tanki is going you guys should probably be bigger turds to your remaining players by just straight up asking for their bank account and throw it in your pockets, then do it to your remaining players in the Unity version Tanki while you just lie your way out of broken promises. BTW you guys have made it seem as though that your the kind of company that would offer veterans of the game crystal purchases off for 30%. This is my suggestion :)

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My idea is to fix micro upgrades on hulls and turrets :)

 

As example: I got wasp XT, its advantage is that you already have 1/2 micro upgrades at all kinds of wasp's upgrades. But when wasp's weigh is 1/2  on micro upgrades I can't parkour good.

 

So my idea is to give players an advantage to remove their micro upgrades by giving them 50% or 75% crystals back for their micro upgrade, but do not give crystals back if hull or turret is XT type because they did not upgrade it :)

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Hi i got an idea if anyone like or no i dont know but my idea is this: if there in gerage you tanki people bring some new paints about (COUNTRY) paints like country flage for each players like if i'm from USA so i will buy USA paint in gerage and like this all the world countrys piant if there it will be very very good think avout my idea plz

 

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One main reason why the game does not have a sell button is because all players would constantly sell all their items to get the "best combo" (normally players would call this rail+hornet) but if the sell button was thought about well enough then it could be done:

 

Selling:

 

Selling would be simple, a fourth button would be squeezed in bettween the, "Buy M? For ? Crystals" (on turret/hulls) and the, "Upgrades" button called, "Selling quote" what it would do is tally up how long you have had the item, how much you use it what upgrade it is, how many times you have upgraded it and everyother statistic you can think of, then come up with an amount of crystals and ask you if you really want to sell it. For example, if you have had smoky since the 2012 rebalence, upgraded it to M1 then M2, micro-upgraded it to 47% of all micro-upgrades and have been using it 45% of the time, it would quote you about 300 000+ crystals. This would be a high amount because you have owned it for 3+ years, used it a lot and invested a lot into it. So basically you would always end up with about the amount you payed for it in total, plus extra if you used it well, on the other hand, If you scabbed off M2 rail gun at a 50% discount 3 months ago, used it 6 times since and never micro upgraded it you would get about 50 000- crystals for it, when it should be worth about 110 000€ ("€" is my crystal sign) this would work for paints too.

 

The problem of... Scalping.

 

Scalping is buying items, using them for a week, then selling them for more than they are worth. To combat this issue you have, "Selling cool downs" what this is, is a system that, depending on the amount you sold something for, will not let you re-buy it until an amount of time has past (counted in weeks) for example, if you bought hammer M2, used it constantly for a week, and managed to sell it for more than it is worth, (you couldn't do it unless you were on 24/7) you could not rebuy it for 2 weeks. Although there is still the problem, it is delayed. Another system would, if you re-bought an item within the week you could buy it again, sold it a week later for more, then repeated buying it in the same week you could rebuy it, the item would, "corrupt" it's self and you could not rebuy it, or do anything too it, it would have a big red flag on it saying, "CORRUPTED". And a moderator would have to come and sort out what you were doing.

 

Another anti-scalping system would be the inability to get more crystals than the worth of something if there is a discount, in other words, if there is a discount for example, 50%, then any item you try and sell (s) price will be halved so selling during discounts is a waist of crystals, also as soon an there is notification of a discount, you can no longer sell items.

 

The last problem:

 

You can still scalp the system if you just buy a different item every time, a system would be put in place to detect if you are doing this and corrupt the whole shop

 

Let's discuss this...

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hi to comunity. I have an idea for an update in the old tanki.When someone takes a gold box then it would be nice if a jingle heard

What, and you want the gold box to be red and green and have Santa on it? It is only October... Don't do a walmart

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One main reason why the game does not have a sell button is because all players would constantly sell all their items to get the "best combo" (normally players would call this rail+hornet) but if the sell button was thought about well enough then it could be done:

 

Selling:

 

Selling would be simple, a fourth button would be squeezed in bettween the, "Buy M? For ? Crystals" (on turret/hulls) and the, "Upgrades" button called, "Selling quote" what it would do is tally up how long you have had the item, how much you use it what upgrade it is, how many times you have upgraded it and everyother statistic you can think of, then come up with an amount of crystals and ask you if you really want to sell it(Why should that make a weapon so valuable to sell? That's just ridiculous.). For example, if you have had smoky since the 2012 rebalence, upgraded it to M1 then M2, micro-upgraded it to 47% of all micro-upgrades and have been using it 45% of the time, it would quote you about 300 000+ crystals. This would be a high amount because you have owned it for 3+ years, used it a lot and invested a lot into it. So basically you would always end up with about the amount you payed for it in total, plus extra if you used it well, on the other hand, If you scabbed off M2 rail gun at a 50% discount 3 months ago, used it 6 times since and never micro upgraded it you would get about 50 000- crystals for it, when it should be worth about 110 000€ ("€" is my crystal sign) this would work for paints too(And I must be going crazy.).

 

The problem of... Scalping.

 

Scalping is buying items, using them for a week, then selling them for more than they are worth. To combat this issue you have, "Selling cool downs" what this is, is a system that, depending on the amount you sold something for, will not let you re-buy it until an amount of time has past (counted in weeks) for example, if you bought hammer M2, used it constantly for a week, and managed to sell it for more than it is worth, (you couldn't do it unless you were on 24/7) you could not rebuy it for 2 weeks(You know what's easier? Not even having a sell system.). Although there is still the problem, it is delayed. Another system would, if you re-bought an item within the week you could buy it again, sold it a week later for more, then repeated buying it in the same week you could rebuy it, the item would, "corrupt" it's self and you could not rebuy it, or do anything too it, it would have a big red flag on it saying, "CORRUPTED". And a moderator would have to come and sort out what you were doing.

 

Another anti-scalping system would be the inability to get more crystals than the worth of something if there is a discount, in other words, if there is a discount for example, 50%, then any item you try and sell (s) price will be halved so selling during discounts is a waist of crystals, also as soon an there is notification of a discount, you can no longer sell items.

 

The last problem:

 

You can still scalp the system if you just buy a different item every time, a system would be put in place to detect if you are doing this and corrupt the whole shop

 

Let's discuss this...

Ideas regarding refund and / or selling items are not accepted.--->>>Rules.

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I like the idea of buying XT's, but for the same price and available many ranks before takes away the specialness of an XT in my opinion.

 

Perhaps XT's cost 1.5 times as much and is available 2 ranks after the stock M3 is available, that way its not just a give-away as such, but there is a little extra effort needed to be put in to get them :)

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I like the idea of buying XT's, but for the same price and available many ranks before takes away the specialness of an XT in my opinion.

 

Perhaps XT's cost 1.5 times as much and is available 2 ranks after the stock M3 is available, that way its not just a give-away as such, but there is a little extra effort needed to be put in to get them :)

Good idea,since they announced that premium users can actually buy XT it really took away its uniqueness.

P.S I think I might go for standard m3s  

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Maybe we could have divisions like 

 

Division 1 for the best players

Division 2 for the good players

Division 3 for the average players

and lastly

Division 4 for the worst players

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Maybe we could have divisions like 

 

Division 1 for the best players

Division 2 for the good players

Division 3 for the average players

and lastly

Division 4 for the worst players

2.3.1. Discrimination towards inexperienced players (newbies): misinformation, intimidation, mockery;

Happy?

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Maybe we could have divisions like 

 

Division 1 for the best players

Division 2 for the good players

Division 3 for the average players

and lastly

Division 4 for the worst players

Thats called Newcomers

Tier 2

Tier 1

 

or

 

Am Series

Pro Series

Star Series

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