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Ideas and suggestions!


semyonkirov

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Hello tankers! Today I am talking about possibility of 4 new guns in the unity version, I heard that there may be new guns so I want to make a suggestion

 

Gun 1. Shock

 

It has been suggested before but I will mention it anyway,

 

It is like a laser of electricity that fires up to 50m. It Hooks on to a tank and starts talking its health, if another tanks shows up it can hook onto them from the first tank with a maximum range of 15m and minimum of 5 then it can do that for another 2 tanks although damage is decreased slowly. It's energy and reload works in the same way and firebird and freeze and isida etc but with different times

 

Gun 2. Rocket

 

Like wise this has also been mentioned but i will do it again

 

Rocket has 2 rockets on top of the gun pressing space will fire one of the rockets straight off it and if an enemy tank is within 10m of the rocket it will lock on a destroy it, unless you out run it.

 

OR you can hold space for 1 second and you will launch the rocket with you controlling it. (Use up down left and right or wasd) the rockets load bar will slowly go down, decreasing the damage. The rocket will fly for 10 secs.

You can press space to blow it up.

Then straight after you can launch the second rocket, but then it will take 15secs or something to reload.

 

Gun 3. Ray

 

This gun came to me from a real tank that protects the pentagon, it is a medium size satellite ontop of a tank. A Microwave machine shines on it and makes a large array of microwaves in the air, anyone in that area is in trouble.

 

The gun I am talking about is like this, when you spawn the guns satellite is folded down and the sides bent backwards into a square, (about the size of smoky just without a top or back, and the microwave thing I held up by a stand) also the microwave thing facing forward. When you press space a light will come out of the microwave thing and hit anything In front of it, like shafts tap shot just it fires quicker but does less damage.

 

OR you can hold down space for 1 second and it will fold out and the light with shine on the satellite and make anything in the area take small amounts of damage. Eg.

 

10y=10x

20y=20x

30y=30x

40y=40x

60y=60x

75y=75x

Then is stops

 

The damage per sec is only about 10hp and the shot lasts for 10 seconds

And reloads in about 7 seconds

 

You can press space to stop the ray at any time although it will make the reload take a second longer

 

If there are buildings in the way is doesn't matter all it will do is decrease the damage in a small amount depending on the density of the object. Eg. Wood would decrease it very little but concrete would decrease it a lot

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My idea is that in parkour battles everyone should be in the same team because otherwise everyone kills each other and you never get anything done!

 

 

That is true because when you want to make stunts wuth someone but when lets say u use railgun he hits you to make you flip but you get destroyed-_-

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​Members having the ability to send send crystals to there friends the higher the rank the more crystals you can send them.

Of course there should be limits.

 

Another idea is make players have an ability to make mini contests in the forum... The winners of the contest will receive the crystals... The maker of the contest will give his own crystal from is tanki account...

Thank you all for reading this... I hope this idea will be made.

I agree for the first part but for thr mini contest you should send it to tanki and if they think its good then they generate crystals for the personne who won the mini contest

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Make the gold box drop more faster in 4/8 matches i play gold never drops make it if the battle fund reaches 100 1000 10000 the gold will drop whenever the battle fund is 100 1000 10000 100000

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In CTF, we fairly often get some ***** who runs-away with the flag and will not cap. 

 

The flag should be on a count-down timer, and when it reaches 0, it will return to base, unless it is either captured or passed to another person.

The timer does not run if both flags are out. 

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That is true because when you want to make stunts wuth someone but when lets say u use railgun he hits you to make you flip but you get destroyed-_-

 

But then you can't use mines anymore - mines are very important object in parkour

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I suggest a new gameplay for PRO battles: The Manuel Return

When Manuel Return in a PRO battle setting is checked, there is no flag auto-return timer. Per exemple,if red team loses the blue flag, someone from the blue team has to go get the blue flag. But instead of returning it upon touch, the flag will attach to his tank a bit like the way the enemy flag attaches to you. This player with his own team flag must then run (drive) back to their base and deposit the flag to the flagholder first before the other person with the enemy flag can capture it. This setting will make the game a lot more challenging since the team has to think retrieve flag, keep enemy flag and guard own flag. 

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I suggest a new gameplay for PRO battles: The Manuel Return

When Manuel Return in a PRO battle setting is checked, there is no flag auto-return timer. Per exemple,if red team loses the blue flag, someone from the blue team has to go get the blue flag. But instead of returning it upon touch, the flag will attach to his tank a bit like the way the enemy flag attaches to you. This player with his own team flag must then run (drive) back to their base and deposit the flag to the flagholder first before the other person with the enemy flag can capture it. This setting will make the game a lot more challenging since the team has to think retrieve flag, keep enemy flag and guard own flag. 

But then again, there is the "Trolling" factor, where some players would put the flag somewhere out of reach. My suggestion is to add a timer so that if a player has the flag for more than maybe 2-5 minutes, the flag will automatically be returned to the flagholder IF the enemy flag has been kept during all this time.

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Prove that I'm not.

I get three hours a weekend.

Since I spent all my crystals on MU's I've gained 1000 crystals in 2.5 weeks.

lol..MU on m0?..smart move :) if u want your crystalls to wanish for nothing :)

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You should be able to sell turrents, hulls and paints (for what you paid for like upgrades micro upgrades and all that) because lots of people buy stuff there not gonna use half the time or they get an new paint, hull or turrent and just don't wonna use there old ones any more. you should be able to sell item unlike last time when everything was sold and then everything went up in price so up couldn't by the stuff you had back and that you wanted to keep.

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You should be able to sell turrents, hulls and paints (for what you paid for like upgrades micro upgrades and all that) because lots of people buy stuff there not gonna use half the time or they get an new paint, hull or turrent and just don't wonna use there old ones any more. you should be able to sell item unlike last time when everything was sold and then everything went up in price so up couldn't by the stuff you had back and that you wanted to keep.

They have repeatedly said that that will never be added due to hackers.

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Make the gold box drop more faster in 4/8 matches i play gold never drops make it if the battle fund reaches 100 1000 10000 the gold will drop whenever the battle fund is 100 1000 10000 100000

100 is too low so it will be too easy to get gold box

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Do something about kill stealing

It's part of the game. If you don't like your kills being stolen, maybe you should get back at them by stealing kills for yourself! Maybe it's hard because of the combo you use. What do you use?

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I have a question but I couldn't find a place to post it.

 

What happened to the Rating at the right side of the Experience Bar?

I loved knowing what my rating was compared to my brother.

 

Just wondering.

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I have a question but I couldn't find a place to post it.

 

What happened to the Rating at the right side of the Experience Bar?

I loved knowing what my rating was compared to my brother.

 

Just wondering.

what rating?

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what about a D-Tank it has two turrets one me and one other guy. like I have isida and my turret is on the front of the tank so i drive and the turret behind me has shaft. i drive and he shoots but i can shoot to and player will join me on this D-Tank and his turret will be on the back of me and my turret will be on the font of the D-Tank so i drive. The guy can drug for both of us and i can drug to if this guy join me on my tank his panit will not count only mine. The xp will not be divied betwine us if i kill someone i get the xp not the guy behind me if gold box drop and we get it we BOTH get the gold box. the D-tank is like any other tank but with two turret positions one on the back and one on the front. well thats about all :)

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Posted 16 Jan 2015 - 18:44

6 gold fell in 1 battle.....3 of them felt directly on me...directly and i didnt get them...the guys next to me got them and they were miles from them

 

this game is such a.   ....... and unfair

 

guy next to me even got viking and gold felt on me but he got it

 

i have no lagg so i should get gold...nooobo tanki

 

smyon read this 

 

nobody does anything abaut this stupid game

 

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what rating?

 

When I first joined there were numbers on the Right side of the Experience Bar that told you how good you are compared to other players.

 

It can be seen in the picture located at this Forum Topic: http://en.tankiforum.com/index.php?showtopic=163644

 

A discussion and explanation of it can be found here: http://en.tankiforum.com/index.php?showtopic=100624

 

I was just wondering where it went.

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