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Ideas and suggestions!


semyonkirov

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There should be a battle search on the main page of tankionline where we can enter the map the rank and search it we wont have to go to server and server to find the map of our choice please implement this

 

Yeah if its done it could be a better way for us

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Please add translation feature in chat, because most of them talk in russian and its impossible to understand what they are saying specially in TDM or CTF. or atleast allow to copy text so that we can use any add-on to translate.

 

 yes this would be better even if we could copy the text from the chat game

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When looking at all the available battles window, it would be awesome to have a sort feature available, i.e.- Sort battles by map type...Sort by game type (CTF, TDM, etc)...Sort by number of tankists in game (most/least)...Sort by ranks currently in game.

 

BTW- You guys ROCK! Great job on an awesome game.

 

P.S.- After posting this I discovered the buttons at the bottom of the Battles window to sort by battle type. My bad. Still would be great to sort by map type.

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I would like to see more sophisticated maps kinda like some on battlefield 4 but not too much like it you know only tanki style and i would like to see the game ranks be easier to achive and/or have high ranks play with high ranks and lower ranks play with lower ranks so that it evenly matched. I would also like to see auto team which is a system that in which 2 on zero it would automaticly make 1 on 1. Also more turrets possibly and hulls possibly. Thank you.

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some of my ideas

1. everyone encountered a situation in DM and TDM created ONLY by kill limit and no time, when u play for long time and wining so enemy team is starting to leave and theres nothin' to kill

so why not to make this---if noone apears (after the last player in enemy teaml leaves) for 1 minute, battle is over and u (and others if there are in team) gets the fund

 

2 albility to disupgrade the microupgraded parameters of ur turrets, hulls and paints for 25% refund of the upgrading cost of that step

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some of my ideas

1. everyone encountered a situation in DM and TDM created ONLY by kill limit and no time, when u play for long time and wining so enemy team is starting to leave and theres nothin' to kill

so why not to make this---if noone apears (after the last player in enemy teaml leaves) for 1 minute, battle is over and u (and others if there are in team) gets the fund

 

2 albility to disupgrade the microupgraded parameters of ur turrets, hulls and paints for 25% refund of the upgrading cost of that step

on number 2 I agree but on 1 I kinda disagree for 1 reason.. why not just use the auto balance teams and keep battling?

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on number 2 I agree but on 1 I kinda disagree for 1 reason.. why not just use the auto balance teams and keep battling?

If I understood what you mean, then some players will go to the losing side which will be unfair. Also nobody will join when losing by a high score and the other team has 5-6 more players.

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If I understood what you mean, then some players will go to the losing side which will be unfair. Also nobody will join when losing by a high score and the other team has 5-6 more players.

true true but the program would not just be for that particular game type too so then they could do auto balance on something CTF and they could use your idea for DM and TD get what I'm sayin?

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true true but the program would not just be for that particular game type too so then they could do auto balance on something CTF and they could use your idea for DM and TD get what I'm sayin?

everytime i make a map it takes 10+ mins for someone to join,how am i supposed to start if it ends auto? cx

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everytime i make a map it takes 10+ mins for someone to join,how am i supposed to start if it ends auto? cx

well the way if they continue on that auto balance they would set it up to where the auto balance is ready to start balancing if 2 or more people leave from 1 team then auto balance would take action.

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1. everyone encountered a situation in DM and TDM created ONLY by kill limit and no time, when u play for long time and wining so enemy team is starting to leave and theres nothin' to kill

so why not to make this---if noone apears (after the last player in enemy teaml leaves) for 1 minute, battle is over and u (and others if there are in team) gets the fund

 

how about replacing players who have left battle with BOT tanks ?

:)

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(Yes I know! I'm whining). 

 

Dev's or whoever is in charge,  thunder is crying for its hp back, or at least 70%. It feels like smoky, and has anyone noticed the splash affect is decreased. For people that drug, its manageable , but if you don't , its like shooting in the air. Nobody afraid of it . 

 

And firebird. The arena is filled with firebird . 30 seconds is just 15 seconds tooooo much. Even i got a woof of fire that drugged thats my health cut in half. I don't call that rebalanced. (no i wont get over it)

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1. everyone encountered a situation in DM and TDM created ONLY by kill limit and no time, when u play for long time and wining so enemy team is starting to leave and theres nothin' to kill

so why not to make this---if noone apears (after the last player in enemy teaml leaves) for 1 minute, battle is over and u (and others if there are in team) gets the fund

 

how about replacing players who have left battle with BOT tanks ?

:)

 

Bot is not good idea. However - situation when u play 8 vs 8, 2 or 3 guys leave, in next couple minutes another guys run away and u stay 3 vs 8. TD and the slaughter begin, game drops and that`s it. Auto balance team that would move lowest ranked player from one team to another just to keep game balanced. U know, teams 7 vs 7, for ex red wins by 80 kills, new guy try to be smart, goes for the red just to get cryst, blue one or two leave battle, than the smart guy is automaticly moved to blue team just to keep game equal.

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Hey guys,

I had been thinkng about this for

quite a while

I really would like to suggest the

moderators and the developers

into thinking of making an android

version of the Tanki Online, both

the game and the forum

It would become extremely

helpful to the gamers who are

usually on their mobiles

Specially the forum app with push

notifications

That would be really helpful .... :-)

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(Yes I know! I'm whining). 

 

Dev's or whoever is in charge,  thunder is crying for its hp back, or at least 70%. It feels like smoky, and has anyone noticed the splash affect is decreased. For people that drug, its manageable , but if you don't , its like shooting in the air. Nobody afraid of it . 

 

And firebird. The arena is filled with firebird . 30 seconds is just 15 seconds tooooo much. Even i got a woof of fire that drugged thats my health cut in half. I don't call that rebalanced. (no i wont get over it)

Thunder is not "crying for is HP back" because u can shoot across almost every map and stil give the same damage , and it has much faster reload ! u should be happy about it

I agree about firebird

 

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Tanki please dont keep goldbox random.No player will love to play becuse it is hard for earning crystals.Fall goldbox in every match in every sever before a certain match overs.

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with earning cry per kill not many players should have a problem getting cry, counting the battle fund

yeah getting crys when killing each one will do

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some of my ideas

1. everyone encountered a situation in DM and TDM created ONLY by kill limit and no time, when u play for long time and wining so enemy team is starting to leave and theres nothin' to kill

so why not to make this---if noone apears (after the last player in enemy teaml leaves) for 1 minute, battle is over and u (and others if there are in team) gets the fund

 

2 albility to disupgrade the microupgraded parameters of ur turrets, hulls and paints for 25% refund of the upgrading cost of that step

Sorry this wouldnt work :blink:

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