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Ideas and suggestions!


semyonkirov

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I think this website should not be used as a dating site and I think there shouldn't be  priume accounts giving people advantages to stuff. :angry:  :angry:  :angry:  :angry:  :angry:  :angry: 

Premium barely does now that I realize that....

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The current achievements are very boring and are only things that show how much you have played really- there is no challenge. How about introducing some more challenging achievements such as doublekills, kill 50 tanks with less than 10 health, and kill 100 tanks from over 100 meters away, (for example). Players could then be rewarded when these achievements are completed with crystals etc. I feel that this would add another aspect to the game and give something else to do while trying to get the ridiculous amounts of exp required to rank up.

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:excl:



 

Since many players, like me, often get into the battles without noticing it's pro modes ON/OFF,

I suggest to show the pro battles properties on thegreenbar.

just take a look at this picture, it illustrates my idea.

pro_option_marks_on_the_bar.png

more description: any of those icons could be on/off, so i mean lets show which icon is ON

like this below (just weapon_change, smart-cool downs, and friendlyfire is OFF)

(i can understand that this pro battle has supplies, micros, drugs, auto-balance and time finisher ON)

 

 

pro_option_marks_on_the_bar1.png

 

 

or this pro battle that has micro_upgrades ON

(I can understand that this pro battle has just the micro-upgrades ON)

 

 

pro_option_marks_on_the_bar2.png

 

Do not forget to UPVOTE Upvote.jpg if you like my suggestion

and here is Topic link which has been created for it



 

just for a reminder,

btw plz upvote errrm like my idea, and if u dont like just downvote errm.... maybe dislike button feature must get added

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just for a reminder,

btw plz upvote errrm like my idea, and if u dont like just downvote errm.... maybe dislike button feature must get added

that idea is kind of impossible now since the area where the details about will be shown is taken by the rating system now

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This paint idea could possibly make up for that HORRIBLE Mu update that took away so much personalization! Though there will already going to be decals in TankiX i i dont think TO will be able to handle so much detail. Thats why developers moved from flash gamimg to client gaming, they were held back because of the flash version but that is what attracted people. Now that people know about it, they can make something client based and harder for people to test/ avertise as it will need to be downloaded. But i think that TankiX may be possible to run on flash/browser, which is great because that will make it much more mobile(say your useing a pc you dont ussally use and dont want to install something)

Oh yeah,i didnt think about the memory ......

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LAND_MINE idea for tanki 2/100

 

 

Upgraded Weapon Testing Pass

 

why this idea?

 

there are so many player buy all hull & turret to test of benefit that . after upgrade we feel we should not upgrade this so it will be helpful if they got a "one day test pass" . player can activate any day this pass as they want

 

How it will work ?

 

its work like this

at starting you will got all M0 TURRET & HULL pass except smoky (smoky & hunter supplied already )

player can play 1 day with that pass by activating them , it will not given anymore (once in a life time)

 

 as your rank up you will got next pass gradually M1, M2. M3  ,

that will work like this

 

example rail gun

M1   Warrant officer 3  you will got M1 rail gun test pass for 1 day

M2   First Lieutenant   you will got M2 rail gun test pass for 1 day   

m3   General              you will got M3 rail gun test pass for 1 day

 

 

benefit of tanki ?

 

after finish test player got a 50% off card for 1 day . with this card player can upgrade it only by spending real money ( money value will be equivalent of related crystal )

 

 

:( if there is some thing mistake tell me i will edit but don't delete my post please :(

They just put your idea into the actual game but added a discount after you "test drive" it

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Make a new weapon called the "Charger"  you will hold down the space bar and it will charge up like railgun but it will shoot continuously and it will have as much recoil as vulcan and depending on the "M" upgrade the shot will last longer.  At M0 it will do as much damage as m0 twins but much faster since it has limited ammo and an 7.5 second reload.  You can shoot when ever you want like firebird, freeze, and isida.  It will have infinite range but damage drops slightly over distance.  For each "M" upgrade it will do as much damage as the Equivalent Twins "M" upgrade.  It will have a little impact force.

 

I know it will be OP at m0 and m1 but to balance for this it will have the same second reload for all "M" upgrades.  Another thing is that it maybe have the most damage per minute so make it a bit less than the equivalent twins.  It will look like three railgun forming a triangle but the end is closed off and the tip of each railgun will be touching so the charge up looks like a really big plasma ball.  At m0 the price will be a bit more than m0 ricochet,  at m1 it will be 38,000, at m2 it will be 140,000, at m3 it will be 260,000.

 

The color of the plasma is up to the developers of tanki.

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Team commands

An addup in the battle chat system where with numbers or letters it automatically writes down diffrent stuff. There are three types of commands: Order ("Attack"/"Fight harder"), requests ("Help!"/"Request healing") and compliments ("Good job!"/"Nice shot")

 

Why?

-It gives better comunication and collaboration with your team

-You will be informed on whats happening on the battlefield

-There are lots of pepole who are really competitive in the game and are strateigic (Like me). With the skype chat advice you only speak with your friends and not the whole team. Also writing in the chat is hard and stops your tank.

 

How?

Maybe you can put these commands in the numbers (The problem are the supply buttons where to put them), second option is simply before selecting the number button you press a button letter first (At least three letters for the three diffrent categories) and then you can put the command. While pressing the letter button it shows you a list of the commands.

I think its better the second option, also the tank will still move. 

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quote name="Lukie95" post="5178829" timestamp="1449000702"]Team commands

An addup in the battle chat system where with numbers or letters it automatically writes down diffrent stuff. There are three types of commands: Order ("Attack"/"Fight harder"), requests ("Help!"/"Request healing") and compliments ("Good job!"/"Nice shot")

 

Why?

-It gives better comunication and collaboration with your team

-You will be informed on whats happening on the battlefield

-There are lots of pepole who are really competitive in the game and are strateigic (Like me). With the skype chat advice you only speak with your friends and not the whole team. Also writing in the chat is hard and stops your tank.

 

How?

Maybe you can put these commands in the numbers (The problem are the supply buttons where to put them), second option is simply before selecting the number button you press a button letter first (At least three letters for the three diffrent categories) and then you can put the command. While pressing the letter button it shows you a list of the commands.

I think its better the second option, also the tank will still move.

 

 

Great idea! Iv though of stuff like that but never really posted anything about it. Im the kind of person who uses chat bar tons so it would hreatly increase my k/d so much. Here a complement: i cant think of much of anything to make that idea better, and if you look at my comments in this topic, they are all at least paragraph about tweaks for whatever idea i was commenting on. Im thinking you need to press ctr+shift to activate the number-chat system, and w,a,s,d and x,v, and c also work too so that its easy to live and chat at same time. Even in Tanki, texting while driving can kill you XD

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First impression of the new garage lay out is good. However, add store-room folder. Add a flag-checkbox to items to have them listed in the store-room folder. This will clean up the other folders, reducing purchased items showing in the specific folders. Going to the store-room folder and unchecking the store-room-flat will return the item to the regular folder.

 

The new garage format forces additional clicks when changing a full tank during a battle. Having fewer items in the folders will allow for quick access to the primary items a tanker currently uses.

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There should be the option to selll uneeded/unwanted items from garage, including supplies.

ideas regarding selling items in garage are not accepted :)

 

How about a new weapon like a flipper on the front of the tank which you could use by rushing at an opponent and activate it to hurl them onto their back?  I would love it.

is it me or is it like hammer's really OP version?

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How about a new weapon like a flipper on the front of the tank which you could use by rushing at an opponent and activate it to hurl them onto their back?  I would love it.

That would be perfect for all the mults out there. However, a direct contact weapon would be interesting (and also irritating to use).

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How about a new weapon like a flipper on the front of the tank which you could use by rushing at an opponent and activate it to hurl them onto their back?  I would love it.

 

Sounds like Battlebots.

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How about a new weapon like a flipper on the front of the tank which you could use by rushing at an opponent and activate it to hurl them onto their back?  I would love it.

 

 

That could be OP...or it could suck. If you just flip them, then they woyld self destruct and you would not get any xp cause you did no damage. Unless it was added in where if you hit someone winth it AND they landed on their backs, then you woyl get xp for a kill. It coyld also be awso.e in team battles where if ur teamate is fliped then you can flip them back again. Im thinking that there is a power bar and however long you hold it, thats how powerful the flip is. Example: m0 (new turret) with no mu can flip mamoth m1 with no mu at FULL power. This way if someone has a mamoth m1 and many people on other team have new turret, they dont dominate. It would be cool if when you flip them, they take damage based on how fa they fall. Decent idea! Though when i first read it i thought it SUCKED!

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Hi all,

 

if such a thing could be possible that the old Tank can be sold back?

I have four tanks, which I do not use but if I could sell it, then I could develop the other tanks?

 

Thanxs,

loobike

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Hi all,

 

if such a thing could be possible that the old Tank can be sold back?

I have four tanks, which I do not use but if I could sell it, then I could develop the other tanks?

 

Thanxs,

loobike

Yeah...i want that to...but all the devs i asked said there would never be something that involves selling of any items...i really want to sell my stuff though...

 

 

 

 

I may understand why they dont want that though.

 

1. If you can sell supplies then you get crystals at a different rate, and that scould upset all the economy balencing they have done and they would need to redesign again.(although this would discourage druggers in the lower ranks who get many supplies from missions, so tht would be great)

 

2. If you can sell turrets and hulls then there could be MANY crystal exploits in the garage; Example: You are at the rank for m2 railgun and you have m1 rail, you could sell the m1 for money then buy m2 with that money because buying a M upgrade is cheaper if you dont have the previouse version(m1 is cheap if you dont have m0, m2 cheap if no m1)

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