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Ideas and suggestions!


semyonkirov

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at recruit 2 the last of the seargents godlbox should stay 1000. at warrant officers rank goldbox price should be 10000 and than after warrant officer goldbox should be100000 crystals.

thats a little "overkill" maybe waybe WOs should be 5k and then after WOs should be 10 or 15k, then maybe another level, like after Brigadier it should be 50k

 

thank you MODS

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I think we should have muds inthe game. When  tank X is on a mud, tank X will sink in it.The only way to save it is to let tank X get shot by tank Y and tank X will fly out of the mud. It will be great if we can have muds as it will be more challenging. :D :D :D :) :) :) :P :P :P :lol: :lol: :lol: ^_^ ^_^ ^_^ :rolleyes: :rolleyes: :rolleyes: :fire_r: :fire_l:

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I think we should have muds inthe game. When  tank X is on a mud, tank X will sink in it.The only way to save it is to let tank X get shot by tank Y and tank X will fly out of the mud. It will be great if we can have muds as it will be more challenging. :D :D :D :) :) :) :P :P :P :lol: :lol: :lol: ^_^ ^_^ ^_^ :rolleyes: :rolleyes: :rolleyes: :fire_r: :fire_l:

Mud can only slow down tanks in real life so it's better if it slows it down.

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Pls Create a Skin paint which have 20 armor against all gun and make it 15000 Crystals soo that people who gain crystals can buy it and Enjoy

    20 is more i think 10 armour is enough.

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New Supply: Suppressed

To add a bit of stealth to the game shots will be quiet and a shots will be shown as nearly invisible

I know the fact that people turn off their sound and the quieter shots will be pointless but shots will not be shown as clearly 

 

Examples :  the shot that Rail gun does like the light that shows it loading will not be as visible as normal and as it fires the shot the shot will be                              slightly invisible than before.

                   Close range weapon like firebird ,freeze and isida will befit too as their ammunition will shown as a small radius and will be slightly                                invisible

                   Shaft will have an advantage from this as its blast will be smaller and have less impact.

 

Something to keep it balanced and not making too OP Damage and range will decrease while supply is active and wont be activated along with Double Power until 45 sec within activating Suppressed

 

Thanks for Considering my Idea

 

PS I get lot of my ideas from other games so you can probably guess where i got this idea from  :D 

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New Supply: Suppressed

To add a bit of stealth to the game shots will be quiet and a shots will be shown as nearly invisible

I know the fact that people turn off their sound and the quieter shots will be pointless but shots will not be shown as clearly 

 

Examples :  the shot that Rail gun does like the light that shows it loading will not be as visible as normal and as it fires the shot the shot will be                              slightly invisible than before.

                   Close range weapon like firebird ,freeze and isida will befit too as their ammunition will shown as a small radius and will be slightly                                invisible

                   Shaft will have an advantage from this as its blast will be smaller and have less impact.

 

Something to keep it balanced and not making too OP Damage and range will decrease while supply is active and wont be activated along with Double Power until 45 sec within activating Suppressed

 

Thanks for Considering my Idea

 

PS I get lot of my ideas from other games so you can probably guess where i got this idea from  :D 

A suppressed shot does not lower visibility but makes a [ping] sound.

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Here is a way to solve the problem of the time zone issues for the 70% sales.  Have the sale go on for one hour, sometime during the interval of 4 pm to 8 pm UTC. Then have the sale go on for another hour, sometime during the interval of 12 am to 4 am UTC. This should allow people from other countries to buy during the sale, while still not keeping such a large discount for a long period of time. The sale will only last for 2 hours total.

--timrondo--

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i have a suggestion on supplies. What if when a supply box drops,say double power,and we catch it , and if we catch two or three more then we get a double power in your garage.What do u think of that?

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i have a suggestion on supplies. What if when a supply box drops,say double power,and we catch it , and if we catch two or three more then we get a double power in your garage.What do u think of that?

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Effects and texture suggestion for Tanki Online


 


Idea 1 (effects)


I was thinking that maybe a effect for other guns like Thunder, Smoky, Shaft, Etc.


So what I'm thinking is that you can see the bullets fired from the gun after your gun has fired a shot. You fire a gun, you see a bullet eppear from your gun after pressing the fire button.


I play WOT (World Of Tanks) sometimes, and when I shoot, I see the bullet appear from the barrel and gets shot in the air where the player aims.


 


Idea 2 (texture)


I played Tanki Online for a while, and I tought new nexture to hulls, turrets and props (map props) could be improved.


For the moment, I use Viking, Hornet and Turret the most, and I like the way they look. But maybe the texture could be better? I mean, small props could be added to turrets and hulls so they look way cooler. Also, In WOT, they have added this effect. Tanks, guns and turrets has a nice looking texture when you look around it. But maybe, the same could be added to Tanki? Then the players choise of turrets and hulls look WAY nicer and cooler.


 


Extra information (recommended to pay attention):


I reposted this becuase i posted the original text in wrong section. I am not advertising for anything here. I know I mentioned WOT (World Of Tanks), but that is only to tell how I am thinking with a few words. I'm not trying to force anyone of the TO team to add this. This is just a suggestion to the texture in the game. This is optional for the TO team to add. I'm not gonna quit playing the game or start to rage if this idea did not got added. Suggestions are suggestions, and the TO team decides to add this or not, it's up to them. And i respect that.


 


Over and out, Thunderee321.


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 As the test server was open for everyone for mass testing, obviously I wanted to join too and get M3s, I don't even have an M2! So while I was playing, I really loved the Predictable Drops but there was one problem, MANY people were putting mines on the drop mark, so whenever you get the pickup, you die! So if you could block mines in the drop zones like you did for flags, I would be really happy.

 

~anon_lucky, Third Lieutenant

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Please can you tell us what tanki will be doing to stop multis in battle :- i notice that preselected battles has been removed from the missions and plans section which was in theory the last hope i saw for anything serious being done about it

 

multis and cheats is the single biggest issue on tanki over new graphics for shots new drop points or how the game looks please can something serious be done about this type of cheating its ruining the game

 

topic is covered here for an idea about kick 2 system which looks good http://en.tankiforum.com/index.php?showtopic=217363

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 As the test server was open for everyone for mass testing, obviously I wanted to join too and get M3s, I don't even have an M2! So while I was playing, I really loved the Predictable Drops but there was one problem, MANY people were putting mines on the drop mark, so whenever you get the pickup, you die! So if you could block mines in the drop zones like you did for flags, I would be really happy.

 

~anon_lucky, Third Lieutenant

Hmm...That's a great idea!

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