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Ideas and suggestions!


semyonkirov

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There will disadvantage because all are without protection ..
When you said it, gives an impression that only the Firebird is good.
But there are other turrets which also take a lot of life.

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There will disadvantage because all are without protection ..When you said it, gives an impression that only the Firebird is good.But there are other turrets which also take a lot of life.

Well i dont wanna give examples for EVRY turret that would become overpowered.....plus the already op ones.... The game would turn to a whoever-shoots-first-wins kind of game.... Balence isnt just makeing the TURRETS balenced, its also makeing the hulls match well enough with the turrets' damage too

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<_<

 

Are you being serious? 20k? Thats stupidly expensive for M0.....cant tell if ur joking....

May as well just use thunder...and with DD it one shots nearly everyone since most players are either wasp or hornet

yeah i know

 

but that thingy would destroy 3 tanks in one shoot. It should cost a lot.

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yeah i know

 

but that thingy would destroy 3 tanks in one shoot. It should cost a lot.

Are you gonna define "tanks"...? Its so annoying how people just say "tanks" instead of being more specific and saying which hull they are talking about... :mellow:

 

There are 7 different hulls in the game...uf your saying it would one shot a mammy,  then your idea is already never gonna be added even if the devs did read this page.

 

The cost of an item wouldn't stop a buyer from getting it.....20k or 300k...it doesn't matter....

Sure, it would decrease the amounts of players with it, but it would also be so op that anyone with it would win every battle...and then the forums would explode and crash because of the amount of people complaining about something in it

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I would like the ability to sell equipment that I have accumulated since I began to play but rarely use anymore. Perhaps they could be "bought back" for half price.

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:excl:  :excl: I HAVE AN IDEA..., IN PARKOUR MODE MAKE US HAVE UNLIMITED DRUGS AND AN UNKILLABLE MODE WHICH IS OPTIONAL (STILL BE ABLE TO SELF DESTRUCT WHEN ENABLED) :excl:  :excl: 

 

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:excl:  :excl: I HAVE AN IDEA..., IN PARKOUR MODE MAKE US HAVE UNLIMITED DRUGS AND AN UNKILLABLE MODE WHICH IS OPTIONAL (STILL BE ABLE TO SELF DESTRUCT WHEN ENABLED) :excl:  :excl: 

Would love if infinite supplies were addded, although infinate health is pretty bad...kinda defeats aome of the impressiveness in parkour. Gives a limit to how many mines you can use and stuff like that

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ok just started another lower account yea that makes 6 again with 2 my sons

 

so what im going to say is that when you flip over the thingie pops up saying to hit delete but..the catch is it never says anything about loosing a point when you hit delete..why is this i wonder

 

also why would you give premium passes out so much ..you do it in missions also in lower first time players to me tanki is wasting money just for a promo to make players buy at lower ranks its not right when they have little to no scores on making good crystals i would only do a short 3 hour promo to get them interested then let them choose on wither to buy or not..sure it helps a little on getting more ( little ) amount of crystals instead give us more value on the crystal amounts or lower the prices on items so we will buy more

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What? This is the firat complaint iv seen about premium missions and how they are so easy :P

 

Last time i played, i had a premium mission 2 days in a row, but before that i had a streach of like 3 months or something of no premium....

I do think premium helps ALOT though. Its because of the premium missions that i ranked to in time before going inactive. Im sooo tired of being a warrent officer.....i had been warrent officer since april...of 2015.... :P

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It would be great if there is a "daily wheel spin". That means that every day you have a 1 free wheel spin. Wheel would contain rewards like: 1000 cry, 5000 cry, 10 speed boosts, 50% more XP for 2h ...

I know that we already have daily missions, but do you like this idea?

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It would be great if there is a "daily wheel spin". That means that every day you have a 1 free wheel spin. Wheel would contain rewards like: 1000 cry, 5000 cry, 10 speed boosts, 50% more XP for 2h ...

I know that we already have daily missions, but do you like this idea?

I liie it cause i wouldent need to do any work :P

It could maybe have a a system where the more exp you gain before spinning it, the better chance of getting good prizes would be :)

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idk maybe this idea is already there but.... now format battles like xp/bp but wasp+fire/hornet+fire,,, i have been in many w+f groups and there is ruiners who change/goes in with high % paints... or goes in with bad equp....  and mess all fun... and to get in wf battles u need to buy w+f pass withc costs 10k per month (its like pro battle pass)
like if u like this idea :D

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idk maybe this idea is already there but.... now format battles like xp/bp but wasp+fire/hornet+fire,,, i have been in many w+f groups and there is ruiners who change/goes in with high % paints... or goes in with bad equp....  and mess all fun... and to get in wf battles u need to buy w+f pass withc costs 10k per month (its like pro battle pass)

like if u like this idea :D

What?? A whole new pass??? That costs twice as much as a pro pass...Why? Why not just have it as a PRO battle...? Thats a waste of crystals to buy that and a waste of time to make it...there would also be very very very little people who would use it too most likely....If you want to do it so badly, get some tanki friends/real friends and go to a private PRO battle with them....

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What?? A whole new pass??? That costs twice as much as a pro pass...Why? Why not just have it as a PRO battle...? Thats a waste of crystals to buy that and a waste of time to make it...there would also be very very very little people who would use it too most likely....If you want to do it so badly, get some tanki friends/real friends and go to a private PRO battle with them....

agree

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Idea I had that would make even Tanki's most suspenseful element. ​The Gold Box. ​Even more suspenseful. My idea is the ​Diamond Box. ​One in every 100 Gold Boxes would be a diamond box, containing 10,000 crystals. :D. Diamond boxes would pretty much work the same way as Gold Boxes except a few things could be changed.

It could say Diamond Box will be dropped soon in white letters, But I would prefer just Gold Box will be dropped soon. Then 15 seconds later it would say "This Gold Box will be a Diamond Box" so that every player on the battle field would be very excited, agitated, etc. Imagine how excited you would get. ​I would definitely want "Some_Very_Lucky_Tanker has taken the Diamond Box" so that people would be very annoyed when they missed it. :lol:.​

 

If any of these following ideas are made for the Diamond Box, Saying "Diamond Box will be dropped soon" Is probably necessary.

 

Diamond Boxes could be dropped in completely different locations than Gold Boxes on medium to large maps. Finding 10,000 crystals shouldn't be easy.

 

Diamond Boxes could be unpredictable, like gold boxes of the past.

 

Diamond Boxes could have multiple markers, so youd have to hope that the marker you found would actually be where the diamond box would drop, sort of like unpredictable with a chance of predictableness. The number of false markers would have to be chosen, I think it would depend on the map size. On courage, 1 false marker, On Silence, 2 false markers, On Lost Temple, 5 false markers. :P.​

 

Diamond Boxes could be an only holiday thing. Normal Days there would be no diamond boxes, but on Christmas or Tankis birthday, diamond boxes would be enabled.

 

Speaking of Holidays, If diamond boxes are made like gold boxes, possible on every day of the year, then the value of them should not increase on holidays, but the PROBABILITY should. Such as for halloween, 1 in 75 gold boxes is a diamond box.

 

Possible Problems Will now be argued against. P: = Problem S: = Solution

 

P: But 10,000 crystals... buying is now useless...

S: Only 1 in every 100 Gold Boxes Would be a Diamond Box. If Diamond boxes have 10 times the value of gold boxes and drop 100 times less frequently, Gold Boxes would give tanki players as a whole more crystals than Diamond Boxes.

 

P: Gold Boxes already have too much luck involved, And now someone suggests this.

S: There is luck that a gold box will drop, There inevitably is luck a diamond box will drop. Good Luck. I'm pretty sure the diamond box system can be tweaked a bit so it involves skill and not complete luck. This may make unpredictable diamond boxes or false markers a bad idea, however.

 

P: There's no feeling of success taking a normal gold box. It's just not a diamond box.

S: The feeling of taking a diamond box would fix that. Diamond Boxes have the value of 10 gold boxes, but you are 10 times more likely to catch 10 gold boxes than 1 diamond box, so enjoy the feeling of catching a diamond box.

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For a another box their can be A ruby box or a emerald box or a diamond box ruby box gives u 500 emerald box gives you 1050 cry a dimond box gives you 550 crys

Meh.....Goldboxe is a simple little addition that adds a bit of excitment to a battle sometimes....

What i like about it is that the devs arnt constantly bringing it up all the time and stuff liie that. An example of what would be terrible is as if they treated goldboxes like what Rovio is doing with the Angry Birds idea....

 

Adding a bunch of other big crystal drops would make golds feel less....special. Do you get what i mean?

 

 

 

Btw, that Rovio reference may not be explained the best on what im thinking of, but its tye best and first thing i thought of

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MrCheezyPotato i agree with you.

 

Maybe some of you still remember Tanki before 1 and a half year when there were boxes whitch contained 10 crystals. They were dropping very often. It was removed because than 60% of players weren't fighting. They were just standing in the one corner and wating for those boxes.

 

With that idea you would just make that thing happen again.

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If tanki makes The Mystery gold box as a normal gold box , there will be more fun in this game , because the gold box rarely drops so 1K is boring and it's not that that big price to fight for.

please like my idea :)

Mr.Ethical is right...

1) the amount of how many crys.will have the gold will depend from the ranks who are available for the match(map-game).

Or...2) at least give us a gold box with 3-5k (if you dont like the 1st suggestion). 

(this would be very helpful for the lower ranks in this game).

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Plenty of people(including myself) think golds are perfectly fine how they are already. Iv thought about this before, and i personelly would not like if golds were different values at each rank...

Plus, it would be much harder for the devs/communtiy managers to anounce holiday prices for when the gold values increase, and it would be much mire complex than it needs to be....

 

Golds are simple and easy to understand, and they are basically just a battle enhancer, not really something thats supposed to let you buy more stuff.

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When the early termination clock begins, what if the short handed team are the only ones to be able to pick up supplies.   This way there is a fighting chance to survive the round till more support comes aboard the match.

Well, a least something like that. Maybe so that all the supplies around the losing team's spawnpoints are what the other team cant get, that way the battleing will still be fun and not just going from one early termination time to another...

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When the early termination clock begins, what if the short handed team are the only ones to be able to pick up supplies.   This way there is a fighting chance to survive the round till more support comes aboard the match.

Mhm, I'm sure it'll make quite the difference in situations where the smaller team is completely overrun by the enemy. And in Noise, wouldn't want the enemy grabbing the only speed boost that falls on the blue side.

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