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Ideas and suggestions!


semyonkirov

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For missions, make more rare map missions and no popular map missions.

Nooooo.....i hate map missions already...that would suck if i couldnt even do them in the first place.....i dont want to waste my free mission change for the day on something dumb like that when i could change something that i CANT do in a reasonable time period...do you even know how long it takes for a just created battle to fill up? Iv never made a battle and have seen it full....even Polygon CP....most battles are deleted after 15 min anyways cause nobody is going into them.....in my alt , i havea mission for getting 300exp in Kungar...it took me 3 days to get it because there were no battles with it. Plus, that account is a chanllenge account where i cant kill anyone(its not working out really), so i cant do a 1v1...i need a fairly full battle to get any exp at all from flags or Capture Points...

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Hello Tankers!

 

I would like to suggest a gold box card, that costs 500 crystals a week, and increase your chance of getting gold box drops to 1 to 100. The card lasts one week, and looks the same as the double crystal card, accept is has a gold box on the front and is golden-yellow. It can be redeemed every week for 500 crystals, and you can by a certain number of days ahead of time. Also, it can only be used in battles Master Sargent or above. Also, it has a drop time of 40 seconds instead of 30, and is only visible to the card holder for 10 seconds before it is show to the rest of the tankers. I hope to see this feature in the game soon!

 

Happy Tanking!

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Hello Tankers!

 

I would like to suggest a gold box card, that costs 500 crystals a week, and increase your chance of getting gold box drops to 1 to 100. The card lasts one week, and looks the same as the double crystal card, accept is has a gold box on the front and is golden-yellow. It can be redeemed every week for 500 crystals, and you can by a certain number of days ahead of time. Also, it can only be used in battles Master Sargent or above. Also, it has a drop time of 40 seconds instead of 30, and is only visible to the card holder for 10 seconds before it is show to the rest of the tankers. I hope to see this feature in the game soon!

 

Happy Tanking!

 

The problem with that idea is that EVERYONE would have it. That would make it so that if you ever wanted to catch a gold, you would need one of those. It would also be kinda a waste of crystals too, and there would be even more complaints about not getting enough crystals. Its just not really a very good idea if you think about it a bit.....at first it seems good, but its not if if you think about gameplay and the game economy. Even more people woyld complane that Tanki is a "pay to play" game....

 

I hope you understand that im not just hateing on your idea, but people always find problems even when they get something good, so this would cause more bad than good :(

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Hello Tankers!

 

I would like to suggest a gold box card, that costs 500 crystals a week, and increase your chance of getting gold box drops to 1 to 100. The card lasts one week, and looks the same as the double crystal card, accept is has a gold box on the front and is golden-yellow. It can be redeemed every week for 500 crystals, and you can by a certain number of days ahead of time. Also, it can only be used in battles Master Sargent or above. Also, it has a drop time of 40 seconds instead of 30, and is only visible to the card holder for 10 seconds before it is show to the rest of the tankers. I hope to see this feature in the game soon!

 

Happy Tanking!

Is this Semyon's alt???

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Or, make it based on what I actually play so I'm not deviating from my normal playstyle for a few crystals.

Bad idea. We need to make other maps popular. The "usuall" maps are so lame, always same thing every day.

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Bad idea. We need to make other maps popular. The "usuall" maps are so lame, always same thing every day.

Same with the missions, earn X amount of Y on Z.

Or destroy X amount of enemies.

Or collect X amount of Y.

I just hate having to find a game of Cologne at WO5 rank.

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Same with the missions, earn X amount of Y on Z.

Or destroy X amount of enemies.

Or collect X amount of Y.

I just hate having to find a game of Cologne at WO5 rank.

Ya, but if let's say 1 week, the map for missions is Valley, only valley map missions. Then more people will play it, so it will be easy to find a map of it when u have the mission.

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tanki you should introduce kit in our rank of generalism. its true that when we reach this rank all kit is removed. i had a kit in my garage and it would not be expiried now. but when i rank up all kits was removed. so i reported it to tanki he keep saying only a thing that kits is not available when you either own all or you have not yet brought it. but i have many kits m3 not buy. thus how can we say that. also it had been 2 month there is no kit for me. how can tanki explain this. means that they removed all kits ?? 

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tanki you should introduce kit in our rank of generalism. its true that when we reach this rank all kit is removed. i had a kit in my garage and it would not be expiried now. but when i rank up all kits was removed. so i reported it to tanki he keep saying only a thing that kits is not available when you either own all or you have not yet brought it. but i have many kits m3 not buy. thus how can we say that. also it had been 2 month there is no kit for me. how can tanki explain this. means that they removed all kits ??

 

There are simply no kits available to ur rank.

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Ya, but if let's say 1 week, the map for missions is Valley, only valley map missions. Then more people will play it, so it will be easy to find a map of it when u have the mission.

True, but everyone doew not get the same map missions, so it rarly works out like that.

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Can we please have a way to abort, the self-destruct feature as I am sick of accidentally hitting the key, or being flipped unto my side and activating self-destruct only to have someone flip me right side up again.

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Maybe add a Turret that is called 'Heat-Seeker', and when you fire it you would either:

1. Control it like you would a tank

2. Pick a specific target for the missile

3. Fire it and it will follow the nearest tank until it hits it

 

This would be available at rank Corporal, M1 at Master Sergeant, M2 at Warrant Officer 5, and M3 at Colonel.

 

As well, maybe add a hull that has Wasp's speed, and Viking's armor. It would be called Yellow-jacket, and would be available at Gefreiter, M1 at Master Sergeant, M2 at Warrant Officer 4, and M3 at Lieutenant Colonel. 

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True, but everyone doew not get the same map missions, so it rarly works out like that.

Ya, but they can make it so we only get the same map missions, and every week the map changes

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Maybe add a Turret that is called 'Heat-Seeker', and when you fire it you would either:

1. Control it like you would a tank

2. Pick a specific target for the missile

3. Fire it and it will follow the nearest tank until it hits it

 

This would be available at rank Corporal, M1 at Master Sergeant, M2 at Warrant Officer 5, and M3 at Colonel.

 

As well, maybe add a hull that has Wasp's speed, and Viking's armor. It would be called Yellow-jacket, and would be available at Gefreiter, M1 at Master Sergeant, M2 at Warrant Officer 4, and M3 at Lieutenant Colonel.

 

Your first idea could be good.

your second idea sucks. <_< Many other people have said things like that, where they would want wasps speed with mammy armor or something...seriously, think about that!!!!! 1. Why would the devs ever put anything like that in the game 2. Hiw many people would even be useing the other hulls anymore then!!! Its not logical! You cant have a giant hull thats insanely fast too! I dont even know howbto express myself right now! What would that do to the game?? Are you thinking that you would be the only one useing it or something and you would have an advantage over everyone? No! Everyone would use it and the game would be ruined! Why is it that some people cant understand that at all! Its stupid! Thre is a reason why fast hulls are weak, and why very protected hulls are slow <_<

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When you spawn, I would like to not be seen by the enemy (or anybody) until you can become a normal tank, but as a disadvantage of that would be that you cant run through anybody (not even your teem mates)

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When a tanker pauses that a letter P shows on the tank thus saving the tanker some grief and advising letting others to just pas by and not waste time, obviously this function cannot work mid battle.

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