Jump to content
EN
Play

Forum

Ideas and suggestions!


semyonkirov

Recommended Posts

  • Replies 12.1k
  • Created
  • Last Reply

I might just be alone on this suggestion but i think that before all dev attention is transfered to the new TO, please allow google chrome to use mouse controls. Firefox is just way too slow and outdated for my computer and i really don't want to update it as i rarely ever use it now (call me lazy if u want but i dunt care)

Yea i have google chome and i cant test out mouse controls, I dont know how to download firefox or any other internet browser

Share this post


Link to post
Share on other sites

I suggest adding some new game mechanics:

 

-since auto aim targets the turret, depending on the gun's damage and where the shell hits the enemy turret, the player has a chance to knockout some of the crew inside the enemy such as the loader, gunner and/or tank commander

 

-similair to the previous suggestion, the player also has a chance to hit the driver, transmission, engine, tracks and/or fuel tanks. This would happen if the player was on a certain angled slope the exceeded the turrets's max elevation

 

-if the previous 2 suggestions are added, this one should also be added. The following are what would happen if specific parts of the enemy tank are hit:

-loading time increases by a percentage (not sure by how much) when loader is hit

-accuracy is lower if the gunner is hit

-tank handling is decreased if the driver is hit

-a hit tank commander will basicly be a kill as in reality, a tank crew can not function very well without the tank commander

-damaged tracks will be broken, immobilizing the tank. requires time to fix, allowing the tank to move again

-damaged engine is the same as a damaged track, immobilization, time to fix

-fuel tanks will explode upon impact resulting in immediate death

 

feel free to argue any of this but please give constructive feedback

Share this post


Link to post
Share on other sites

I suggest adding some new game mechanics:

 

-since auto aim targets the turret, depending on the gun's damage and where the shell hits the enemy turret, the player has a chance to knockout some of the crew inside the enemy such as the loader, gunner and/or tank commander

 

-similair to the previous suggestion, the player also has a chance to hit the driver, transmission, engine, tracks and/or fuel tanks. This would happen if the player was on a certain angled slope the exceeded the turrets's max elevation

 

-if the previous 2 suggestions are added, this one should also be added. The following are what would happen if specific parts of the enemy tank are hit:

-loading time increases by a percentage (not sure by how much) when loader is hit

-accuracy is lower if the gunner is hit

-tank handling is decreased if the driver is hit

-a hit tank commander will basicly be a kill as in reality, a tank crew can not function very well without the tank commander

-damaged tracks will be broken, immobilizing the tank. requires time to fix, allowing the tank to move again

-damaged engine is the same as a damaged track, immobilization, time to fix

-fuel tanks will explode upon impact resulting in immediate death

 

feel free to argue any of this but please give constructive feedback

Most of this might cause lag since it requires the servers to know which part of the tank was hit and pretty much calculate the results.

Share this post


Link to post
Share on other sites

I suggest adding some new game mechanics:

 

-since auto aim targets the turret, depending on the gun's damage and where the shell hits the enemy turret, the player has a chance to knockout some of the crew inside the enemy such as the loader, gunner and/or tank commander

 

-similair to the previous suggestion, the player also has a chance to hit the driver, transmission, engine, tracks and/or fuel tanks. This would happen if the player was on a certain angled slope the exceeded the turrets's max elevation

 

-if the previous 2 suggestions are added, this one should also be added. The following are what would happen if specific parts of the enemy tank are hit:

-loading time increases by a percentage (not sure by how much) when loader is hit

-accuracy is lower if the gunner is hit

-tank handling is decreased if the driver is hit

-a hit tank commander will basicly be a kill as in reality, a tank crew can not function very well without the tank commander

-damaged tracks will be broken, immobilizing the tank. requires time to fix, allowing the tank to move again

-damaged engine is the same as a damaged track, immobilization, time to fix

-fuel tanks will explode upon impact resulting in immediate death

 

feel free to argue any of this but please give constructive feedback

This is perfectly describing World of Tanks go play that game, plus it would give people who use titan a huge disadvantage because there engine sticks out.

Share this post


Link to post
Share on other sites

Yea i have google chome and i cant test out mouse controls, I dont know how to download firefox or any other internet browser

I don't know if your being serious or not, but just type in Mozilla Firefox in the text box in Chrome, and the first result you will get will be download Firefox. Its very easy, and the general gameplay and graphics is better as I started on Chrome and do everything in it, except for playing TO which I only do in Firefox.

Share this post


Link to post
Share on other sites

I don't know if your being serious or not, but just type in Mozilla Firefox in the text box in Chrome, and the first result you will get will be download Firefox. Its very easy, and the general gameplay and graphics is better as I started on Chrome and do everything in it, except for playing TO which I only do in Firefox.

I have a chomebook I cant download it but thanks for the help yes I was being serious.

Share this post


Link to post
Share on other sites

I Think that a really cool idea in Tanki, would be,  to have a WAR MODE.

 

For example, you need to make a few new maps to introduce into the game. (these maps need to be unbelievably huge, as i would expect it to hold many many tankers.)

Once the maps are made, and everyone is all hyped about it, we can finally do the WAR MODE (which these maps where specifically designed for)

In a sense, i'd say that it isn't really a mode, just a new way of battling. 

 

E.G. There are two teams (CTF, or whatever the mode) - each team has 100 players! - each with their own protected base on opposite ends of the map.

 

Now imagine, an open field with trees and barricades etc. (whatever they make the map look like), and you see around 100 enemy tanks on a large hill sloping down,  in a squadron V formation, wasps charging ahead, hornets in-tow, with gigantic mammoths being tailed by many isda's, all with a large sunset shining on the magnificent army. You can see this army thundering toward your base! so, meanwhile, your team has devised a plan, to flank the army of tanks and have a few tankers go for the enemy flag, as well as defending your own flag. Once you engage in the fighting, you will feel like your in a war! tankers all around you dying, (damn, just think of it... it would be epic!) 

 

I would expect with that many tankers, just to get one flag would take around an hour, and the fund would be upwards of a million crystals. the amount of golds that would fall every minute would be fantastic!

 

I think if Tanki Online, established something such as this, it would attract many new players, as well as keep their steady audience exited  :D

 

Hope you like this idea Tanki, and possibly will integrate it and all these other fantastic ideas other tankers have, into the game.

 

Please like if you think it would be cool  :D

 

-- Blackstar.

 

Another cool idea,

 

would possibly be to have special things called " Boosters"

 

E.G there is a tab called boosters, and at different ranks you can unlock more powerful boosters!

and example of a booster could be ; "10% more protection when using tundra." OR "get 5% bonus crystals for every flag you capture", OR "get 15% more xp when using railgun".

 

These are just rough ideas, but the player (depending on rank) could have 2 booster slots, and 4 boosters available. any time during his/her day, he can decide to switch between boosters, e.g. he/she has "you can do 10% more damage to mammoths when using isda" and "15% more crystals per battle when you are in 1st place" equipped, and decides to change to; " 11% more resistance toward firebird when using freeze" and "freeze does 10% more damage to people who have freeze protection". as he/she could be joining a map in which freeze and fire are used alot (e.g. polygon.)

 

You could also customise your booster; E.G your booster gives you 5% more crystals per battle, when you have an average D/L of 2.00 or better. You can then spend crystals to upgrade it (as you would micro upgrade any other item in the garage.)

 

I think this would be a Fantastic idea, as many online shooters will have this in their game, and it seems to attract many people around the gaming community!

 

Hope you like this comment,

 

--Blackstar

 

 

I have one last idea.

 

It would be, to integrate a "trading" area in the garage.

 

Let me explain.

 

I have m2 freeze, and i payed 61 400 for m2, and 22,600 for m1, and 600 for m0 adding a total amount spent on freeze of; 84,600. crystals... Now , with the trading feature, i think it would be awesome if a tanker realized he didn't want that specific piece of equipment, and so wants to sell it back to the garage. (i know that there would be a HUGE amount of tankers that would reaaalllyy want this, as sometimes they will buy something they don't want either by accident or just cause it was recommended.)

(to make it more efficent, and not allowing a tanker to come back and use every weapon and combo free of charge,  i would suggest not giving anywhere near the full amount paid, back to the tanker.)

 

For example-

i paid a total of 84,600 crystals for my freeze. I realize i don't like it, and want some extra crystals for isda m3 instead. so i sell it to the garage... The garage will give me 60% of what i paid for it back to me, (that would mean i am selling it to the garage for 50760.) This way, i still get some crystals back!

 

There should be a feature like this, as it was one of the first things i thought about that was wrong with Tanki when i first joined.

I'm sure some of you will agree! (like this if you agree.)

 

Thankyou for reading all of my ideas, and best wishes to all who also have new ideas!

 

:D

Please READ DEVELOPERS!!!!

 

---Blackstar710   :lol: 

Share this post


Link to post
Share on other sites

 

 

I Think that a really cool idea in Tanki, would be,  to have a WAR MODE.

 

For example, you need to make a few new maps to introduce into the game. (these maps need to be unbelievably huge, as i would expect it to hold many many tankers.)

Once the maps are made, and everyone is all hyped about it, we can finally do the WAR MODE (which these maps where specifically designed for)

In a sense, i'd say that it isn't really a mode, just a new way of battling. 

 

E.G. There are two teams (CTF, or whatever the mode) - each team has 100 players! - each with their own protected base on opposite ends of the map.

 

Now imagine, an open field with trees and barricades etc. (whatever they make the map look like), and you see around 100 enemy tanks(Most likely not.) on a large hill sloping down,  in a squadron V formation(If players on average actually knew what is.), wasps charging ahead, hornets in-tow, with gigantic mammoths being tailed by many isda's(Which isn't likely.), all with a large sunset shining on the magnificent army. You can see this army thundering toward your base! so, meanwhile, your team has devised a plan(Now I wonder how you plan it out with very low quality form of communication so fast.), to flank the army of tanks and have a few tankers go for the enemy flag, as well as defending your own flag(If there were no trolls.). Once you engage in the fighting, you will feel like your in a war! tankers all around you dying(Why do I suddenly feel like it was raining with blood there?), (damn, just think of it... it would be epic!) 

 

I would expect with that many tankers, just to get one flag would take around an hour(If normal battles actually allow 2 hours on the clock.), and the fund would be upwards of a million crystals(I don't think that would be possible.). the amount of golds that would fall every minute would be fantastic(Yeah...Did you know that there maybe only 1-2 goldboxes?)!

 

I think if Tanki Online, established something such as this, it would attract many new players, as well as keep their steady audience exited  :D

 

Hope you like this idea Tanki, and possibly will integrate it and all these other fantastic ideas other tankers have, into the game.

 

Please like if you think it would be cool  :D

 

-- Blackstar.

 

Another cool idea,

 

would possibly be to have special things called " Boosters"

 

E.G there is a tab called boosters, and at different ranks you can unlock more powerful boosters!

and example of a booster could be ; "10% more protection when using tundra(Wait, so the boosters are actually  perks? I thought it had something to do with internal nitro.)." OR "get 5% bonus crystals for every flag you capture", OR "get 15% more xp when using railgun".

 

These are just rough ideas, but the player (depending on rank) could have 2 booster slots, and 4 boosters available. any time during his/her day, he can decide to switch between boosters, e.g. he/she has "you can do 10% more damage to mammoths when using isda" and "15% more crystals per battle when you are in 1st place" equipped, and decides to change to; " 11% more resistance toward firebird when using freeze" and "freeze does 10% more damage to people who have freeze protection". as he/she could be joining a map in which freeze and fire are used alot (e.g. polygon.) I think it would make thing you use more OP.

 

You could also customise your booster; E.G your booster gives you 5% more crystals per battle, when you have an average D/L of 2.00 or better. You can then spend crystals to upgrade it (as you would micro upgrade any other item in the garage.) This better be limited...

 

I think this would be a Fantastic idea, as many online shooters will have this in their game, and it seems to attract many people around the gaming community! There really called perks and I don't think many tank games have this and the information flow of the boosters might cause server lag.

 

Hope you like this comment,

 

--Blackstar

 

 

I have one last idea.

 

It would be, to integrate a "trading" area in the garage.

 

Let me explain.

 

I have m2 freeze, and i payed 61 400 for m2, and 22,600 for m1, and 600 for m0 adding a total amount spent on freeze of; 84,600. crystals... Now , with the trading feature, i think it would be awesome if a tanker realized he didn't want that specific piece of equipment, and so wants to sell it back to the garage. (i know that there would be a HUGE amount of tankers that would reaaalllyy want this, as sometimes they will buy something they don't want either by accident or just cause it was recommended.) Apparently in the section of where this topic is located rejects ideas regarding refunds or selling.

(to make it more efficent, and not allowing a tanker to come back and use every weapon and combo free of charge,  i would suggest not giving anywhere near the full amount paid, back to the tanker.)

 

For example-

i paid a total of 84,600 crystals for my freeze. I realize i don't like it, and want some extra crystals for isda m3 instead. so i sell it to the garage... The garage will give me 60% of what i paid for it back to me, (that would mean i am selling it to the garage for 50760.) This way, i still get some crystals back!

 

There should be a feature like this, as it was one of the first things i thought about that was wrong with Tanki when i first joined.

I'm sure some of you will agree! (like this if you agree.) That technically isn't trading.

 

Thankyou for reading all of my ideas, and best wishes to all who also have new ideas!

 

:D

Please READ DEVELOPERS!!!!

 

---Blackstar710   :lol: 

 

 

Share this post


Link to post
Share on other sites

 

 

I Think that a really cool idea in Tanki, would be,  to have a WAR MODE.

 

For example, you need to make a few new maps to introduce into the game. (these maps need to be unbelievably huge, as i would expect it to hold many many tankers.)

Once the maps are made, and everyone is all hyped about it, we can finally do the WAR MODE (which these maps where specifically designed for)

In a sense, i'd say that it isn't really a mode, just a new way of battling. 

 

E.G. There are two teams (CTF, or whatever the mode) - each team has 100 players! - each with their own protected base on opposite ends of the map.

 

Now imagine, an open field with trees and barricades etc. (whatever they make the map look like), and you see around 100 enemy tanks on a large hill sloping down,  in a squadron V formation, wasps charging ahead, hornets in-tow, with gigantic mammoths being tailed by many isda's, all with a large sunset shining on the magnificent army. You can see this army thundering toward your base! so, meanwhile, your team has devised a plan, to flank the army of tanks and have a few tankers go for the enemy flag, as well as defending your own flag. Once you engage in the fighting, you will feel like your in a war! tankers all around you dying, (damn, just think of it... it would be epic!) 

 

I would expect with that many tankers, just to get one flag would take around an hour, and the fund would be upwards of a million crystals. the amount of golds that would fall every minute would be fantastic!

 

I think if Tanki Online, established something such as this, it would attract many new players, as well as keep their steady audience exited  :D

 

Hope you like this idea Tanki, and possibly will integrate it and all these other fantastic ideas other tankers have, into the game.

 

Please like if you think it would be cool  :D

 

-- Blackstar.

 

Another cool idea,

 

would possibly be to have special things called " Boosters"

 

E.G there is a tab called boosters, and at different ranks you can unlock more powerful boosters!

and example of a booster could be ; "10% more protection when using tundra." OR "get 5% bonus crystals for every flag you capture", OR "get 15% more xp when using railgun".

 

These are just rough ideas, but the player (depending on rank) could have 2 booster slots, and 4 boosters available. any time during his/her day, he can decide to switch between boosters, e.g. he/she has "you can do 10% more damage to mammoths when using isda" and "15% more crystals per battle when you are in 1st place" equipped, and decides to change to; " 11% more resistance toward firebird when using freeze" and "freeze does 10% more damage to people who have freeze protection". as he/she could be joining a map in which freeze and fire are used alot (e.g. polygon.)

 

You could also customise your booster; E.G your booster gives you 5% more crystals per battle, when you have an average D/L of 2.00 or better. You can then spend crystals to upgrade it (as you would micro upgrade any other item in the garage.)

 

I think this would be a Fantastic idea, as many online shooters will have this in their game, and it seems to attract many people around the gaming community!

 

Hope you like this comment,

 

--Blackstar

 

 

I have one last idea.

 

It would be, to integrate a "trading" area in the garage.

 

Let me explain.

 

I have m2 freeze, and i payed 61 400 for m2, and 22,600 for m1, and 600 for m0 adding a total amount spent on freeze of; 84,600. crystals... Now , with the trading feature, i think it would be awesome if a tanker realized he didn't want that specific piece of equipment, and so wants to sell it back to the garage. (i know that there would be a HUGE amount of tankers that would reaaalllyy want this, as sometimes they will buy something they don't want either by accident or just cause it was recommended.)

(to make it more efficent, and not allowing a tanker to come back and use every weapon and combo free of charge,  i would suggest not giving anywhere near the full amount paid, back to the tanker.)

 

For example-

i paid a total of 84,600 crystals for my freeze. I realize i don't like it, and want some extra crystals for isda m3 instead. so i sell it to the garage... The garage will give me 60% of what i paid for it back to me, (that would mean i am selling it to the garage for 50760.) This way, i still get some crystals back!

 

There should be a feature like this, as it was one of the first things i thought about that was wrong with Tanki when i first joined.

I'm sure some of you will agree! (like this if you agree.)

 

Thankyou for reading all of my ideas, and best wishes to all who also have new ideas!

 

:D

Please READ DEVELOPERS!!!!

 

---Blackstar710   :lol: 

Do you know how much lag would occur with 100 players in battle with alot of pros to load .-.

Share this post


Link to post
Share on other sites

Please could the sales on micro upgrades be made longer (such as 3 days to a week). I personally have a lot of MUs i need done, but as I advance, they become very costly. This is why I try to wait until a sale. However, MUs can become very long taking from 14 hours to over 24 hours to complete. Because of this I can only get 1, maybe 2, MUs per item, making the sale not very useful.

 

Just a thought but one that should be considered

Share this post


Link to post
Share on other sites

1st idea :

it is so easy just in game when u press on a player name u can know which clan he is in, or send him a message and it will be sent as p.m in his forum.

it is like linking tanki with fourm with SL.

 

 

2nd idea :

if u add some customization it will be nice, something like change tanks light or add some badges on ur tank body. also u can add some stickers 

all this will be paid and u will earn more crys I think. also every player could have a unique tank.

but make this limited I mean just one sticker in the tank front one badge in the side and so on...

 

3rd idea :

u should allow players to edit their profile in tanki forum, I mean everyone can add his age his real name and also a pic and a short description this all is optional but a player should be allowed to.

 

4th idea :

this is so simple a new kicking system for those mults and noobs, u should make a new system that help to get rid of mults and do not annoy players. some rules u can edit them:

1- no kick before 10 min of the game end or maybe no kick after 75% of the game it mean (if game is 12 flags no kick after 8 flags and so on)

2-no kick for a player who has a good score maybe just kick for the last quarter of players (if they were 4 players then only last one could be kicked)

3- u are allowed to vote someone to be kicked only once per match, when u vote him it just give other players notification it can appear at any part of the screen and there are 2 options with 2 buttons maybe F3 and F4 or any other buttons one means kick and one is kee.

4- u make it like percentage if more than 75% vote kicked then kick if 50% vote no it ended if it did not reach that limit it will end automatically after 2 min maybe. 

I think is is fair for player and the team as well.

 

5th idea :

it is a watching battle it mean u can just press a key to watch the whole battle without enter the battle just a button to show u the map from a top view, and u can make max viewers maybe only 5 viewers for each battle.

this has suggested before but in another way I think.

 

6th idea :

New Maps generation 

this is kind of different maps which will contain many new ideas like:

1- moving parts it is like moving floor and so on...

2- destroyable things there will be doors and windows that can be destroyed and it will be restored each 5 min maybe

3- moveable parts : this is something like boxes u can push and so on it will be nice for parkour and to use it as a moving guard, this parts have to destroyable to avoid noobs who will move behind a part all the match

also many other features that players will suggest for that new maps.

 

7th idea :

this idea is stupid but it will make more fun, the idea is simple just allow to have 3 teams in one match this will be cool for a mpas that can hold 3 teams with 3 bases.

 

8th idea:

teams transfer so u can switch to the other team when the round is over maybe next to that exit button )switch teams button can be added so u choose to leave or switch teams if there were a place on the other team.

 

9th idea:

a new paint that can change according to the environment it is kind of transport paint put it just start to work gradually when u stand without moving for 2 min maybe then u can stand for 2 min in grass it will turn to be same like grass color, after it all it could be seen also but hardly to see.

 

more ideas in the way...

 

that is enough for now I will suggest more later hope u like it and if the developer can tell me if something will be look at for examine the idea and thx 

:)

 

Share this post


Link to post
Share on other sites

Moderators, what about option to share cristals with friends? And how about oportunity to sell guns and tanks you don`t need to gather more cristals?

this has been suggest millions of times  :mellow:

and always refused do not try :huh:  

Share this post


Link to post
Share on other sites

Moderators, you should make a software by which we can recieve our battle fund when we r playing the game and network error is caused.

So we can get our price for playing. 

Share this post


Link to post
Share on other sites

 

 

 

1st idea :

it is so easy just in game when u press on a player name u can know which clan he is in, or send him a message and it will be sent as p.m in his forum.

it is like linking tanki with fourm with SL.

Okay.

 

2nd idea :

if u add some customization it will be nice, something like change tanks light or add some badges on ur tank body. also u can add some stickers 

all this will be paid and u will earn more crys I think. also every player could have a unique tank.

but make this limited I mean just one sticker in the tank front one badge in the side and so on...

Okay.

3rd idea :

u should allow players to edit their profile in tanki forum, I mean everyone can add his age his real name and also a pic and a short description this all is optional but a player should be allowed to.

Better be an appropriate picture.

4th idea :

this is so simple a new kicking system for those mults and noobs, u should make a new system that help to get rid of mults and do not annoy players. some rules u can edit them:

1- no kick before 10 min of the game end or maybe no kick after 75% of the game it mean (if game is 12 flags no kick after 8 flags and so on)

2-no kick for a player who has a good score maybe just kick for the last quarter of players (if they were 4 players then only last one could be kicked)

3- u are allowed to vote someone to be kicked only once per match, when u vote him it just give other players notification it can appear at any part of the screen and there are 2 options with 2 buttons maybe F3 and F4 or any other buttons one means kick and one is kee.

4- u make it like percentage if more than 75% vote kicked then kick if 50% vote no it ended if it did not reach that limit it will end automatically after 2 min maybe. 

I think is is fair for player and the team as well.

Newbies aren't violations, mults and saboteurs are what we want to kick.

5th idea :

it is a watching battle it mean u can just press a key to watch the whole battle without enter the battle just a button to show u the map from a top view, and u can make max viewers maybe only 5 viewers for each battle.

this has suggested before but in another way I think.

A new way of cheating: Have one accunt in the audience spying on enemies and the other in the battle playing. Also, LAG.

6th idea :

New Maps generation 

this is kind of different maps which will contain many new ideas like:

1- moving parts it is like moving floor and so on...

2- destroyable things there will be doors and windows that can be destroyed and it will be restored each 5 min maybe

3- moveable parts : this is something like boxes u can push and so on it will be nice for parkour and to use it as a moving guard, this parts have to destroyable to avoid noobs who will move behind a part all the match

also many other features that players will suggest for that new maps.

Wait til unity.

7th idea :

this idea is stupid but it will make more fun, the idea is simple just allow to have 3 teams in one match this will be cool for a mpas that can hold 3 teams with 3 bases.

 

8th idea:

teams transfer so u can switch to the other team when the round is over maybe next to that exit button )switch teams button can be added so u choose to leave or switch teams if there were a place on the other team.

 

9th idea:

a new paint that can change according to the environment it is kind of transport paint put it just start to work gradually when u stand without moving for 2 min maybe then u can stand for 2 min in grass it will turn to be same like grass color, after it all it could be seen also but hardly to see.

Maybe just the basic colour and texture.

more ideas in the way...

 

that is enough for now I will suggest more later hope u like it and if the developer can tell me if something will be look at for examine the idea and thx 

:)

 

 

 

 

 

Moderators, what about option to share cristals with friends? And how about oportunity to sell guns and tanks you don`t need to gather more cristals?

"End User License Agreement, 17. Paid Service, 2. Tanki Online does not allow any transfer of virtual property/Crystals outside the Game. The sale, granting, or exchange of any Materials, Crystals and/or objects used within the Game outside the Game is prohibited."

Share this post


Link to post
Share on other sites

it would be nice if the kits contained less drugs or less OP paints for the rank i get sick of those jack hammers and dont [put the popular turrets like hammer in the kits put the less popular turrets and hulls in a kits so players start using them

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

This topic is now closed to further replies.
×
×
  • Create New...