Jump to content
EN
Play

Forum

Ideas and suggestions!


semyonkirov

Recommended Posts

Well let's see, Thunder is a splash damage turret. I nit-picked only that part that was incorrect about Hammer. Other then that, what kind of power and drawbacks do you want for Thunder?

Maybe just 5-10 more across the board, keep the self damage. As it is on a one on one the thunder will lose against any turret I can think of given the same hull, especially at close range. How's that fair in any respect? You'd think with such bad self damage the power would be devastating, but it's just average. As I understand, Thunder used to be much more powerful and OP'd. I'm not asking for that again, but just enough of a boost to keep up with regular turrets on a 1VS1. Or maybe they could lower the reload time a tad. Am I seriously the only one that feels like this?

Share this post


Link to post
Share on other sites

  • Replies 12.1k
  • Created
  • Last Reply

Maybe just 5-10 more across the board, keep the self damage. As it is on a one on one the thunder will lose against any turret I can think of given the same hull, especially at close range. How's that fair in any respect? You'd think with such bad self damage the power would be devastating, but it's just average. As I understand, Thunder used to be much more powerful and OP'd. I'm not asking for that again, but just enough of a boost to keep up with regular turrets on a 1VS1. Or maybe they could lower the reload time a tad. Am I seriously the only one that feels like this?

I don't know... I always find Thunder kind of OP as it is...

Share this post


Link to post
Share on other sites

I have an idea.

In parkour maps the self-destruct will be for 3 seconds.

Because it's not fun when you fliped wait 10 seconds.

Hope you like my idea!

Share this post


Link to post
Share on other sites

I have an idea.

In parkour maps the self-destruct will be for 3 seconds.

Because it's not fun when you fliped wait 10 seconds.

Hope you like my idea!

Share this post


Link to post
Share on other sites

 

 

Or, they could give it more power to compensate for its shortcomings. There is really no reason anyone would use thunder in a battle over another turret. It offers no distinct advantages anyway. Splash damage? Hammer has that, albeit at closer range, but what are the chances someone's gonna need to fire upon a group of people further than Hammers range(Hammer does not have splash damage, it's a spray of pellets.)? Plus, Thunder's self damage is just brutal when drugged. It's a weapon I love to use drugged, but not my main go-to gun because it's just not so advantageous in many battles when not drugged.

Why the heck are they called "Pullets"?!

Share this post


Link to post
Share on other sites

I have an idea.

In parkour maps the self-destruct will be for 3 seconds. It's better to do that in for ALL battles.

Because it's not fun when you fliped wait 10 seconds.

Hope you like my idea!

I do agree that it's kinda boring to wait for 10 sec...

Share this post


Link to post
Share on other sites

Hi Tanki Staff,

This is Bert_The_Ace I have some suggestions...

1. A couple of days ago I was under a Goldbox I have seen many but unfortunately haven't laid my hands on any for a month or so. Just before it touched down a jump hacker jumped on me and got it. Also, many tankers are experiencing the same problems robbed by hackers who won't jump until the Goldbox drops and then how many get banned? People who don't respect the rules should be banned. Why should I have to turn my chat off because someone won't talk right? Both problems have been troubling me. I would ask that you hammer down the rules the updates are awesome but how can I enjoy them with people on my game that us profanity all the time. I want to enjoy Tanki (and do). Please take these suggestions its negative but its necessary for a good game.

 

I like the updates you guys are doing good, you guys have got a great game here.

 

From an irritated tanker,

 

Bert_The_Ace

Share this post


Link to post
Share on other sites

In battle a tank's engine is also a weapon. So could Nitro work differently? More effectively? The boost to speed could be a range, 30-40%. This range perhaps related to the hulls' power. I know this doesn't do much extra for Mammy but it'd be good for Viking and Titan. Or even simply linked to the weight of the hull to advantage the heavier hulls more fairly.

Did anyone notice that campers and snipers are more likely to grab those Speed Boosts from the drop zones? The new bonus of extra turret rotation speed has had some effect. I like Nitro, I like driving fast to shoot tanks and get flags.

 

The self-destruct really ought to be updated. Most times it's not our fault we're upside down or on our side. Some players will just drive past and not fire on you because of the tactical advantage of keeping a player out of the battle. Then we get penalised for self destructing. If your team try to set you right then they're vulnerable to attack while distracted, simply for being good sports. Shorten it or give us a way to terminate the tank immediately or let us cancel the self destruct if needed. I support all those before me who have asked for this to be examined.

If you see someone flipped from the opposite team then be a champ and destroy them. As long as you aren't left unable to defend yourself.

 

Gold boxes should spread love and joy to all tankers, but all too often they're a source of ire and resentment. What can you do when the Gold Box falls way inside the enemy controlled zone? So let's think about Gold, Silver and Bronze as has been suggested before. A Gold Box can fall in no mans land, two Silvers at either end or at the flanks and three Bronze could drop anywhere at random. The total amount of crystals would be the same. It's just that instead of one Gold there's either a drop of Silvers or a drop of Bronzes. Make happiness a game objective.

I wonder how much crystal value goes on supplies each time a Gold Box drops? Say 20 tankers all decided to activate a supply? It's anything from 1000 crystals to a maximum of a massive 3000 crystals.

 

Thanks for taking time to read my thoughts, ta ta for now, xl. 

Share this post


Link to post
Share on other sites

I have a suggestion. You should make a turret, hull, or the first one that you have to use both the turret and hull to use the feature, and the (hull, turret, or both) drops a mine, without using yours. It could have a reload time similar to ricochet where you could drop multiple mines at once, or one at a time. I think this would be useful to people who like the defensive 

Share this post


Link to post
Share on other sites

You're in a battle and your kit isn't right for the fight, okay so let's visit the Garage and change. Yeah! Right? 45 seconds later and the garage is still loading. Your team is down and it's at a tactical disadvantage. You get back and you've lost two flags (okay I'm playing Rio). So how about being allowed one quick change? A pre-selected alternate gear set-up as you like. Hull, turret and paint can be changed at the click of a hot key. You'd still have to blow up for the gear change though, can't have everything.

Today my favourite word is tactical. It's Mothering Sunday in the UK, I miss my Mum and Mum will always be my all-time favouite word. Mum is my hero.

Share this post


Link to post
Share on other sites

Hi Tanki Staff,

This is Bert_The_Ace I have some suggestions...

1. A couple of days ago I was under a Goldbox I have seen many but unfortunately haven't laid my hands on any for a month or so. Just before it touched down a jump hacker jumped on me and got it. Also, many tankers are experiencing the same problems robbed by hackers who won't jump until the Goldbox drops and then how many get banned? People who don't respect the rules should be banned. Why should I have to turn my chat off because someone won't talk right? Both problems have been troubling me. I would ask that you hammer down the rules the updates are awesome but how can I enjoy them with people on my game that us profanity all the time. I want to enjoy Tanki (and do). Please take these suggestions its negative but its necessary for a good game.

 

I like the updates you guys are doing good, you guys have got a great game here.

 

From an irritated tanker,

 

Bert_The_Ace

So basically you're suggesting to ban someone for jumping on your tank(even if it wasn't a hack)and getting a gold box? Sometimes it's not a hack but some kind of lag that I've seen. You can report players or put them on a block list if there disturbing you.

Share this post


Link to post
Share on other sites

My idea was to have a competition were tankers get to create a paint and the bed tpaints will get entered into the game and the artists will get crystals also thae artist would make a name protections and price and what rank it is for

Share this post


Link to post
Share on other sites

My idea was to have a competition were tankers get to create a paint and the bed tpaints will get entered into the game and the artists will get crystals also thae artist would make a name protections and price and what rank it is for

Share this post


Link to post
Share on other sites

I have a suggestion. You should make a turret, hull, or the first one that you have to use both the turret and hull to use the feature, and the (hull, turret, or both) drops a mine, without using yours. It could have a reload time similar to ricochet where you could drop multiple mines at once, or one at a time. I think this would be useful to people who like the defensive

Share this post


Link to post
Share on other sites

Suddenly there is no point in winning. Reasons; fund is based on score, not team score.

The point in winning is that you more likely have more points. The winning team usually has more points, but the losers shouldn't be unrewared for their time and effort. It makes it hard to gain crystals right now.

Share this post


Link to post
Share on other sites

The point in winning is that you more likely have more points. The winning team usually has more points, but the losers shouldn't be unrewared for their time and effort. It makes it hard to gain crystals right now.

He suggested that the fund must only be based on the team score. Not by how much your team scored against other. The battle fund gives losing team 40% of fund.

Share this post


Link to post
Share on other sites

qsNl8NN.jpg

1. First of all, your Username and Password
2. Please source code which is recorded on a cell phone number  
3. Happened to your mobile message              
4. And you can start the game

           ( This means that no one can Hacker )
 

Share this post


Link to post
Share on other sites

 

qsNl8NN.jpg

 

1. First of all, your Username and Password

2. Please source code which is recorded on a cell phone number  

3. Happened to your mobile message              

4. And you can start the game

           ( This means that no one can Hacker )

 

 

What?

Share this post


Link to post
Share on other sites

Hello Tankers ! . I Have An Idea that Maybe Likes You Or Not .

 

The idea is simple .

 

When you invite a friend to a battle . you can type the massage or the reason why did you invite him like for example .

 

i go to my friend list i select one of my friends . then i'll type the reason like . lets do parkour tricks ! come .

 

or . Come Its My Rank Up ! .

 

or , I Want Some Help In This Battle . Please Come .

 

What Ever The Reason . 

 

Hope You Like The idea . :3 . Its really help . ..... See You In The Battle Field !

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

This topic is now closed to further replies.
×
×
  • Create New...