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Ideas and suggestions!


semyonkirov

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I don't think that's necessary, first off, it's fine the way it is. The person controlling the tank can tell you how much health they have and plus you should just keep attacking until they die.

Umm...whos quote are you talking about?

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Bringing balance to team battle fields.  I understand the desire of tanki to balance team play by timing out the battle field when the sides are grossly unbalanced.  This is all well and good.  But, a much better feature would be to pull the lower scoring players from the outnumbering side and move them to the other until the field is balanced.  Of course this transition mustn't be at the expense of the individual's score.  This would produce a two fold effect.  First it would balance the battle field.  Second it would serve as motivation for players to play their best to avoid being deported to the other team.  Just food for thought.  I am curious to know what you think...

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Bringing balance to team battle fields.  I understand the desire of tanki to balance team play by timing out the battle field when the sides are grossly unbalanced.  This is all well and good.  But, a much better feature would be to pull the lower scoring players from the outnumbering side and move them to the other until the field is balanced.  Of course this transition mustn't be at the expense of the individual's score.  This would produce a two fold effect.  First it would balance the battle field.  Second it would serve as motivation for players to play their best to avoid being deported to the other team.  Just food for thought.  I am curious to know what you think...

:huh:

Pull the LOWER people? That doesent make sense... the loseing team still haspeople not very good....i say pull from the middle, but still, i dont think its a good idea in general. What if its a bunch of people who know each other and in the same clan, or are in a clan war and dont want that happening, but dont want to do a PRO battle?

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Bringing balance to team battle fields.  I understand the desire of tanki to balance team play by timing out the battle field when the sides are grossly unbalanced.  This is all well and good.  But, a much better feature would be to pull the lower scoring players from the outnumbering side and move them to the other until the field is balanced.  Of course this transition mustn't be at the expense of the individual's score.  This would produce a two fold effect.  First it would balance the battle field.  Second it would serve as motivation for players to play their best to avoid being deported to the other team.  Just food for thought.  I am curious to know what you think...

This is not perfect idea, but it is a pretty good basis for something similar like random assignment to groups to avoid plaing versus "bunch of people who know each other and in the same clan". Your idea is quite good but, players during the transition can get more points despite their lower scores, and that is unfair.

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Bringing balance to team battle fields.  I understand the desire of tanki to balance team play by timing out the battle field when the sides are grossly unbalanced.  This is all well and good.  But, a much better feature would be to pull the lower scoring players from the outnumbering side and move them to the other until the field is balanced.  Of course this transition mustn't be at the expense of the individual's score.  This would produce a two fold effect.  First it would balance the battle field.  Second it would serve as motivation for players to play their best to avoid being deported to the other team.  Just food for thought.  I am curious to know what you think...

No. I played a game with something similar (although it was completely random) and it usually ended with people who enjoyed the winning team being sent over to be smashed. Then they rage-quitted and left.

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What about those books they promised to have translated?

I'm very interested in the lore of this game, and I like reading.

There is lore behind this game? LOL

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No. I played a game with something similar (although it was completely random) and it usually ended with people who enjoyed the winning team being sent over to be smashed. Then they rage-quitted and left.

Yeah..thats happend to me in games before....i myself am ok with going on the team thats crushed, as long as im not constantly moved there.....especially in tanki..at the end of rounds, im always on the tiny side while the other side is at least twice as big...

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:huh:

Pull the LOWER people? That doesent make sense... the loseing team still haspeople not very good....i say pull from the middle, but still, i dont think its a good idea in general. What if its a bunch of people who know each other and in the same clan, or are in a clan war and dont want that happening, but dont want to do a PRO battle?

Some of the lower end people are those who just joined the battlefield.  That is not to say that they lack the skills necessary to turn a losing team into a victorious one.  Typically when I play, I tend to join the underdog team.  More times that not the losing team becomes balanced in score and sometimes even win.  zI have witnessed in game play those few who lack honor join the winning side just to insure their scraps of the spoils of battle.  Much like those who appear and ask if gold has dropped.  

 

As for the clans.  Sorry for them.  If they are playing in the general battle play field then they should be willing to endure the process of switching sides.  I personally don't really care about the effects that this change may have on the clans because I am a lone wolf, myself.  I don't tend to accept friend requests and such.  So, the effects of such a change would not bother me too much.

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No. I played a game with something similar (although it was completely random) and it usually ended with people who enjoyed the winning team being sent over to be smashed. Then they rage-quitted and left.

No I am not looking at something that is a random generator as to when you get deported to the other team.  But rather when the player's tank is destroyed in combat and they happen to be on the lower end of their team's ranks.  Then they are deported to the other side.  If the player wanted to remain with their own team they would have to play well and stay alive.

 

It is not every case where the winning team is winning by skills, knowledge or ability.  Sometimes they are often using the old tried and true native American method of overcoming a technologically superior force with sheer numbers (Custer's last stand).  In these instances of 5v1 there is no chance of getting a leg up when you are getting your pants blown off as you spawn.

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No I am not looking at something that is a random generator as to when you get deported to the other team.  But rather when the player's tank is destroyed in combat and they happen to be on the lower end of their team's ranks.  Then they are deported to the other side.  If the player wanted to remain with their own team they would have to play well and stay alive.

 

It is not every case where the winning team is winning by skills, knowledge or ability.  Sometimes they are often using the old tried and true native American method of overcoming a technologically superior force with sheer numbers (Custer's last stand).  In these instances of 5v1 there is no chance of getting a leg up when you are getting your pants blown off as you spawn.

1. Hmmm...i actually think thats a great idea. Im generally on non-winning team so it wont effect me too much exept that i will win more :P

2. I do think its insanely annoying when its 7v3 and yet people still join the team with 7 somehow...i have no clue how they do it...im never even able to join the larger teams....then they ask for gold...thats the most annoying part. Iv actually died more times from noobs who ask for gold(because im typing) than from all my other deaths since ...i cant help myself, i have to try to tell them that mods arnt gold droppers.....

3. Strength in numbers is very true....i was actually with an extremly skilled team recently, but it was around 11v5...we barely won only cause we had more people in the begining of the battle and cause we were fighting noobs(buyer noobs, still hard to kill....nobody could use a turret with energy cause we would use all of it by the time we killed one person...)

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hello guys my idea is so simple, some of us enter battle they find some people using wasp and doing parkour and u will lose in the end some mult for enemy team, my idea is to vote up to kick last 3 players in the battle 

 

note: the last 3 players u cant kick them all u need to kick 1 only by voting with ur team mates

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Hello guys again, my idea is to make option to choose m1,m2,or m3 like we low ranks when we create battle we want xp we can choose option m1 it means only m1 xp or bp can join it , and so others it will be good idea some high ranks have m2 xp/bp so they cant beat m3s it will be good idea for them also for low ranks who use m1

 

note: bp paints for m1 should be only forester

 

hope u like it cuz i have m1 and i want to play xp

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