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Ideas and suggestions!


semyonkirov

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please remove 5 minute pause from battles under 30 minutes to stop cheat multis in at least short battles, if nobody can organise themselves with drink food snack glass of water and bathroom break for a 30 minute battle then they should not be in battle

 

 

this allows a cheat to sit and do nothing  for 5 minutes with impunity please remove it a from the first 30 minutes of every battle Hazel Rah said that the placement of first aid boxes was a game changer

 

 

this has a bigger impact---> k0r52f.jpg

when 3-4 tanks miraculously take a break at the same time and can do legally to ruin your game so in the first 30 mins of any battle if someone goes absent they can be screen shotted or videoed or witness by a moderator and instant ban no issue or you can choose to make battles all 30 minutes and have a chance to win vs cheats

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please remove the your report has been sent message from general view in battle

the message should only be viewable by the people who sent the report and not everyone in the game

this only gives the cheats a warning that a moderator will be joining so that they can start to play better again and as soon as the moderators have done their analysis they start to cheat once more

 

this message gives an unfair advantage to cheats when it shows up on the screen

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In this thread you can share your ideas on how the game can be improved. The topic will be regularly checked.

If your idea has been deleted, it means that it will never be implemented.

Hey if you could try to make it possible when you look at friends, make it able to see the last time the people were on

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:) ''ACHIEVEMENTS''  :)


 


Tanki online,


You could make a new update about achievements and rewards can be given for reaching that achievements for example.  :D 


 


ACHIEVEMENTS                                          REWARDS              


 


Joining tanki                                                100 crystals/XP


Buying an item                                             100 crystals/XP


Getting a new rank                                        100 crystals/XP


Upgrading a turret/gun                                  500 crystals/XP


Upgrading a hull/tank                                       500 crystals/XP


Buying every hull/turret                                    750 crystals/XP


Buying a kit                                                    1000 crystals/XP


 


TO


 


Fully upgraded micro parameters                       5000 crystals/XP


Upgrading everything to M3                              15,000 crystals/XP


Getting the last rank                                       20,000 crystals/XP


and more...


 


Although you don't have to consider this now but possibly later in the future and this can enables newbies to understand what to in the game and a reward like XP or crystals can make them put their backs into the game more and help them to develop faster so they are not an easy target for higher rankers.


 


Thank you.  :D 


 


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I really really like this guy's ideas. 

 

 

I really really like this guy's ideas. 

 

I have a lot of ideas and suggestions. This will take a while to right down. 

1. Supplies. 

I think that a new supply you could introduce into the game would tentatively be called Ammo. It would fall as a box and you would be able to buy it in the garage. If you receive it it will replenish your yellow loading bar just like a first aid kit. For instance: You are playing with a rail gun. You shoot, and a second later are cornered by a freeze. You will die because your gun is not loaded. If you use this supply, you could kill the freeze. This supply would be extremely useful and I think could possibly be the most used supply. 

 

Also some changes should be made to the existing supplies. I think that mines should be increased in damage, or maybe have unlimited damage. When you start getting into high ranks, mines rarely kill tanks. It would be cool if they destroyed tanks no matter how powerful they were and what supplies they were using. 

 

Also, the Toxic supply (or whatever it is called), the supply you get by pressing 3, should be changed. I like it a lot already, this is not as important as other things. But it would be awesome if besides doubling damage it would double other effects of the gun, like pushing power and speed and the special effects of freeze and firebird, and for railgun making it so that the stars coming out of the barrel of the gun right before you shoot are twice as fast. 

 

One thing about the double armor supply that I have to point out is that it is basically like a first aid kit, but it can give you more or less hp depending on how much you already have. 

 

2. Weapons, and ideas for new weapons.

 

The Shaft Gun should be changed slightly to be more realistic. The way the gun wobbles in sniping mode is not very accurate for a real tank. But I don't care too much. It would be nice if you could get it in m2 sooner. 

 

The Ricochet gun at the time I am righting this was recently balanced, but not enough. An idea I have to make it better would be that whenever it hits a surface and ricochets, it goes further so in tunnels and other surfaces like that the ricochet bullet or plasma ball would travel extremely far. You could also make it so that whenever it hits a surface and ricochets it multiplies in damage or pushing power. Also, change the color of the plasma charge. Make m3 be blood red, m2 be a deep orange, m1 be yellowish and m0 be very yellowish, similar to how it already is.

 

The Isida Weapon is a bit too powerful, I think. I know other players would think differently, but I think it should be re-balanced slightly so that it was less powerful. I don't really care though. 

 

The Thunder is probably my favorite weapon in the game currently. It is really good m0-m1 but at m2-m3 (which i do not play so i can't say this for sure) it seems to be less powerful compared to other weapons. Make M3 a bit more powerful damage wise.

 

The Railgun is a very good weapon right now. I would just change it's appearance to have a longer barrel and to turn faster. Maybe increase it's damage.

I have nothing else to say about rebalancing current weapon systems. I realize I have said to make most of them more powerful. This is now my section on ideas for new weapons.

 

The Contagion would be my tentative title for a new close range gun. It would look similar to an extremely long hypodermic needle that would stick past the hull very far, about half as far as the range of firebird or freeze. When the needle strikes an enemy tank it would destroy hp of the tank depending on how long the needle touched, and also turn the tank a poisonous green. If a tank that is infected with the Contagion (the tank is turned green) it would spread to whichever of his teammates he touched or was close to, and these team mates could spread it around even more, the damage getting less and less each time. In the right conditions this gun could do extreme damage to an entire enemy team. 

 

Laser Guided Missile is my tentative title for a long range sniping weapon similar to railgun and shaft. At m0 it would have a loading time slightly longer than railgun, and would to 62 damage every shot no matter what the range. If you hold down the spacebar before you shoot or as it is loading a yellow laser would be emitted from the barrel. If you hold this laser on the enemy tank for long enough, the target would be locked and the laser would turn green. No matter how fast the tank was going at this point, or if it hides behind a building or a wall, the missile that comes out of the barrel would curve around obstacles and no matter what eventually hit the tank. If you shoot before the target is locked a missile would still come out and follow the path of the laser. This weapon would be a combination of shaft and railgun, i think, and would be pretty fun to play in. 

 

Death Ray is another weapon i have thought of. Once again, this title is also tentative. This would be a fairly long range gun, with a range similar to twins and ricochet. When fired, a beam of transparent white light would come out of the barrel for several seconds. If you keep this beam of light focused on an enemy tank for as long as the white light comes out you could do a lot of damage, but it you only hit the enemy tank with the light for half a second and then he hides behind a wall you would not do as much damage. This would basically be a combination of close and long range weapons. 

 

Tesla or Tesla Coil is the tentative title of another close range gun that I have imagined. It would be a small round coil similar to an incandescent light bulb. It would have an extremely long loading time, a minute or two. But it would be the most powerful weapon in the game. It range would be circular all around you, and in this radius it could do around 170 damage m0 m1 245 m2 325 m3 400. This would be extremely dangerous, one shotting almost every tank it would be fighting against. It would basically be a kamikaze weapon, where you drive into enemy territory and try to surround yourself with enemy tanks and then blow them up in one big blast. All of its damage would be unleashed instantly, like a thunder. This would be an extremely effective weapon that excites me to even write about. 

 

I will probably think of other ideas for turrets in the game, maybe I will right them in later if I can edit this. I know this is a really long reply, but it is only going to get longer. 

3. Hulls

 

I don't have much to say about them currently. 

Dictator is an idiotic name. Also, the hull itself is very ugly and weird looking. I would give it a new look, but still giving it that large silhouette weakness.  

All of the tanks have pretty idiotic names, If it were up to me I might change them all. 

Viking is a very beautiful tank. I don't know why people hate it so much. I find it weird that m3 dictator is better than m3 viking in almost every way. I might change the way mammoth looks a bit, i find it kind of ugly and it looks too much like a TOG II. 

 

4. Random Stuff

 

This section is dedicated to random things that i think would be cool or could be improved. 

 

Friends System: I like the idea of a friends system. You know how when you join a battle with your friend in it their name is a brighter green than other people's names? I think you should make it so that their name is even brighter, and if their friends (who aren't your friends) are playing their names are slightly brighter than usual names. This would allow you to be able to see if you are playing with your friend's friends so you know who's who. 

 

Punishment System: The current way things are is kind of weird. I have never been banned for anything but flooding and pretending to be a mod, so i have never been punished very severe. I have only been banned from chat. An idea i have would be called branding. If a person floods, or does something bad in the game, their names turn yellow. So if they ever say anything in chat people can tell that the recently did something bad, and will make fun of them  ^_^. Or if they are in a battle their names are also yellow, and players might do the same thing. The brand wouldn't last very long, maybe only an hour for something not that bad. 

 

Custom Make Idea: This is one of my favorite ideas, but I don't know how feasible it would be based on the way Tanki is designed. It would cost a whole lot of crystals, and wouldn't be possible until you reach a really high rank. But the idea is that you can custom make your own turret or hull. You start out by choosing the way it looks. You start out with about six bases for turrets you can choose from. From there you can add features to the way it looks, having choices of the way the top of the turret looks and the barrel. Then you can add silver and blue lights on to the turret. When you are done creating its appearance you move to its characteristics. It would look like several dials that you can turn, each dial affecting a certain thing about the gun. One for range, one for damage, one for pushing power, one for loading speed, and one for turret spinning speed. If you move a dial too far up it will move another one down to keep it balanced. Also there would be buttons you can click on to choose its special effect, like freezing, burning, ricochet, splash damage, sniping mode, or the magical electric bullet things fired from the smoky, or healing. If you make the turret to powerful you are not given the option of a special effect. There is another line of buttons you can click on deciding on what the actual bullet looks like. Plasma ball, stream (like firebird or freeze) lighting (isida like) or explosion (smoky or thunderlike). You could do the same thing for hulls, but I don't want to write it all down. If you had the custom make thing I know that i would do it, and spend a lot of money on it. 

Nornin27 has a good idea. Being able to give friends crystals is something i wish i could have done for a while.

 

When you are in battle, it would be cool if you could see your personal battle fund in the corner so that you know how much battle fund you would get if you stayed in a battle. It could say a percentage of the total battle fund and also the number of crystal you would win. This seems like such an obvious idea it is probably already posted somewhere.  

 

It would be cool if you had a map contest, where every three months a new player made map is introduced into the game. I like the video of the week thing, but the recent videos have all been dumb and staged. We should start seeing things truly creative, or amazing game play. 

 

Thank you in advance for rating me extremely well. If i stole some of your ideas, it was not on purpose. If you only like one of my ideas, still give me an upvote. Developers, if you ever use any of my ideas, give me credit for it, and hopefully a crystal prize. 

Thanks!

snakey123, the best tanker ever.

P.S support Noobest.

well..

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I really really like this guy's ideas. 

well... if mines were unlimited damage... parkour would suck

I have a lot of ideas and suggestions. This will take a while to right down. 

1. Supplies. 

I think that a new supply you could introduce into the game would tentatively be called Ammo. It would fall as a box and you would be able to buy it in the garage. If you receive it it will replenish your yellow loading bar just like a first aid kit. For instance: You are playing with a rail gun. You shoot, and a second later are cornered by a freeze. You will die because your gun is not loaded. If you use this supply, you could kill the freeze. This supply would be extremely useful and I think could possibly be the most used supply. 

 

Also some changes should be made to the existing supplies. I think that mines should be increased in damage, or maybe have unlimited damage. When you start getting into high ranks, mines rarely kill tanks. It would be cool if they destroyed tanks no matter how powerful they were and what supplies they were using. 

 

Also, the Toxic supply (or whatever it is called), the supply you get by pressing 3, should be changed. I like it a lot already, this is not as important as other things. But it would be awesome if besides doubling damage it would double other effects of the gun, like pushing power and speed and the special effects of freeze and firebird, and for railgun making it so that the stars coming out of the barrel of the gun right before you shoot are twice as fast. 

 

One thing about the double armor supply that I have to point out is that it is basically like a first aid kit, but it can give you more or less hp depending on how much you already have. 

 

2. Weapons, and ideas for new weapons.

 

The Shaft Gun should be changed slightly to be more realistic. The way the gun wobbles in sniping mode is not very accurate for a real tank. But I don't care too much. It would be nice if you could get it in m2 sooner. 

 

The Ricochet gun at the time I am righting this was recently balanced, but not enough. An idea I have to make it better would be that whenever it hits a surface and ricochets, it goes further so in tunnels and other surfaces like that the ricochet bullet or plasma ball would travel extremely far. You could also make it so that whenever it hits a surface and ricochets it multiplies in damage or pushing power. Also, change the color of the plasma charge. Make m3 be blood red, m2 be a deep orange, m1 be yellowish and m0 be very yellowish, similar to how it already is.

 

The Isida Weapon is a bit too powerful, I think. I know other players would think differently, but I think it should be re-balanced slightly so that it was less powerful. I don't really care though. 

 

The Thunder is probably my favorite weapon in the game currently. It is really good m0-m1 but at m2-m3 (which i do not play so i can't say this for sure) it seems to be less powerful compared to other weapons. Make M3 a bit more powerful damage wise.

 

The Railgun is a very good weapon right now. I would just change it's appearance to have a longer barrel and to turn faster. Maybe increase it's damage.

I have nothing else to say about rebalancing current weapon systems. I realize I have said to make most of them more powerful. This is now my section on ideas for new weapons.

 

The Contagion would be my tentative title for a new close range gun. It would look similar to an extremely long hypodermic needle that would stick past the hull very far, about half as far as the range of firebird or freeze. When the needle strikes an enemy tank it would destroy hp of the tank depending on how long the needle touched, and also turn the tank a poisonous green. If a tank that is infected with the Contagion (the tank is turned green) it would spread to whichever of his teammates he touched or was close to, and these team mates could spread it around even more, the damage getting less and less each time. In the right conditions this gun could do extreme damage to an entire enemy team. 

 

Laser Guided Missile is my tentative title for a long range sniping weapon similar to railgun and shaft. At m0 it would have a loading time slightly longer than railgun, and would to 62 damage every shot no matter what the range. If you hold down the spacebar before you shoot or as it is loading a yellow laser would be emitted from the barrel. If you hold this laser on the enemy tank for long enough, the target would be locked and the laser would turn green. No matter how fast the tank was going at this point, or if it hides behind a building or a wall, the missile that comes out of the barrel would curve around obstacles and no matter what eventually hit the tank. If you shoot before the target is locked a missile would still come out and follow the path of the laser. This weapon would be a combination of shaft and railgun, i think, and would be pretty fun to play in. 

 

Death Ray is another weapon i have thought of. Once again, this title is also tentative. This would be a fairly long range gun, with a range similar to twins and ricochet. When fired, a beam of transparent white light would come out of the barrel for several seconds. If you keep this beam of light focused on an enemy tank for as long as the white light comes out you could do a lot of damage, but it you only hit the enemy tank with the light for half a second and then he hides behind a wall you would not do as much damage. This would basically be a combination of close and long range weapons. 

 

Tesla or Tesla Coil is the tentative title of another close range gun that I have imagined. It would be a small round coil similar to an incandescent light bulb. It would have an extremely long loading time, a minute or two. But it would be the most powerful weapon in the game. It range would be circular all around you, and in this radius it could do around 170 damage m0 m1 245 m2 325 m3 400. This would be extremely dangerous, one shotting almost every tank it would be fighting against. It would basically be a kamikaze weapon, where you drive into enemy territory and try to surround yourself with enemy tanks and then blow them up in one big blast. All of its damage would be unleashed instantly, like a thunder. This would be an extremely effective weapon that excites me to even write about. 

 

I will probably think of other ideas for turrets in the game, maybe I will right them in later if I can edit this. I know this is a really long reply, but it is only going to get longer. 

3. Hulls

 

I don't have much to say about them currently. 

Dictator is an idiotic name. Also, the hull itself is very ugly and weird looking. I would give it a new look, but still giving it that large silhouette weakness.  

All of the tanks have pretty idiotic names, If it were up to me I might change them all. 

Viking is a very beautiful tank. I don't know why people hate it so much. I find it weird that m3 dictator is better than m3 viking in almost every way. I might change the way mammoth looks a bit, i find it kind of ugly and it looks too much like a TOG II. 

 

4. Random Stuff

 

This section is dedicated to random things that i think would be cool or could be improved. 

 

Friends System: I like the idea of a friends system. You know how when you join a battle with your friend in it their name is a brighter green than other people's names? I think you should make it so that their name is even brighter, and if their friends (who aren't your friends) are playing their names are slightly brighter than usual names. This would allow you to be able to see if you are playing with your friend's friends so you know who's who. 

 

Punishment System: The current way things are is kind of weird. I have never been banned for anything but flooding and pretending to be a mod, so i have never been punished very severe. I have only been banned from chat. An idea i have would be called branding. If a person floods, or does something bad in the game, their names turn yellow. So if they ever say anything in chat people can tell that the recently did something bad, and will make fun of them  ^_^. Or if they are in a battle their names are also yellow, and players might do the same thing. The brand wouldn't last very long, maybe only an hour for something not that bad. 

 

Custom Make Idea: This is one of my favorite ideas, but I don't know how feasible it would be based on the way Tanki is designed. It would cost a whole lot of crystals, and wouldn't be possible until you reach a really high rank. But the idea is that you can custom make your own turret or hull. You start out by choosing the way it looks. You start out with about six bases for turrets you can choose from. From there you can add features to the way it looks, having choices of the way the top of the turret looks and the barrel. Then you can add silver and blue lights on to the turret. When you are done creating its appearance you move to its characteristics. It would look like several dials that you can turn, each dial affecting a certain thing about the gun. One for range, one for damage, one for pushing power, one for loading speed, and one for turret spinning speed. If you move a dial too far up it will move another one down to keep it balanced. Also there would be buttons you can click on to choose its special effect, like freezing, burning, ricochet, splash damage, sniping mode, or the magical electric bullet things fired from the smoky, or healing. If you make the turret to powerful you are not given the option of a special effect. There is another line of buttons you can click on deciding on what the actual bullet looks like. Plasma ball, stream (like firebird or freeze) lighting (isida like) or explosion (smoky or thunderlike). You could do the same thing for hulls, but I don't want to write it all down. If you had the custom make thing I know that i would do it, and spend a lot of money on it. 

Nornin27 has a good idea. Being able to give friends crystals is something i wish i could have done for a while.

 

When you are in battle, it would be cool if you could see your personal battle fund in the corner so that you know how much battle fund you would get if you stayed in a battle. It could say a percentage of the total battle fund and also the number of crystal you would win. This seems like such an obvious idea it is probably already posted somewhere.  

 

It would be cool if you had a map contest, where every three months a new player made map is introduced into the game. I like the video of the week thing, but the recent videos have all been dumb and staged. We should start seeing things truly creative, or amazing game play. 

 

Thank you in advance for rating me extremely well. If i stole some of your ideas, it was not on purpose. If you only like one of my ideas, still give me an upvote. Developers, if you ever use any of my ideas, give me credit for it, and hopefully a crystal prize. 

Thanks!

snakey123, the best tanker ever.

P.S support Noobest.

well..

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I have a idea.

 

 

Why not put adds up while the game is loading? Companies will pay you money to have their advertisement on your site. Like you tube. Since you have like 30,000,000 players, everyone will want to put their advertisement. You will make much more money!!  You could also put adds on billboards in the maps.  

 

Here's an example: 

 

 

 

 11l7ibo.jpg

 

 

 

Here is my second idea:

 

 

      Why not have a personal message system in the game? If someone is declining a battle, write him a message saying "Gold box is falling here join faster!"  Or "If you join now you could win this battle!"  Stuff like that. But You can write long messages too. You can only write messages to your friends though. Here are some pictures to Illustrate what i'm saying. 

 

 

 2libx9y.png 16ll3k5.png 

 

 

 

 

 

Here is another idea i have: 

 

How about where the picture of the battle is shown, it shows you the battle, the live actual battle that is happening in that map, from above view so you can watch a battle without joining, or watch when someone leaves. You could make it full screen too. There wouldn't have to be anyone operating the camera it would just be from one angle the whole battle. If that annoys you, you could push a button on the top of the screen and it would just show you what the maps look like. Then you can push it again and it would go back to showing you the live battle in that map.   This isn't a perfect idea, I mean, It would have a lot of flaws but I think it would be very interesting to do this. 

the messaging idea is pure genius

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How about, instead of taking away crystals entirely ... you put the 100 crystal box back in, but with fewer chances. Put it kinda like how the gold box is arranged, where there's a probability that it'll fall, and if you get it, lucky for you. It won't mess up the gameplay, but it will still consider both sides of the argument. 

 

Don't put in the drop zone signs for it either ... just let it drop in general spots that the gold drops or whatever you think of.

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Here's a thought.....what if all weapons including flames and freeze would affect all tanks. This would require some discretion with weapons, not just a free for all.  In other words, make "friendly fire" a reality.  This would raise the skill level required!  Or maybe this could be a feature of pro battles.

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i wish you could send a private message to your friends on the game because a lot of my friends don't look on forum or they won't read it infill couple days or week after i sent it so i wish you could send a private message when there offline and when they log on it will show them there message. Also i wish you could put hidden places, secret places so you can get in they were fun when this game had them specially for parkour its not as fun, i know people will hide in them with the flag but like i mean they were still fun and you could make it where you can't bring flag in or not in ctf battles but those maps where fun like pass, and highland, skyscrapers called now which was altar before or something like that  but those were so cool. maybe make like parkour battles or parkour maps so you can play on and don't have like a battle so know one will join and start killing people like crazy and ruin it , i mean it would be very fun.

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I have  awesome ideas..

 

Profiles

         A profile is another tab where one see what m1,m2 or m3 turrets a guy has.. how many medals ( will be explained later )..what combination he is good with...like in starladder u guys put name of him/her and show what turret/hull combo they are good with...same like that in our profile. It will contain our name, D.O.B etc.. This would be an awesome idea to implement.

 

Medals

       A medal can show more about our tactics... for example...  " Medal of Defender"- Return the flag 50 times, " Medal of honor - Capture the flag 50 times, " Perforater " - Penentrate through 5 tanks.... etc

 

Paint/Decals

          In the V-LOG 23 I heard the word "Decal" and I thought why not the tanks have decals...like skulls, spears , explosion etc.. or creater their own decal and post it on their tank...It would just more scary, and funny :P

 

That's all from my side..i hope you find this good! :)

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Tanki Developers

I have a suggestion to make as this has impacted few of my games

I have played some high picthed team battles where the battle fund got high and i was topping the chart. Usually the guys on top guide the other players by team chatting. I do the same and as one is in the middle of battle you need to type fast and get out of the chat window.

Now see the problem is you chat by pressing "enter" and you exit the chat screen by pressing "esc". In a hurry i have done a couple of time that i pressed "esc" twice to get out of the chat screen and in a hurry pressed "enter" after that. Guess what....this makes you exit the game...as pressing "esc" the second time you are asked wheteher u want to quit the battle and by pressing enter you are out.

I know one needs to be careful and this is kind of stupid but realizing that you are in a high pitched battle and typing fast...its a genuine error which leads to a lot of frustation.

 

Simple improvement can be that when the quit screen appears after pressing "esc" the default selection is not on "yes" but rather on the "no" option so that even if one presses "enter" he does not quit. One needs to consciously select the "yes" option to get out.

A small suggestion but i am sure this would improve our experience.

 

And if u implement this i would appreciate if you give me some gift for making this suggestion to make up for the frustation i had with the "esc" and "enter" buttons...lol

 

 

 

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I have some ideas to the game.first is a battle to be in the form of a huge box with a pretty low roof about the size of Stodium and will be within the walls and things Calh.hsni is the turret of his power and his speed will load the Riligan and the Thunder took him about a second and a half to lock on target If the target moves per second and a half this time it missed but if it will lock on the target , it will hurt her in every situation unless you block the shot wide object such as a wall , for example a large but not block the shot . Name of gun : targetbomb . do like please B)  B)  B)  B)

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I have some ideas to the game.first is a battle to be in the form of a huge box with a pretty low roof about the size of Stodium and will be within the walls and things Calh.hsni is the turret of his power and his speed will load the Riligan and the Thunder took him about a second and a half to lock on target If the target moves per second and a half this time it missed but if it will lock on the target , it will hurt her in every situation unless you block the shot wide object such as a wall , for example a large but not block the shot . Name of gun : targetbomb . please to like for this B)  B)  B)  B)  B)  B)

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Here is an Idea.

 

Right now "winter mode" on maps just makes the surfaces white.  You should make "winter mode" have

 

1.  Snow falls occasionally, creating drifts that tanks have to plow through.  This would make heavier hulls more valuable as they have more pushing power.

 

2.  Freeze effect cripples tanks for longer.  e.g. three seconds instead of two.

 

3.  Firebird can melt above snow drifts.

 

This would add a new level of difficulty to gameplay.

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snakey123, on 30 Jul 2014 - 22:21, said:snapback.png

I have a lot of ideas and suggestions. This will take a while to right down. 

1. Supplies. 

I think that a new supply you could introduce into the game would tentatively be called Ammo. It would fall as a box and you would be able to buy it in the garage. If you receive it it will replenish your yellow loading bar just like a first aid kit. For instance: You are playing with a rail gun. You shoot, and a second later are cornered by a freeze. You will die because your gun is not loaded. If you use this supply, you could kill the freeze. This supply would be extremely useful and I think could possibly be the most used supply. 

 

Also some changes should be made to the existing supplies. I think that mines should be increased in damage, or maybe have unlimited damage. When you start getting into high ranks, mines rarely kill tanks. It would be cool if they destroyed tanks no matter how powerful they were and what supplies they were using. 

 

Also, the Toxic supply (or whatever it is called), the supply you get by pressing 3, should be changed. I like it a lot already, this is not as important as other things. But it would be awesome if besides doubling damage it would double other effects of the gun, like pushing power and speed and the special effects of freeze and firebird, and for railgun making it so that the stars coming out of the barrel of the gun right before you shoot are twice as fast. 

 

One thing about the double armor supply that I have to point out is that it is basically like a first aid kit, but it can give you more or less hp depending on how much you already have. 

 

2. Weapons, and ideas for new weapons.

 

The Shaft Gun should be changed slightly to be more realistic. The way the gun wobbles in sniping mode is not very accurate for a real tank. But I don't care too much. It would be nice if you could get it in m2 sooner. 

 

The Ricochet gun at the time I am righting this was recently balanced, but not enough. An idea I have to make it better would be that whenever it hits a surface and ricochets, it goes further so in tunnels and other surfaces like that the ricochet bullet or plasma ball would travel extremely far. You could also make it so that whenever it hits a surface and ricochets it multiplies in damage or pushing power. Also, change the color of the plasma charge. Make m3 be blood red, m2 be a deep orange, m1 be yellowish and m0 be very yellowish, similar to how it already is.

 

The Isida Weapon is a bit too powerful, I think. I know other players would think differently, but I think it should be re-balanced slightly so that it was less powerful. I don't really care though. 

 

The Thunder is probably my favorite weapon in the game currently. It is really good m0-m1 but at m2-m3 (which i do not play so i can't say this for sure) it seems to be less powerful compared to other weapons. Make M3 a bit more powerful damage wise.

 

The Railgun is a very good weapon right now. I would just change it's appearance to have a longer barrel and to turn faster. Maybe increase it's damage.

I have nothing else to say about rebalancing current weapon systems. I realize I have said to make most of them more powerful. This is now my section on ideas for new weapons.

 

The Contagion would be my tentative title for a new close range gun. It would look similar to an extremely long hypodermic needle that would stick past the hull very far, about half as far as the range of firebird or freeze. When the needle strikes an enemy tank it would destroy hp of the tank depending on how long the needle touched, and also turn the tank a poisonous green. If a tank that is infected with the Contagion (the tank is turned green) it would spread to whichever of his teammates he touched or was close to, and these team mates could spread it around even more, the damage getting less and less each time. In the right conditions this gun could do extreme damage to an entire enemy team. 

 

Laser Guided Missile is my tentative title for a long range sniping weapon similar to railgun and shaft. At m0 it would have a loading time slightly longer than railgun, and would to 62 damage every shot no matter what the range. If you hold down the spacebar before you shoot or as it is loading a yellow laser would be emitted from the barrel. If you hold this laser on the enemy tank for long enough, the target would be locked and the laser would turn green. No matter how fast the tank was going at this point, or if it hides behind a building or a wall, the missile that comes out of the barrel would curve around obstacles and no matter what eventually hit the tank. If you shoot before the target is locked a missile would still come out and follow the path of the laser. This weapon would be a combination of shaft and railgun, i think, and would be pretty fun to play in. 

 

Death Ray is another weapon i have thought of. Once again, this title is also tentative. This would be a fairly long range gun, with a range similar to twins and ricochet. When fired, a beam of transparent white light would come out of the barrel for several seconds. If you keep this beam of light focused on an enemy tank for as long as the white light comes out you could do a lot of damage, but it you only hit the enemy tank with the light for half a second and then he hides behind a wall you would not do as much damage. This would basically be a combination of close and long range weapons. 

 

Tesla or Tesla Coil is the tentative title of another close range gun that I have imagined. It would be a small round coil similar to an incandescent light bulb. It would have an extremely long loading time, a minute or two. But it would be the most powerful weapon in the game. It range would be circular all around you, and in this radius it could do around 170 damage m0 m1 245 m2 325 m3 400. This would be extremely dangerous, one shotting almost every tank it would be fighting against. It would basically be a kamikaze weapon, where you drive into enemy territory and try to surround yourself with enemy tanks and then blow them up in one big blast. All of its damage would be unleashed instantly, like a thunder. This would be an extremely effective weapon that excites me to even write about. 

 

I will probably think of other ideas for turrets in the game, maybe I will right them in later if I can edit this. I know this is a really long reply, but it is only going to get longer. 

3. Hulls

 

I don't have much to say about them currently. 

Dictator is an idiotic name. Also, the hull itself is very ugly and weird looking. I would give it a new look, but still giving it that large silhouette weakness.  

All of the tanks have pretty idiotic names, If it were up to me I might change them all. 

Viking is a very beautiful tank. I don't know why people hate it so much. I find it weird that m3 dictator is better than m3 viking in almost every way. I might change the way mammoth looks a bit, i find it kind of ugly and it looks too much like a TOG II. 

 

4. Random Stuff

 

This section is dedicated to random things that i think would be cool or could be improved. 

 

Friends System: I like the idea of a friends system. You know how when you join a battle with your friend in it their name is a brighter green than other people's names? I think you should make it so that their name is even brighter, and if their friends (who aren't your friends) are playing their names are slightly brighter than usual names. This would allow you to be able to see if you are playing with your friend's friends so you know who's who. 

 

Punishment System: The current way things are is kind of weird. I have never been banned for anything but flooding and pretending to be a mod, so i have never been punished very severe. I have only been banned from chat. An idea i have would be called branding. If a person floods, or does something bad in the game, their names turn yellow. So if they ever say anything in chat people can tell that the recently did something bad, and will make fun of them   ^_^. Or if they are in a battle their names are also yellow, and players might do the same thing. The brand wouldn't last very long, maybe only an hour for something not that bad. 

 

Custom Make Idea: This is one of my favorite ideas, but I don't know how feasible it would be based on the way Tanki is designed. It would cost a whole lot of crystals, and wouldn't be possible until you reach a really high rank. But the idea is that you can custom make your own turret or hull. You start out by choosing the way it looks. You start out with about six bases for turrets you can choose from. From there you can add features to the way it looks, having choices of the way the top of the turret looks and the barrel. Then you can add silver and blue lights on to the turret. When you are done creating its appearance you move to its characteristics. It would look like several dials that you can turn, each dial affecting a certain thing about the gun. One for range, one for damage, one for pushing power, one for loading speed, and one for turret spinning speed. If you move a dial too far up it will move another one down to keep it balanced. Also there would be buttons you can click on to choose its special effect, like freezing, burning, ricochet, splash damage, sniping mode, or the magical electric bullet things fired from the smoky, or healing. If you make the turret to powerful you are not given the option of a special effect. There is another line of buttons you can click on deciding on what the actual bullet looks like. Plasma ball, stream (like firebird or freeze) lighting (isida like) or explosion (smoky or thunderlike). You could do the same thing for hulls, but I don't want to write it all down. If you had the custom make thing I know that i would do it, and spend a lot of money on it. 

Nornin27 has a good idea. Being able to give friends crystals is something i wish i could have done for a while.

 

When you are in battle, it would be cool if you could see your personal battle fund in the corner so that you know how much battle fund you would get if you stayed in a battle. It could say a percentage of the total battle fund and also the number of crystal you would win. This seems like such an obvious idea it is probably already posted somewhere.  

 

It would be cool if you had a map contest, where every three months a new player made map is introduced into the game. I like the video of the week thing, but the recent videos have all been dumb and staged. We should start seeing things truly creative, or amazing game play. 

 

Thank you in advance for rating me extremely well. If i stole some of your ideas, it was not on purpose. If you only like one of my ideas, still give me an upvote. Developers, if you ever use any of my ideas, give me credit for it, and hopefully a crystal prize. 

Thanks!

snakey123, the best tanker ever.

P.S support Noobest.

How long did it take you to write this :p

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I think shaft is okay as it is except for the short range shot. The benefits are basically nothing because it takes a long time to load-you can only fire once at most  before someone kills you. That makes it hard to capture the flag. I believe that if you make the short range shot's load time less, it would be really helpful and the shafts could participate more actively in the game.

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Happy Minute

 

1 Min every week drops all the time Gold Boxes :)

 

That would be fun, and everyone would like that :D

Its good and bad its good because everyone will have money but that will cause higher ranks to dominate which will not be fun especially m2 and m3 againts m0 and m1

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Isida should have range micro-upgrade like other short-range turrets freeze and firebird because isida doesnt have enough range firebird and freeze have a range upgrade that allows them to become mid-range turrets

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here's an idea. make a new website linked to the "play game" web site and the new web site is a work shop where you get to "make new tanks"  with photoshop or any other photo editing thing and upload the image as hulls, turrets or paint(and the protections) and if they get accepted they get a bundle(or any size or the same size for every accepted tank stuff) of crystals.

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Hello, i want to sugest you when we create new battle(map) we can chose not only summer ant winter mode but and night and day mode. :) 
And make trees and flags, to they can move :) its will be interesting to play, i think you lissten me and do that!!

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