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semyonkirov

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"The History Day"

 

One day a year would be a day of history tanks online. It would be a day when it is returned to the game (only on the day) old things (packages, ....) by selecting developers. All the things they would normally be available, after buying it bought everything remained in the garage and one would normally play with them even after the historic day.

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Hi, when i play Tanki and I have the flag, when someone dies in front of me i get blocked by the remains of the tank and that obstructs me and fellow tankers. This also means that the opposition kills me a lot quicker. Please can you remove the tank that died because it is an obstruction and causes problems in the game. Thank you Blunt_KnifeJr :) :)  :)  :)

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Hi, when i play Tanki and I have the flag, when someone dies in front of me i get blocked by the remains of the tank and that obstructs me and fellow tankers. This also means that the opposition kills me a lot quicker. Please can you remove the tank that died because it is an obstruction and causes problems in the game. Thank you Blunt_KnifeJr :) :)  :)  :)

it is actually put in there on purpose for strategy purposes. However there are ways of getting around it such as buying tanks with more pushing power (to push them out of the way)  ;) 

 

Lone_Eagle out  :ph34r: 

 

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it is actually put in there on purpose for strategy purposes.

true! The teammates (if they play as team and support you) should follow the flagrunner (at least one) to "absorb" enemy fire and be a blocker in case of destruction (there blicking is usefull). If you kill someone, don't push and run into them.. keep some distance to manouver around the dead tank afterwards.

 

 

In pro battles you can control that feature.

Are you sure on that? I can not think of such a control..

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Are you sure on that? I can not think of such a control..

My bad... just checked. I was thinking of when they did that in the Starladder tournaments. Thanks for correcting me, hate giving bad information.

 

Lone_Eagle out  :ph34r:

 

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Oh almost forgot! Ok I do know this sounds kind of childish but I read somewhere (if memory serves me correctly because I cannot find it now) that crystal battle funds are going to be rebalanced so newbies can get more crystals perportional to new garage items and recent changes in tanki, so I was thinking: Could we have more double battle fund perks (maybe only for selected lower half ranks) on holidays or select days? Double Battle Fund Friday sounds nice to me  :D 

 

Lone_Eagle out  :ph34r: 

 

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Oh almost forgot! Ok I do know this sounds kind of childish but I read somewhere (if memory serves me correctly because I cannot find it now) that crystal battle funds are going to be rebalanced so newbies can get more crystals perportional to new garage items and recent changes in tanki, so I was thinking: Could we have more double battle fund perks (maybe only for selected lower half ranks) on holidays or select days? Double Battle Fund Friday sounds nice to me  :D 

 

Lone_Eagle out  :ph34r: 

 

You could have at least edited your post but thank you for your cooperation.

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I have a thought for the programmers, what are the positives and negatives of doing like a One Kill Game. For example:

 

  • The round must have at least 7-10 people for the round to start (for crystal distribution to be fair), either TDM or DM. (Maybe there could be a button that says: 'enter randomizing wait room' and then you will be paired with players of your roughly same rank until there are enough players for the round to start. Maybe once it hits 7 players a timer will count down from 30 until match start.

 

1. One player kills another player.

2. The dead player does not respawn until the round ends.  

3. To avoid the round dragging on, each round will be limited to 2-5 minutes.
4. The round will end when either:

  • Only one player remains or,
  • The time limit runs out.

5. When the round ends:

  1. Crystal distribution will be based on how many kills each player has. I also thought of a gameplay where, in games with 15 or more players, there will be 5 players awarded crystals, the number one player obviously receiving more. 
  • Player 1 receives: 150 crystals
  • Player 2 receives 100 crystals
  • Player 3 receives 50 crystals

6. The game will continue to reset until there are less than 7 players in a round. At this point the tanks will then be placed back into a wait room to begin another round.

 

I have seen many games that offer this type of gameplay and it is very popular.

 

I offered the idea in a round and there was an astonishing amount of acceptance. I think that tankers would love this new way to enjoy tanki on a fast paced level.

 

Obviously there will be tanks that will be destroyed very quickly but then they can change up their playing style to something that will allow them to last longer in a round.

 

Since the rounds will be so short, the waiting period will not be very long and maybe their camera can zoom out to watch the rest of the round play out.

 

Sincerely,

 

Your Helper,

mtbarden2

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You could have at least edited your post but thank you for your cooperation.

PowerStrike1.1

Pleash forgiwe mai ashking ...

Have you been appointed as a tanki staff member?

Or you just appointed yourself to a tanki staff, because you like to act like a staff member?

Thank you for your cooperation!

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I have a thought for the programmers, what are the positives and negatives of doing like a One Kill Game. For example:

 

 

  • The round must have at least 7-10 people for the round to start (for crystal distribution to be fair), either TDM or DM. (Maybe there could be a button that says: 'enter randomizing wait room' and then you will be paired with players of your roughly same rank until there are enough players for the round to start. Maybe once it hits 7 players a timer will count down from 30 until match start.
 

1. One player kills another player.

2. The dead player does not respawn until the round ends.  

3. To avoid the round dragging on, each round will be limited to 2-5 minutes.

4. The round will end when either:

  • Only one player remains or,
  • The time limit runs out.
5. When the round ends:

  • Crystal distribution will be based on how many kills each player has. I also thought of a gameplay where, in games with 15 or more players, there will be 5 players awarded crystals, the number one player obviously receiving more. 
  • Player 1 receives: 150 crystals
  • Player 2 receives 100 crystals
  • Player 3 receives 50 crystals
6. The game will continue to reset until there are less than 7 players in a round. At this point the tanks will then be placed back into a wait room to begin another round.

 

I have seen many games that offer this type of gameplay and it is very popular.

 

I offered the idea in a round and there was an astonishing amount of acceptance. I think that tankers would love this new way to enjoy tanki on a fast paced level.

 

Obviously there will be tanks that will be destroyed very quickly but then they can change up their playing style to something that will allow them to last longer in a round.

 

Since the rounds will be so short, the waiting period will not be very long and maybe their camera can zoom out to watch the rest of the round play out.

 

Sincerely,

 

Your Helper,

mtbarden2

I like your idea but no isidas allowed right?

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I like your idea but no isidas allowed right?

That's something I considered. I think that if an isida is winning a lot, the other players would just get one too. But no isida could work too. It would still be fun.

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I would like to copy chat, because i can translate on google translate. I play on russian server 1 xp battles and i cant understand. My suggestion is that tanki makes chat that can be copyed.

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Well, I figured that this wasn't fair that the Shaft got the ability to have aim. So, I thought the firebird and freeze what about them. I said that they should be able to spit out fireballs and iceballs kind of like what the riccochets does. Because if the Shaft is like the railgun now but more advance than the freeze and firebird should have the ability to do like what riccochet does. Well the fireball should start out at 20 atk power. Iceball with 23 atk power.This is m0 by the way. To activate the ability you must press Q. Then you can start firing fireballs or iceballs for the same amount of time as the double power. Then you have to wait the same amount of time for to use again like the double power. I hope everyone like this idea. 

 

Email me about this idea on tankionline. Tankionline please I really need these crystals badly but, I would like 10,000 crystals or more. 

Tankionline adds some quotes if you want.

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Well, I figured that this wasn't fair that the Shaft got the ability to have aim. So, I thought the firebird and freeze what about them. I said that they should be able to spit out fireballs and iceballs kind of like what the riccochets does(Fireballs don't really ricochet if it's just chemicals and ice balls will ricochet but not freeze the enemy. In order for an object to ricochet, it will have to be a solid. Ice balls won't freeze you because they'll just hit you.). Because if the Shaft is like the railgun now but more advance than the freeze and firebird should have the ability to do like what riccochet does. Well the fireball should start out at 20 atk power. Iceball with 23 atk power.This is m0 by the way. To activate the ability you must press Q. Then you can start firing fireballs or iceballs for the same amount of time as the double power. Then you have to wait the same amount of time for to use again like the double power. I hope everyone like this idea. Basically giving two turrets the same ability of another which will not be implemented. Shaft barely has penetration of Railgun which means there not the same!

 

Email me about this idea on tankionline. Tankionline please I really need these crystals badly but, I would like 10,000 crystals or more. That won't happen if they didn't say they'll pay you for an idea.

Tankionline adds some quotes if you want.

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I wanted to ask why you guys got rid of the "other" option in buying Crystals? I really wish you would put it back on or at least have a giftcard section......I buy crystals and use Subway giftcards. #1 the convenience because there are Subways everywhere and #2 it is safer with all these identity thieves and I don't like using my credit/Debit card online. I've only been playing for about a month now and really enjoy the game. I have spent around $100.00 so far and planned on spending alot more. Thanks for your time.

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I also had a suggestion......As you rank up more and better paints are unlocked. What happens with some of the earlier paints you have purchased and are now obsolete because a better paint is now available. Why not have a community store where you can sell your old paints for a reduced price. Say you bought a paint for 10,000 crystals and upgraded it 5 times for 1,000 crystals each time. You have now spent a total of 15,000 crystals on this said paint. You can go to the store and sell it for say 25% of the total cost and would get 3,750 crystals for it so your not taking a complete loss. Tanki could then sell the upgraded paint for 50% of the original cost to a lower ranked player and make a nice little profit and the player who bought it would get a nice paint/deal in the process. If this idea wouldn't work than maybe you trade in old paints for discounts on newer ones. Once again thanks for your time.

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I also had a suggestion......As you rank up more and better paints are unlocked. What happens with some of the earlier paints you have purchased and are now obsolete because a better paint is now available. Why not have a community store where you can sell your old paints for a reduced price. Say you bought a paint for 10,000 crystals and upgraded it 5 times for 1,000 crystals each time. You have now spent a total of 15,000 crystals on this said paint. You can go to the store and sell it for say 25% of the total cost and would get 3,750 crystals for it so your not taking a complete loss. Tanki could then sell the upgraded paint for 50% of the original cost to a lower ranked player and make a nice little profit and the player who bought it would get a nice paint/deal in the process. If this idea wouldn't work than maybe you trade in old paints for discounts on newer ones. Once again thanks for your time.

Ideas regarding refund and / or selling items are not accepted.

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