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Ideas and suggestions!


semyonkirov

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The daily missions are gnarly.  The only thing that could possibly make them better is adding the ability to do special missions that are a little harder and rarer with paints for prizes, or micro upgrades for guns.  They should be slightly more challenging than regular missions (not crazy hard like the XT missions)  and open to Corporals and up.  

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What about giving shortcut keys to the game? Like for going to the garage press F10.The shortcut keys will have a customizable option combining my idea with his idea will be awesome! No more lifting your fingers off the keyboard!   

thats great

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could there be an option to download a tanki app or a short cut strait to the site for someones desktop (and the in browser option for those who have some trouble downloading the app) 

 

:)  thankyou

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If your on the go and moving your tank, or just even swaying slightly in it, or perhaps jolting up and down a bit on the spot, and at the same time firing shots for instance in projectile weapons, then I feel if you make your shot than you should have more impact force or even more damage than someone who is not moving and also hitting their target. Stationary tanks especially the larger Hulls are now impossible to move with any impact force even when I aim for them right at their extremities and even when I'm moving and make the shot. In the end in most cases the outcome is always going to be in favor of larger tanks. Large hulls like Titan and Mammoth seem to have too much advantages, which obviously goes without saying. The only mode where the playing field is leveled is in CTF. Dictator has its weaknesses being so tall it can miss nearby opponents by firing over them sometimes, but the other two make up for any obvious weaknesses by being too well armoured. I would have thought that being longer tanks they would be more susceptible to impact as well as being easier to hit, but they just don't move.

 

Also the smaller the hull the greater the speed boost for the Hull and Turret, for example Wasp 50% speed boost with nitro instead of 30%, Hornet 37.5% going down to Titan and Mammoth 20-15%.

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That would also make some weapons a little too OP like twins and ricochet.

double damage makes them over powered. If you don't want over powered get a pro pass.

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Supply use in battles!

In many games you must load your tank with supplies for a battle, and you only have limited number of supplies you must carry,so you must decide whether you wish to carry 40 health or a combination of supplies equaling 40, if you run out and wish to restock you will have a reload time of 15 sec per added supply from garage so if you load 40 more supplies from garage, you will have to wait 10 min before you can access them once you return to battle.

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Addition to mines...

 

I think that mine should drop in boxes like every other power ups. When you pick up one of these boxes, you have a free mine, that you can activate by pressing the button 5. When you collect one of these boxes, a extra square appears above the box that shows how many mines you own. You can collect as many of these free mines as you want, but you lose them once you either, leave the battle, or the battle finishes and resets. Say you have 3x free mines, you can lay them all within one second of laying the previous free mine. Also, as long as you have free mines, the game will not use the mines that you own until you use your free mines. This is not a must, just suggestion. Thanks. -eldawg

 

(Sorry if I stole someone's idea!)

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here are some ideas

 

1. Make exp points some of the daily missions reward

 

2.you should make gold boxes either drop more often or worth more

(it rarely drops and even if it does and i do get it its only 1k so its disappointing :( )

 

3.it would be awesome if the tanks do damage when they ram the other tank

( so the damage is based n the weight and speed of the hull)

 

4.In the future possibly in tanki online 2 maybe make a clan system in game instead of just in the forum like theres a button for clan and you can see when your clan wars are and the members of the clan,

 

5.Make a spectator made

 

6. when u make a battle you can chose which turrets and hulls will be permitted into the battle

 

7. Keep up the good work and also HI seymon kirov i love your vlogs :lol:

1. No need we earn xp during the completion of missions 

2.If you play intense battles then gold drops frequently if you play boring battles gold drops infrequently

3.So wasp can kill a mammoth by simply equiping nitro and continuously ramming the mammoth

4.That is something that should be implemented in unity tanki

5.There is already spectator mode but that is for Spectators only instead why not go here

6.That would most likely be implemented in PRO battles only

7.(I have nothing to say for 7.)

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here are some ideas

 

1. Make exp points some of the daily missions reward I think that's already there.

 

2.you should make gold boxes either drop more often or worth more

(it rarely drops and even if it does and i do get it its only 1k so its disappointing :( ) Even more disappointing, more non-participating gold hunters.

 

3.it would be awesome if the tanks do damage when they ram the other tank

( so the damage is based n the weight and speed of the hull) It's not really going to happen.

 

4.In the future possibly in tanki online 2 maybe make a clan system in game instead of just in the forum like theres a button for clan and you can see when your clan wars are and the members of the clan, Maybe as a friends catogory.

 

5.Make a spectator made Did you know there's away of using spectator to cheat? One account uses spectator in the same battle as the other account to avoid mines and have a good map of the opposing defense.

 

6. when u make a battle you can chose which turrets and hulls will be permitted into the battle Pro-battles only.

 

7. Keep up the good work and also HI seymon kirov i love your vlogs :lol: That's not an idea.

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2.you should make gold boxes either drop more often or worth more

(it rarely drops and even if it does and i do get it its only 1k so its disappointing :( ) Even more disappointing, more non-participating gold hunters.

 

 

I agree 200% with this. It's about time gold boxes were removed from the game and added to the battle fund. Gold hunters are useless, selfish players in battle. I've just finished a battle where we got trashed because a supposed "team member" spent the whole battle whinging for a gold box and not fighting. Then shock horror when it fell and they didn't take it they left the battle.

 

You saw how battles improved after blue boxes were removed so do us all a favour Tanki, removed gold boxes and help make all battles more competative.

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I want to suggest some thing.....

 

1) In team battle...... drop the gold box in both team area....

2) Individual battle drop 1 gold box...

3) fix the time between 2 gold box.....

4) or drop the gold box more

 

 

players are fight with each other......plz do somthing.....

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I want to suggest some thing.....

 

1) In team battle...... drop the gold box in both team area....

2) Individual battle drop 1 gold box...

3) fix the time between 2 gold box.....

4) or drop the gold box more

 

 

players are fight with each other......plz do somthing.....

considerable

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here are some ideas

 

1. Make exp points some of the daily missions reward I think that's already there.

 

2.you should make gold boxes either drop more often or worth more

(it rarely drops and even if it does and i do get it its only 1k so its disappointing :( ) Even more disappointing, more non-participating gold hunters.

 

3.it would be awesome if the tanks do damage when they ram the other tank

( so the damage is based n the weight and speed of the hull) It's not really going to happen.

 

4.In the future possibly in tanki online 2 maybe make a clan system in game instead of just in the forum like theres a button for clan and you can see when your clan wars are and the members of the clan, Maybe as a friends catogory.

 

5.Make a spectator made Did you know there's away of using spectator to cheat? One account uses spectator in the same battle as the other account to avoid mines and have a good map of the opposing defense.

 

6. when u make a battle you can chose which turrets and hulls will be permitted into the battle Pro-battles only.

 

7. Keep up the good work and also HI seymon kirov i love your vlogs :lol: That's not an idea.

 

Power why do you answer after I answer? Are you having some sort of competition with me or something else?

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I think all existing paints should decrease the effects of firebird and freeze cause thats the very least we should have against firebird and freeze.The protection against the effects of firebird and freeze will be equivalent to the protection against the weapons. So if I have marine paint with 10% protection against firebird it will also give us 10% protection against the after-burn effect.

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Wasp needs a boost and perhaps Hornet too as both are not suited to TDM and DM (if DM is part of missions, though haven't seen it assigned) especially when needing to complete these battle modes for missions, and even for CP's especially when its only 1 point.

 

Perhaps if Wasp is still not destroyed after 1 or 2 minutes or so after initially taking damage (and its unlikely it not to be destroyed in that time span), it can have its Health automatically restored by 50% or moreorless or intermittently going up bit by bit, but something needs to be done to jazz up interest in it as its slowly only just becoming a parkours tank.

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