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Ideas and suggestions!


semyonkirov

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I have 2 changes in my mind.

 

  • first the game must have sell option in which we can sell the hulls we dont like.
  • second is the game must have a system in which we can see that how much crystals we have earned today.
  •  

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My idea is that you a able to Send Crystals to a player but the level demend on how much money you can be sent to them! The important thing is you can only send them money once a month then you can send them again the next month you can send them crystals again you can only send a minimum of 30 Diffrent friends!

Also please be sure to give feed back! :lol:

 

Crystals:

50-Recruit

100-Private

200-Grefeiter

300-Corporal

400-Master Corporal

500-Sergeant

600-Staff Sergeant

700-Master Sergeant

800-First Sergeant

1,000-Sergeant-Major

1,400-Warrant Officer 1

1,800-Warrant Officer 2

3,000-Warrant Officer 3

2,400-Warrant Officer 4

2,800-Warrent Officer 5

4,000-Third Lieutenant

4,400-Second Lieutenant

4,800-First Lieutenant

6,000-Captain

6,400-Major

6,800-Lieutenant Colonel

8,400-Colonel

8,800-Brigadier

10,000-Major General

50,000-Lieutenant General

100,000-General

200,000-Marshal

300.400-Fieldmarshal

400,800-Commander

1,00,000-Generalissimo                   771px-Ranks_en.jpg

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I have 2 changes in my mind.

 

  • first the game must have sell option in which we can sell the hulls we dont like.
  • second is the game must have a system in which we can see that how much crystals we have earned today.
  •  

 

1. Ideas regarding refund/selling is not accepted

2. Its not hard to keep track how much you earned per day you might not get the precise amount in your head but a accurate estimate if you are like me ^_^

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My idea is that you a able to Send Crystals to a player but the level demend on how much money you can be sent to them! The important thing is you can only send them money once a month then you can send them again the next month you can send them crystals again you can only send a minimum of 30 Diffrent friends!

Also please be sure to give feed back! :lol:

 

Crystals:

50-Recruit

100-Private

200-Grefeiter

300-Corporal

400-Master Corporal

500-Sergeant

600-Staff Sergeant

700-Master Sergeant

800-First Sergeant

1,000-Sergeant-Major

1,400-Warrant Officer 1

1,800-Warrant Officer 2

3,000-Warrant Officer 3

2,400-Warrant Officer 4

2,800-Warrent Officer 5

4,000-Third Lieutenant

4,400-Second Lieutenant

4,800-First Lieutenant

6,000-Captain

6,400-Major

6,800-Lieutenant Colonel

8,400-Colonel

8,800-Brigadier

10,000-Major General

50,000-Lieutenant General

100,000-General

200,000-Marshal

300.400-Fieldmarshal

400,800-Commander

1,00,000-Generalissimo                   771px-Ranks_en.jpg

In the Rules and policies stuff it said that you can't transfer virtual or actual property.

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I have 2 changes in my mind.

 

  • first the game must have sell option in which we can sell the hulls we dont like.
  • second is the game must have a system in which we can see that how much crystals we have earned today.
  •  

 

They will not add refunding ever.

 

My idea is that you a able to Send Crystals to a player but the level demend on how much money you can be sent to them! The important thing is you can only send them money once a month then you can send them again the next month you can send them crystals again you can only send a minimum of 30 Diffrent friends!

Also please be sure to give feed back! :lol:

 

Crystals:

50-Recruit

100-Private

200-Grefeiter

300-Corporal

400-Master Corporal

500-Sergeant

600-Staff Sergeant

700-Master Sergeant

800-First Sergeant

1,000-Sergeant-Major

1,400-Warrant Officer 1

1,800-Warrant Officer 2

3,000-Warrant Officer 3

2,400-Warrant Officer 4

2,800-Warrent Officer 5

4,000-Third Lieutenant

4,400-Second Lieutenant

4,800-First Lieutenant

6,000-Captain

6,400-Major

6,800-Lieutenant Colonel

8,400-Colonel

8,800-Brigadier

10,000-Major General

50,000-Lieutenant General

100,000-General

200,000-Marshal

300.400-Fieldmarshal

400,800-Commander

1,00,000-Generalissimo                   771px-Ranks_en.jpg

 

"End User License Agreement, 17. Paid Service, 2. Tanki Online does not allow any transfer of virtual property/Crystals outside the Game. The sale, granting, or exchange of any Materials, Crystals and/or objects used within the Game outside the Game is prohibited."

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Here is another suggestion: how about introducing stats to each player's game? I'd be intersted in each game  how many shots I fired compared to kills, how many enemies did I kill, what type of tank did I destroy most often, special prizes for double and tripple kills and so on.

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Here is another suggestion: how about introducing stats to each player's game? I'd be intersted in each game  how many shots I fired compared to kills, how many enemies did I kill, what type of tank did I destroy most often, special prizes for double and tripple kills and so on.

 

 

I would like that IF it included the stats of attempts at acquiring flag, attempts at capturing flag, and successes at capturing flag.

Otherwise the stats will make me look terrible because I try to help the team win the war, not just win individual battles.

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You need to put Mini Games.That a just battles in special maps you can choose many mini games.You can:Repair kit,Flipping game,hide and seek ...

But what are tankionline's facebook battles for?

P.S As you can see in the quote it is kinda hard to read it so try not to use this shade of blue.

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Can it be made easier to report a game violator?

 

I spent 1/2 a day learning and posting my first video of a rule breaker.  

I had to stop playing to video the player for 10 minutes (as per the rules).  That is a long time to not be playing, but to video a clear violator.

 

After my 1/2 day of civic duty (getting program to video, videoing for 15 minutes, editing, rendering, posting to youtube and finally posting to tankioline), the verdict was in, the rule breaker got a 1 day suspension!  All that work for a guy that spent 3 games pushing, blocking and flipping!

 

We all /voted him via chat command but he kept on breaking the rules (does that voting even do anything?)

 

Can I suggest the rules be amended to state to report someone breaking the rules a video of them be 2-5 minutes (instead of 10 minutes) clearly showing the player consistently violating the game rules.

 

thanks

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Can someone add the definition for "multing" in the game rules.  I raised this question in the games violators section and got told it was not the right section and was told to read the rules (which I had done, (that is why I was raising the question in the first place).

 

Considering you can get banned for "multing" and it is not defined, I recommend it be clearly defined in the rules!

 

My original post was here, and the forum moderator took the time to tell me to the reread the game rules (and not answer the question), so I went back to the rules to find no mention of it.

 

So back to my original question, what is multing and considering you can get banned for it, why isn't defined in the rules?

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So back to my original question, what is multing and considering you can get banned for it, why isn't defined in the rules?

 

There is more than 1 definition of "mult":

 

1- The non-internet definition is not PG rated. LOL

Since kids play this game I will not share that definition.

 

2- A person using multiple accounts on a message board.

 

 

 

...and why isn't the word defined in the game's rules?

Probably because the rules don't even use the term "mult" or any variation of it.

What the rules do is mention what not to do, which includes things that mults do (as well as what other rule breakers do).

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There is more than 1 definition of "mult":

 

1- The non-internet definition is not PG rated. LOL

Since kids play this game I will not share that definition.

 

2- A person using multiple accounts on a message board.

 

 

 

...and why isn't the word defined in the game's rules?

Probably because the rules don't even use the term "mult" or any variation of it.

What the rules do is mention what not to do, which includes things that mults do (as well as what other rule breakers do).

 

Mark Hamilton, someone was kind enough to unofficially provide a 3rd definition of "mult":

 

http://en.tankiforum.com/index.php?showtopic=261158

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when a gold box is dropping an arrow should appear showing the direction the gold box is in in turn helping people with gold boxes and not having less of a chance of missing it and it will shut off when in a vicinity of gold

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when a gold box is dropping an arrow should appear showing the direction the gold box is in in turn helping people with gold boxes and not having less of a chance of missing it and it will shut off when in a vicinity of gold

There's a gold box indicator painted on the ground and you have to find it, not have an easy catch.

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I suggest the names of the players switch from being completely intrusive as they float in mid-air  to being put on the sides of our tanks.  During battle the players names are constantly in the way of making a kill that could change the entire outcome of the battle.  This is and has been a huge problem and I don't understand why it continues to be ignored.   If the side of the tanks is out of the question then a new alternative for this continual problem needs to be discussed. 

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