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semyonkirov

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So you know how in Silence there are the tunnels that lead to different places in the map. And you know how if you go in them you self-destruct. I think they should change it so you can go in the tunnels because that would be cool and it would change the dynamics of silence


 


what do you guys think

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heres my idea so maybe we can trade guns and hulls but only if your the same rank as the weapon or hull u want to trade for for example u have m1 hunter  your rank is warrant officer 4 then u want to trade that m1 hunter for a m1 railgun but u can't trade with anyone above warrant officer 4 .so you won't see recuits in m3 equipment :P

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So you know how in Silence there are the tunnels that lead to different places in the map. And you know how if you go in them you self-destruct. I think they should change it so you can go in the tunnels because that would be cool and it would change the dynamics of silence

 

what do you guys think

 

good idea

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I have an idea, the amount of crystals tankers collect should be worth more.    

 

So what i think is that there should be a whole week where your crystals are doubled.

 

 

This can happen once every 3 months

 

Most tankers would be happy with this, especially people that have just started or on a low rank like me where you could get a lot of m1 things.

Please try this idea and don't delete this. Me and other tankers would be grateful for this.   :D

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So you know how in Silence there are the tunnels that lead to different places in the map. And you know how if you go in them you self-destruct. I think they should change it so you can go in the tunnels because that would be cool and it would change the dynamics of silence

 

what do you guys think

Yes and also open up the sides as well

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make it do from 20-30 damaga per shot, reload for 15 sec(it can shoot onlyif it's fully reloaded), it can reach maximum range and it can shoot 2 rockets per second, if it does damage to the item next to it, tank loses hp

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make it do from 20-30 damaga per shot, reload for 15 sec(it can shoot onlyif it's fully reloaded), it can reach maximum range and it can shoot 2 rockets per second, if it does damage to the item next to it, tank loses hp

yea but reload time is ages

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How about a map which is basically underwater. This would mean that the light hulls float, the medium ones stay in midway deep and the heavy ones stay on the underwater floor. This could also mean that Firebird and Freeze won't be allowed to be underwater as the Freeze will just freeze the water which would be dumb and the Firebird because it will just make the water evaporate due to the intense heat. Some of the weapons like Rico and twins could just float up or down because of the water meanwhile other weapons like shaft and rail have no effect by the water, Isis's should also have no effect by the water. There should be a special paint costing 100 crystals if you want to go in the water. There should also be a land area on the map for those who don't have the paint. Or you could just make it as an underwater city where every hull just sinks to the the bottom.

To add onto that idea maybe you could make a hull with turbines on the side or you could add upgrades to your tank to add turbines on the sides or the back this would be very good since we can swim above tanks and below also we could add elements like mud ice for this you would need extra upgrades on to your tank so your tank will find it easier however you can still join the battle for example you can join  a battle with ice your tank would be unstable making it harder for you to drive around also add the elements like snow you need heat radiator to stop ur tank from freezing up but it wont freeze up fully just make it slow also as for sun you need a cooler this would be great as there would be be a new element in tanki with a more diverse gameplay focusing more on tactics

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maybe TO should create more levels of all guns and hulls 

or a MX level after M3 giving some special things in guns and hulls 

 

 

for example :-

shaft can be given a scope with heat vision so it can see behind buildings or hidden tanks.

rico can be given a charging capability to throw powerful plasma balls.

smoky can attack more than 1 target if they are standing close to each other (not saying to be a splash effect) with every shot having a critical chance of its own.

railgun can be given a scope by firing with which it deals more damage or the beam can chase the target chosen.

firebird can have a scorching ground effect where its flames can damage all who come to that area for some time.

isida can heal itself when no one is around(targeting no one).

freeze can have an effect on ground that tanks get slow down when going n the affected area for some time(as frost will be on the ground too).

hulls can get a reactive armor like the real tanks.

and if the turret or a track of hull is hit by shot still then the damage get reduced by paint while most turret and tracks have no paint at all on them.

 

well other guns can also be given some powers like that just i dont have much ideas at this time but you have a whole team for that :D

 

 

these MX's can be given as akit costing around 3 to 4 million crystals and a player can get to choose a hull and a gun of MX level and only buy the kit only once.

 

 

 

this will create better battles at higher ranks and will bring back the old bored players back to tanki .

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I think patriotic paints would be a good idea, I thought of this because i was speaking to a friend about the paints from the football event, and we choose the countries we did not because we thought they would win, but because its nice to show where you're from, please leave your feedback on this :) 

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What if we could have some new features just to spice up the game a bit? :D

1. Weather: I personally think that TO game designers should implement weather. This means that there would be fog, rain, sun, wind, lightning. But also, some of these features could have possible effects. Example fog would make it harder to see tanks further away, lightning could provide light in fog or night, and wind could have a small impact force on your tank.

2. Timings: What if there would be a timer set on each map? That way there could be a bright time and a night time :).

During night, shots from some guns may provide some light. Example railgun, firebird, isida. Also, the headlights will provide light.

3. Trees and Mossy Rocks: I noticed that only Rio has trees, and you only see rocks as obstacles. The mossy rocks will be more difficult to climb. Along with this, there would be a new map introduced: Jungle.

It would be a 6x6 map and there would be trees and moss on the floor. Moss may make your tank drift depending on how heavy the tank is.

4. Destruction of Obstacles: Don't you think small pieces of buildings and rocks should be able to be destroyed?.

5. The Radar Drug: This would add a green minimap at the top left hand part of your screen. This would allow you to see all of the tanks on your side and the enemy tanks. And these will be represented as little blue or red dots. The symbol for this will be a green compass.

I think that would cause too much lag... but the jungle map sounds cool :)

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